Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
GGG_MaSS15
Chaac
Silver II
Level 158
God Stats
3W - 3L
1,594 SR
Queue Stats
298W - 324L
1,205 MMR
Solo
Ne Zha
Ne Zha
Silver I
PaiNz_AcE
Ne Zha
Silver I
Level 129
God Stats
2W - 4L
1,191 SR
Queue Stats
120W - 127L
1,134 MMR
Party 1
Nut
Nut
Silver I
Wembie
Nut
Silver I
Level 158
God Stats
13W - 14L
1,484 SR
Queue Stats
49W - 49L
1,216 MMR
Solo
Kukulkan
Kukulkan
Silver II
v5 Freestyle
Kukulkan
Silver II
Level 124
God Stats
9W - 15L
1,477 SR
Queue Stats
57W - 70L
1,201 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,449 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,508 SR
1,262 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold V
Ashkelan
Agni
Gold V
Level 122
God Stats
25W - 21L
1,591 SR
Queue Stats
95W - 103L
1,256 MMR
Solo
Xbalanque
Xbalanque
Gold V
InfiniteRegress-
Xbalanque
Gold V
Level 149
God Stats
3W - 3L
1,495 SR
Queue Stats
289W - 297L
1,217 MMR
Solo
Hades
Hades
Silver I
Zyxa666
Hades
Silver I
Level 78
God Stats
35W - 47L
1,459 SR
Queue Stats
41W - 55L
1,164 MMR
Party 2
Ganesha
Ganesha
Silver II
diTeacher
Ganesha
Silver II
Level 67
God Stats
12W - 15L
1,493 SR
Queue Stats
42W - 55L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 1
5,694
569
2,394
9,220
4,765
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
11
0 / 1 / 0
5,674
567
1,762
8,857
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ne Zha
PaiNz_AcE
Ne Zha
10
1 / 4 / 1
5,357
536
4,035
10,865
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
Wembie
Nut
10
1 / 0 / 0
5,739
574
6,542
5,725
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
v5 Freestyle
Kukulkan
9
1 / 1 / 1
5,335
534
1,590
3,396
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
JanusAthenaBacchusKali

VS

Bans
MercuryCupidArachneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 1
5,601
560
4,780
9,167
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
3 / 0 / 2
6,800
680
5,796
3,327
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
11
2 / 1 / 0
5,326
533
6,019
8,681
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
Zyxa666
Hades
12
1 / 0 / 0
6,674
667
4,858
5,940
2,689
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
diTeacher
Ganesha
9
0 / 0 / 4
5,679
568
2,452
6,005
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Thanatos
 
Thanatos
2
2
1
1.25
W
Agni
3
0
2
4
L
Chaac
0
1
0
0
W
Xbalanque
2
1
0
2
L
Ne Zha
PaiNz_AcE
Ne Zha
1
4
1
0.38
L
Nut
Wembie
Nut
1
0
0
1
W
Hades
Zyxa666
Hades
1
0
0
1
W
Ganesha
diTeacher
Ganesha
0
0
4
2
L
Kukulkan
v5 Freestyle
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
23,905
38,063
Taken
33,120
17,461
Mitigated
14,576
12,538
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,394
833
1,575
2,313
9,220
4,765
108
2,452
6,768
21,247
0
W
Thanatos
 
Thanatos
4,780
1,835
0
5,379
9,167
4,163
0
787
8,380
0
43,243
W
Agni
5,796
575
0
250
3,327
1,114
589
1,103
2,224
46,209
1,044
L
Chaac
1,762
245
0
3,760
8,857
4,805
0
4,765
4,092
0
39,375
W
Xbalanque
6,019
2,656
0
4,221
8,681
3,280
0
1,453
7,228
0
39,180
L
Ne Zha
PaiNz_AcE
Ne Zha
4,035
1,675
0
1,662
10,865
4,351
0
2,021
8,844
0
38,708
L
Nut
Wembie
Nut
6,542
4,698
0
2,228
5,725
2,210
294
667
5,058
0
50,712
W
Hades
Zyxa666
Hades
4,858
733
20
5,221
5,940
2,689
126
0
5,940
47,699
1,491
W
Ganesha
diTeacher
Ganesha
2,452
198
0
2,758
6,005
3,330
340
641
5,364
14,252
2,145
L
Kukulkan
v5 Freestyle
Kukulkan
1,590
0
0
1,000
3,396
1,330
0
2,443
953
28,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
30,080
305
Minions Killed
308
0
Camps Cleared
0
924,761
Distance Traveled
1,045,773
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,694
569
32
3
0
171,621
3
W
Thanatos
5,601
560
65
7
0
237,525
2
W
Agni
6,800
680
81
8
0
209,605
6
L
Chaac
5,674
567
77
8
0
190,035
0
W
Xbalanque
5,326
533
72
7
0
184,067
2
L
Ne Zha
5,357
536
60
6
0
218,064
3
L
Nut
5,739
574
81
8
0
196,295
2
W
Hades
6,674
667
86
9
0
193,268
2
W
Ganesha
5,679
568
4
0
0
221,308
0
L
Kukulkan
5,335
534
55
6
0
148,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role