Player Matchup

Hun Batz
Hun Batz
Draconeyy
Hun Batz
Level 86
God Stats
2W - 2L
1,501 SR
Queue Stats
51W - 54L
1,386 Elo+
Party 2
Cerberus
Cerberus
MantzX
Cerberus
Level 89
God Stats
1W - 4L
1,320 SR
Queue Stats
42W - 26L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
REMEN69
Nu Wa
Level 155
God Stats
118W - 99L
1,607 SR
Queue Stats
274W - 326L
1,523 Elo+
Solo
Thoth
Thoth
SwitchedUp
Thoth
Level 69
God Stats
2W - 1L
1,517 SR
Queue Stats
87W - 58L
1,625 Elo+
Party 3
Odin
Odin
ma0104ke96
Odin
Level 45
God Stats
2W - 1L
1,695 SR
Queue Stats
59W - 52L
1,437 Elo+
Party 2
Team Averages
Level 89
1,528 SR
1,502 Elo+

VS

Team Averages
Level 86
1,757 SR
1,639 Elo+
Discordia
Discordia
IX Skairipa XI
Discordia
Level 82
God Stats
30W - 27L
1,573 SR
Queue Stats
62W - 65L
1,422 Elo+
Solo
Hachiman
Hachiman
Kolomeron
Hachiman
Level 77
God Stats
14W - 4L
1,885 SR
Queue Stats
98W - 22L
1,754 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScottXY
Ah Muzen Cab
Level 71
God Stats
4W - 1L
1,595 SR
Queue Stats
35W - 42L
1,426 Elo+
Solo
Chronos
Chronos
Toxmil
Chronos
Level 86
God Stats
24W - 1L
1,958 SR
Queue Stats
116W - 19L
1,838 Elo+
Party 1
Horus
Horus
visp
Horus
Level 116
God Stats
12W - 0L
1,775 SR
Queue Stats
105W - 22L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Draconeyy
Hun Batz
14
1 / 4 / 0
8,892
889
3,927
11,150
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
MantzX
Cerberus
14
0 / 5 / 1
9,791
979
5,876
28,110
32,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
REMEN69
Nu Wa
14
1 / 7 / 1
9,627
963
10,559
16,056
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
14
0 / 6 / 1
9,242
924
9,078
16,707
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 3 / 1
8,988
899
3,225
11,857
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

91

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IX Skairipa XI
Discordia
17
3 / 1 / 8
10,044
1,004
4,287
3,129
1,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Kolomeron
Hachiman
17
8 / 0 / 14
11,737
1,174
24,723
8,871
4,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ScottXY
Ah Muzen Cab
17
0 / 0 / 17
10,119
1,012
8,298
5,388
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Toxmil
Chronos
17
9 / 0 / 15
11,872
1,187
26,849
7,181
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
visp
Horus
17
5 / 1 / 20
11,034
1,103
15,528
13,201
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
99
2
Kills
25
25
Deaths
2
4
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Draconeyy
Hun Batz
1
4
0
0.25
W
Discordia
IX Skairipa XI
Discordia
3
1
8
7
W
Hachiman
Kolomeron
Hachiman
8
0
14
15
L
Cerberus
MantzX
Cerberus
0
5
1
0.1
L
Nu Wa
REMEN69
Nu Wa
1
7
1
0.21
W
Ah Muzen Cab
ScottXY
Ah Muzen Cab
0
0
17
8.5
L
Thoth
0
6
1
0.08
W
Chronos
Toxmil
Chronos
9
0
15
16.5
L
0
3
1
0.17
W
Horus
visp
Horus
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
79,685
83,880
Taken
37,770
60,554
Mitigated
26,031
4,886
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Draconeyy
Hun Batz
3,927
371
0
0
11,150
5,335
0
4,291
6,473
0
8,640
W
Discordia
IX Skairipa XI
Discordia
4,287
371
0
0
3,129
1,309
0
1,854
1,200
22,507
0
W
Hachiman
Kolomeron
Hachiman
24,723
19,223
0
5,102
8,871
4,259
0
6,321
2,502
0
53,987
L
Cerberus
MantzX
Cerberus
5,876
535
0
4,178
28,110
32,231
0
8,012
19,361
15,124
441
L
Nu Wa
REMEN69
Nu Wa
10,559
2,682
77
171
16,056
5,444
0
7,081
8,438
47,374
0
W
Ah Muzen Cab
ScottXY
Ah Muzen Cab
8,298
2,109
0
743
5,388
2,255
0
3,918
1,432
0
47,483
L
Thoth
9,078
364
0
292
16,707
5,530
0
5,451
10,788
20,986
854
W
Chronos
Toxmil
Chronos
26,849
8,928
0
1,017
7,181
3,313
0
4,890
2,246
42,505
0
L
3,225
511
0
168
11,857
12,014
0
5,133
6,377
0
8,293
W
Horus
visp
Horus
15,528
5,991
571
2,431
13,201
14,895
0
8,016
5,047
206
21,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
54,806
184
Minions Killed
263
4
Camps Cleared
6
816,106
Distance Traveled
981,409
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,892
889
12
1
1
146,170
0
W
Discordia
10,044
1,004
41
4
1
181,903
0
W
Hachiman
11,737
1,174
79
8
1
187,601
1
L
Cerberus
9,791
979
30
3
1
171,577
0
L
Nu Wa
9,627
963
70
7
0
155,455
1
W
Ah Muzen Cab
10,119
1,012
91
9
1
220,597
0
L
Thoth
9,242
924
48
5
2
178,779
0
W
Chronos
11,872
1,187
38
4
3
207,628
0
L
Odin
8,988
899
24
2
0
164,125
0
W
Horus
11,034
1,103
14
1
0
183,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role