Player Matchup

Baba Yaga
Baba Yaga
DaddyRage57
Baba Yaga
Level 157
God Stats
3W - 0L
1,724 SR
Queue Stats
21W - 28L
1,527 Elo+
Solo
Zeus
Zeus
RugbyGod640
Zeus
Level 110
God Stats
10W - 4L
1,660 SR
Queue Stats
218W - 229L
1,470 Elo+
Solo
Vamana
Vamana
charofer
Vamana
Level 127
God Stats
5W - 5L
1,425 SR
Queue Stats
299W - 312L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
clarkpd
Xing Tian
Level 106
God Stats
4W - 1L
1,275 SR
Queue Stats
424W - 448L
1,497 Elo+
Solo
Cupid
Cupid
deimary_18
Cupid
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,620 Elo+
Party 1
Team Averages
Level 128
1,517 SR
1,535 Elo+

VS

Team Averages
Level 145
1,563 SR
1,482 Elo+
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Davoisra1
Geb
Level 148
God Stats
1W - 7L
1,343 SR
Queue Stats
140W - 153L
1,458 Elo+
Solo
Eset
Eset
Jinxy Raven
Eset
Level 168
God Stats
2W - 2L
1,833 SR
Queue Stats
227W - 235L
1,592 Elo+
Solo
Chiron
Chiron
Larnek
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 275L
1,422 Elo+
Solo
Atlas
Atlas
MRDANKSTANKMAN
Atlas
Level 156
God Stats
7W - 4L
1,640 SR
Queue Stats
577W - 615L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaddyRage57
Baba Yaga
20
4 / 1 / 12
11,780
736
22,538
10,184
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
7 / 1 / 6
12,086
755
21,267
5,620
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
charofer
Vamana
17
3 / 2 / 8
11,048
691
10,379
17,969
20,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
clarkpd
Xing Tian
17
2 / 4 / 10
11,578
724
9,968
20,809
29,509
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
18
2 / 0 / 12
10,978
686
5,968
9,679
4,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 3 / 2
7,459
466
1,018
6,239
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 5 / 7
10,252
641
11,415
19,604
13,781
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
1 / 5 / 6
9,609
601
8,879
14,437
8,239
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Larnek
Chiron
19
3 / 3 / 3
10,129
633
11,193
24,525
12,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 3
9,363
585
7,994
9,383
10,440
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
18
Kills
8
8
Deaths
18
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
2
0.33
W
Baba Yaga
DaddyRage57
Baba Yaga
4
1
12
10
L
1
5
7
0.9
L
1
5
6
0.8
L
Chiron
Larnek
Chiron
3
3
3
1.5
L
3
2
3
2.25
W
7
1
6
10
W
Vamana
charofer
Vamana
3
2
8
3.5
W
Xing Tian
clarkpd
Xing Tian
2
4
10
1.75
W
Cupid
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,120
Damage
40,499
64,261
Taken
74,188
62,451
Mitigated
47,760
29,357
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,018
245
953
527
6,239
2,749
0
4,983
1,217
0
1,479
W
Baba Yaga
DaddyRage57
Baba Yaga
22,538
737
1,763
3,049
10,184
5,247
1,675
4,905
5,279
53,769
432
L
11,415
331
471
2,162
19,604
13,781
0
14,015
5,339
34,078
0
L
8,879
246
2,745
2,478
14,437
8,239
0
9,954
4,309
24,266
0
L
Chiron
Larnek
Chiron
11,193
3,525
919
8,126
24,525
12,551
0
20,026
4,077
0
25,842
L
7,994
3,075
843
772
9,383
10,440
0
4,590
4,489
20,546
268
W
21,267
536
1,648
793
5,620
2,685
1,352
3,427
2,193
40,878
681
W
Vamana
charofer
Vamana
10,379
3,414
2,061
2,470
17,969
20,073
2,145
6,327
11,642
0
27,810
W
Xing Tian
clarkpd
Xing Tian
9,968
182
921
3,438
20,809
29,509
31
7,399
13,410
15,903
0
W
Cupid
5,968
2,251
8,000
5,214
9,679
4,937
2,893
5,987
3,692
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,470
Gold Earned
46,812
185
Minions Killed
144
0
Camps Cleared
0
1,443,312
Distance Traveled
1,097,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,459
466
0
0
0
130,664
0
W
Baba Yaga
11,780
736
68
4
0
268,214
0
L
Geb
10,252
641
52
3
0
265,389
0
L
Eset
9,609
601
36
2
0
283,798
0
L
Chiron
10,129
633
37
2
0
265,890
0
L
Atlas
9,363
585
19
1
0
151,644
0
W
Zeus
12,086
755
43
3
0
312,083
0
W
Vamana
11,048
691
32
2
0
306,339
0
W
Xing Tian
11,578
724
5
0
0
251,521
0
W
Cupid
10,978
686
37
2
0
305,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role