Player Matchup

Charybdis
Charybdis
Snadak
Charybdis
Level 121
God Stats
32W - 35L
1,188 SR
Queue Stats
467W - 485L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Yuunie
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,168 Elo+
Party 2
Xing Tian
Xing Tian
marvin12076
Xing Tian
Level 34
God Stats
2W - 5L
1,584 SR
Queue Stats
7W - 17L
1,240 Elo+
Party 2
Team Averages
Level 81
1,424 SR
1,280 Elo+

VS

Team Averages
Level 84
1,508 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Milliekinss
Discordia
Level 104
God Stats
13W - 11L
1,523 SR
Queue Stats
72W - 98L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
TheLangham
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Snadak
Charybdis
15
1 / 2 / 2
9,680
645
9,046
13,737
5,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Yuunie
Baron Samedi
12
0 / 6 / 2
8,593
573
6,992
14,020
7,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
marvin12076
Xing Tian
13
1 / 4 / 1
8,985
599
7,429
18,495
21,706
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 1 / 6
11,084
739
14,828
10,673
5,152
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Milliekinss
Discordia
17
4 / 1 / 8
11,552
770
13,610
7,405
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
TheLangham
Gilgamesh
16
3 / 1 / 9
10,819
721
11,102
17,952
19,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
2
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
6
8
W
Discordia
Milliekinss
Discordia
4
1
8
8
L
Charybdis
Snadak
Charybdis
1
2
2
1
W
Gilgamesh
TheLangham
Gilgamesh
3
1
9
7.5
L
Baron Samedi
Yuunie
Baron Samedi
0
6
2
0.17
L
Xing Tian
marvin12076
Xing Tian
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
39,540
46,252
Taken
36,030
35,154
Mitigated
27,687
2,866
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,828
7,298
0
1,478
10,673
5,152
622
5,406
5,267
0
42,351
W
Discordia
Milliekinss
Discordia
13,610
842
0
1,879
7,405
3,182
1,138
2,584
4,821
56,848
2,190
L
Charybdis
Snadak
Charybdis
9,046
5,427
0
0
13,737
5,806
20
4,455
9,282
0
29,337
W
Gilgamesh
TheLangham
Gilgamesh
11,102
1,620
0
474
17,952
19,353
496
6,052
11,900
0
38,603
L
Baron Samedi
Yuunie
Baron Samedi
6,992
243
831
2,035
14,020
7,642
0
4,890
9,084
34,449
0
L
Xing Tian
marvin12076
Xing Tian
7,429
566
0
0
18,495
21,706
0
4,108
14,326
14,228
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
33,455
147
Minions Killed
190
0
Camps Cleared
0
790,314
Distance Traveled
832,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,084
739
76
5
0
269,085
0
W
Discordia
11,552
770
70
5
0
267,760
0
L
Charybdis
9,680
645
73
5
0
260,350
0
W
Gilgamesh
10,819
721
44
3
0
296,028
0
L
Baron Samedi
8,593
573
51
3
0
251,691
0
L
Xing Tian
8,985
599
23
2
0
278,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role