Player Matchup

Bellona
Bellona
DiiSlay
Bellona
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 4
Ganesha
Ganesha
Eyalordr
Ganesha
Level 67
God Stats
44W - 59L
1,522 SR
Queue Stats
299W - 346L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PaniTenshi
Ah Puch
Level 30
God Stats
19W - 42L
1,472 SR
Queue Stats
36W - 61L
1,456 Elo+
Solo
Neith
Neith
Weezli
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,192 Elo+
Party 4
Sobek
Sobek
quiettiger662
Sobek
Level 79
God Stats
15W - 6L
1,703 SR
Queue Stats
163W - 148L
1,467 Elo+
Party 1
Team Averages
Level 55
1,539 SR
1,379 Elo+

VS

Team Averages
Level 115
1,467 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrumpyMonk18
Ah Muzen Cab
Level 104
God Stats
13W - 13L
1,520 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 3
Serqet
Serqet
Sabrewulf223
Serqet
Level 153
God Stats
12W - 7L
1,582 SR
Queue Stats
368W - 409L
1,459 Elo+
Party 2
Chiron
Chiron
W1ndRush
Chiron
Level 153
God Stats
5W - 3L
1,723 SR
Queue Stats
56W - 63L
1,457 Elo+
Party 3
Terra
Terra
roeibar100
Terra
Level 63
God Stats
2W - 4L
1,058 SR
Queue Stats
31W - 35L
1,431 Elo+
Party 3
Chaac
Chaac
wayofpower
Chaac
Level 103
God Stats
12W - 16L
1,455 SR
Queue Stats
233W - 266L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiiSlay
Bellona
15
0 / 5 / 8
9,350
935
9,601
17,409
22,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Eyalordr
Ganesha
15
0 / 2 / 8
9,554
955
7,824
12,331
12,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PaniTenshi
Ah Puch
15
2 / 4 / 4
9,307
931
9,758
11,455
5,300
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Weezli
Neith
16
4 / 4 / 2
10,453
1,045
9,717
11,715
5,562
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 4
11,203
1,120
8,043
15,225
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

187

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrumpyMonk18
Ah Muzen Cab
17
9 / 0 / 9
12,625
1,263
14,758
2,932
1,646
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
16
8 / 2 / 8
11,515
1,152
13,114
9,161
6,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chiron
W1ndRush
Chiron
16
2 / 1 / 15
10,960
1,096
16,803
11,117
5,780
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
16
0 / 0 / 14
9,862
986
8,617
9,672
11,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chaac
15
0 / 6 / 11
9,547
955
12,196
16,178
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
9
Kills
19
19
Deaths
9
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
DiiSlay
Bellona
0
5
8
0.8
L
Ganesha
Eyalordr
Ganesha
0
2
8
2
W
Ah Muzen Cab
GrumpyMonk18
Ah Muzen Cab
9
0
9
13.5
L
Ah Puch
PaniTenshi
Ah Puch
2
4
4
1
W
Serqet
8
2
8
6
W
Chiron
W1ndRush
Chiron
2
1
15
9.5
L
Neith
Weezli
Neith
4
4
2
1.25
L
3
4
4
1.25
W
Terra
0
0
14
7
W
Chaac
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
65,488
68,135
Taken
49,060
70,620
Mitigated
42,396
6,328
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DiiSlay
Bellona
9,601
1,337
0
1,341
17,409
22,799
0
2,339
14,670
0
21,258
L
Ganesha
Eyalordr
Ganesha
7,824
135
0
0
12,331
12,126
0
1,908
9,729
9,943
494
W
Ah Muzen Cab
GrumpyMonk18
Ah Muzen Cab
14,758
4,637
0
280
2,932
1,646
0
2,040
892
0
45,440
L
Ah Puch
PaniTenshi
Ah Puch
9,758
227
230
1,815
11,455
5,300
0
481
10,974
19,870
508
W
Serqet
13,114
2,497
0
244
9,161
6,367
0
5,346
3,634
0
19,892
W
Chiron
W1ndRush
Chiron
16,803
7,582
657
2,393
11,117
5,780
0
4,804
6,172
0
44,961
L
Neith
Weezli
Neith
9,717
5,051
0
1,093
11,715
5,562
0
1,238
10,190
0
30,053
L
8,043
190
0
1,849
15,225
24,833
0
1,302
12,548
27,626
1,433
W
Terra
8,617
791
752
1,033
9,672
11,665
0
4,680
4,742
9,590
1,422
W
Chaac
12,196
2,493
0
1,511
16,178
16,938
0
7,381
8,481
0
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
54,509
188
Minions Killed
193
4
Camps Cleared
11
919,974
Distance Traveled
1,020,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,350
935
37
4
2
185,764
0
L
Ganesha
9,554
955
2
0
0
188,023
0
W
Ah Muzen Cab
12,625
1,263
74
7
0
226,033
0
L
Ah Puch
9,307
931
28
3
0
193,188
0
W
Serqet
11,515
1,152
19
2
3
210,904
0
W
Chiron
10,960
1,096
73
7
7
206,320
0
L
Neith
10,453
1,045
68
7
2
167,843
0
L
Sobek
11,203
1,120
53
5
0
185,156
0
W
Terra
9,862
986
5
1
0
216,223
0
W
Chaac
9,547
955
22
2
1
161,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role