Player Matchup

Hou Yi
Hou Yi
Gold III
Chernob1llGamer
Hou Yi
Gold III
Level 141
God Stats
2W - 2L
1,578 SR
Queue Stats
81W - 94L
1,577 MMR
Solo
Persephone
Persephone
Gold II
PyncheLoko
Persephone
Gold II
Level 127
God Stats
36W - 38L
1,475 SR
Queue Stats
195W - 214L
1,607 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
The Wood Inc
Kuzenbo
Gold II
Level 159
God Stats
67W - 59L
1,566 SR
Queue Stats
599W - 587L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,540 SR
1,589 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,427 SR
1,579 MMR
Nu Wa
Nu Wa
Bronze III
I Laugh Spam
Nu Wa
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,544 MMR
Solo
Sobek
Sobek
Gold III
ImAMainCharacter
Sobek
Gold III
Level 87
God Stats
2W - 5L
1,236 SR
Queue Stats
246W - 276L
1,500 MMR
Party 1
Nut
Nut
Gold I
louismillo
Nut
Gold I
Level 127
God Stats
21W - 17L
1,546 SR
Queue Stats
105W - 121L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,736
728
6,880
14,404
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
PyncheLoko
Persephone
13
1 / 6 / 3
8,492
708
8,604
11,672
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
The Wood Inc
Kuzenbo
13
2 / 4 / 1
8,019
668
6,955
12,349
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesCthulhuBastetNe ZhaThoth

VS

Bans
BacchusGilgameshCupidSurtrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
10,388
866
16,861
9,425
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 2 / 8
8,821
735
5,995
14,014
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 3 / 9
9,736
811
11,710
11,241
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
15
15
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
8
2
7
5.75
W
2
2
8
3
L
Persephone
PyncheLoko
Persephone
1
6
3
0.42
L
Kuzenbo
The Wood Inc
Kuzenbo
2
4
1
0.63
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
34,566
38,425
Taken
34,680
21,067
Mitigated
21,597
6,413
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,880
2,138
0
2,520
14,404
4,791
0
7,891
6,157
0
37,600
W
16,861
6,068
0
2,706
9,425
3,831
1,077
3,758
5,377
56,920
0
W
5,995
334
0
3,219
14,014
13,050
255
4,562
9,085
19,804
786
L
Persephone
PyncheLoko
Persephone
8,604
801
0
1,651
11,672
3,895
0
6,139
5,312
42,262
540
L
Kuzenbo
The Wood Inc
Kuzenbo
6,955
1,709
0
2,242
12,349
12,381
0
7,449
4,537
16,169
2,562
W
11,710
6,929
0
4,159
11,241
4,716
763
5,429
5,458
0
35,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
28,945
151
Minions Killed
152
0
Camps Cleared
0
618,942
Distance Traveled
628,038
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,736
728
63
5
0
195,953
0
W
Nu Wa
10,388
866
61
5
0
210,684
0
W
Sobek
8,821
735
29
2
0
193,443
0
L
Persephone
8,492
708
62
5
0
208,463
0
L
Kuzenbo
8,019
668
26
2
0
214,526
7
W
Nut
9,736
811
62
5
0
223,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role