Player Matchup

Martichoras
Martichoras
AwakenedGuardian
Martichoras
Level 148
God Stats
0W - 2L
1,416 SR
Queue Stats
30W - 31L
1,489 Elo+
Party 1
Nemesis
Nemesis
Drexys Koree
Nemesis
Level 106
God Stats
3W - 3L
1,637 SR
Queue Stats
255W - 234L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Pvrasite
Cthulhu
Level 77
God Stats
12W - 8L
1,619 SR
Queue Stats
77W - 69L
1,518 Elo+
Solo
Yu Huang
Yu Huang
Yes_Im_A_Viking
Yu Huang
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 60L
1,486 Elo+
Party 1
Olorun
Olorun
christianxdct
Olorun
Level 108
God Stats
13W - 6L
1,810 SR
Queue Stats
130W - 105L
1,595 Elo+
Solo
Team Averages
Level 119
1,596 SR
1,512 Elo+

VS

Team Averages
Level 110
1,515 SR
1,503 Elo+
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MrN0rth
Lancelot
Level 129
God Stats
14W - 14L
1,417 SR
Queue Stats
266W - 263L
1,497 Elo+
Party 2
Tiamat
Tiamat
Rollerskatie
Tiamat
Level 106
God Stats
11W - 5L
1,516 SR
Queue Stats
262W - 230L
1,497 Elo+
Party 2
Achilles
Achilles
iChadd
Achilles
Level 147
God Stats
3W - 0L
1,643 SR
Queue Stats
137W - 136L
1,554 Elo+
Solo
Odin
Odin
temp-93557223
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AwakenedGuardian
Martichoras
1
0 / 0 / 0
995
199
0
0
0
Nemesis
Drexys Koree
Nemesis
6
1 / 1 / 0
3,448
690
1,429
4,529
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Pvrasite
Cthulhu
5
0 / 1 / 0
3,328
666
2,120
3,926
2,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
6
0 / 0 / 1
3,569
714
1,200
819
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,269
654
2,650
2,726
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 0
3,810
762
2,488
3,698
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
MrN0rth
Lancelot
6
0 / 1 / 1
3,334
667
1,647
4,373
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
7
0 / 0 / 0
3,607
721
666
2,344
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
iChadd
Achilles
8
1 / 0 / 0
4,306
861
813
2,709
1,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 2
3,314
663
1,230
4,007
2,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
Martichoras
AwakenedGuardian
Martichoras
0
0
0
0
L
Nemesis
Drexys Koree
Nemesis
1
1
0
1
W
Lancelot
MrN0rth
Lancelot
0
1
1
0.5
L
Cthulhu
Pvrasite
Cthulhu
0
1
0
0
W
Tiamat
0
0
0
0
L
Yu Huang
0
0
1
0.5
L
0
1
0
0
W
Achilles
iChadd
Achilles
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,399
Damage
6,844
12,000
Taken
17,131
4,337
Mitigated
7,795
5,226
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,488
1,486
0
2,447
3,698
1,062
0
1,621
2,077
0
18,818
L
Martichoras
AwakenedGuardian
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Drexys Koree
Nemesis
1,429
716
0
2,801
4,529
1,322
0
343
4,145
0
14,930
W
Lancelot
MrN0rth
Lancelot
1,647
778
0
2,142
4,373
1,567
0
1,190
3,183
0
15,891
L
Cthulhu
Pvrasite
Cthulhu
2,120
709
0
1,180
3,926
2,096
0
0
3,926
12,038
0
W
Tiamat
666
0
0
884
2,344
1,312
0
685
1,659
18,370
415
L
Yu Huang
1,200
330
0
224
819
255
0
323
496
18,795
0
L
2,650
1,405
0
1,021
2,726
664
0
0
2,726
17,624
3,562
W
Achilles
iChadd
Achilles
813
531
0
1,042
2,709
1,256
0
0
2,709
0
24,336
W
1,230
458
0
1,873
4,007
2,598
0
2,201
1,806
0
10,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,609
Gold Earned
18,371
129
Minions Killed
184
0
Camps Cleared
0
441,320
Distance Traveled
548,652
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,810
762
42
8
0
100,058
0
L
Martichoras
995
199
0
0
0
0
0
L
Nemesis
3,448
690
39
8
0
121,129
0
W
Lancelot
3,334
667
34
7
0
126,242
0
L
Cthulhu
3,328
666
12
2
0
116,391
2
W
Tiamat
3,607
721
40
8
0
111,318
0
L
Yu Huang
3,569
714
37
7
0
98,530
0
L
Olorun
3,269
654
41
8
0
105,270
0
W
Achilles
4,306
861
53
11
0
98,247
0
W
Odin
3,314
663
15
3
0
112,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role