Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BlueskyET
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,511 Elo+
Solo
King Arthur
King Arthur
DrtyToenails
King Arthur
Level 107
God Stats
11W - 11L
1,490 SR
Queue Stats
184W - 168L
1,520 Elo+
Party 2
Arachne
Arachne
JustAmbient
Arachne
Level 25
God Stats
41W - 34L
1,578 SR
Queue Stats
82W - 84L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
XxS1NFULxX
Kuzenbo
Level 99
God Stats
7W - 14L
1,418 SR
Queue Stats
574W - 552L
1,490 Elo+
Party 1
Team Averages
Level 90
1,497 SR
1,500 Elo+

VS

Team Averages
Level 125
1,581 SR
1,522 Elo+
Xbalanque
Xbalanque
Isodemonz
Xbalanque
Level 146
God Stats
7W - 5L
1,654 SR
Queue Stats
370W - 391L
1,509 Elo+
Party 3
Ao Kuang
Ao Kuang
Omar215-Thebot
Ao Kuang
Level 114
God Stats
63W - 54L
1,578 SR
Queue Stats
92W - 95L
1,486 Elo+
Party 3
Yu Huang
Yu Huang
SixthCone731143
Yu Huang
Level 78
God Stats
5W - 6L
1,522 SR
Queue Stats
192W - 196L
1,510 Elo+
Solo
Osiris
Osiris
Techx86
Osiris
Level 154
God Stats
46W - 40L
1,590 SR
Queue Stats
190W - 170L
1,559 Elo+
Solo
Sylvanus
Sylvanus
nenaselena
Sylvanus
Level 133
God Stats
8W - 11L
1,561 SR
Queue Stats
271W - 297L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 1 / 0
3,266
653
2,107
3,083
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
BlueskyET
Jing Wei
1
0 / 0 / 0
923
185
0
0
0
King Arthur
DrtyToenails
King Arthur
7
1 / 0 / 1
4,200
840
2,785
3,598
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
JustAmbient
Arachne
6
1 / 0 / 1
3,465
693
799
3,629
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
XxS1NFULxX
Kuzenbo
7
0 / 0 / 0
2,936
587
1,456
3,158
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Isodemonz
Xbalanque
6
0 / 0 / 0
3,330
666
1,029
1,613
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
6
1 / 1 / 0
3,311
662
1,842
4,589
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
7
0 / 0 / 0
3,469
694
1,570
2,420
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Techx86
Osiris
5
0 / 1 / 0
3,146
629
838
3,859
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
nenaselena
Sylvanus
5
0 / 0 / 0
3,257
651
789
3,559
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
L
Jing Wei
BlueskyET
Jing Wei
0
0
0
0
L
King Arthur
DrtyToenails
King Arthur
1
0
1
1.5
W
Xbalanque
Isodemonz
Xbalanque
0
0
0
0
L
Arachne
JustAmbient
Arachne
1
0
1
1.5
W
Ao Kuang
1
1
0
1
W
Yu Huang
0
0
0
0
W
Osiris
Techx86
Osiris
0
1
0
0
L
Kuzenbo
XxS1NFULxX
Kuzenbo
0
0
0
0
W
Sylvanus
nenaselena
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,147
Damage
6,068
13,468
Taken
16,040
6,252
Mitigated
6,785
4,242
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,107
213
48
867
3,083
916
0
2,243
840
15,343
0
L
Jing Wei
BlueskyET
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
DrtyToenails
King Arthur
2,785
733
0
860
3,598
1,531
0
564
3,034
0
24,340
W
Xbalanque
Isodemonz
Xbalanque
1,029
646
0
935
1,613
450
26
445
1,074
0
15,296
L
Arachne
JustAmbient
Arachne
799
542
0
1,597
3,629
1,173
0
619
3,010
0
13,288
W
Ao Kuang
1,842
192
0
1,615
4,589
1,500
0
668
3,829
15,860
391
W
Yu Huang
1,570
86
0
750
2,420
735
0
1,165
1,073
20,808
0
W
Osiris
Techx86
Osiris
838
169
0
802
3,859
2,653
0
0
3,859
0
13,166
L
Kuzenbo
XxS1NFULxX
Kuzenbo
1,456
436
0
870
3,158
2,632
0
483
2,675
10,242
0
W
Sylvanus
nenaselena
Sylvanus
789
206
240
1,382
3,559
1,447
85
809
2,642
12,182
7,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,790
Gold Earned
16,513
115
Minions Killed
170
0
Camps Cleared
0
420,000
Distance Traveled
458,766
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,266
653
26
5
0
98,189
0
L
Jing Wei
923
185
0
0
0
0
0
L
King Arthur
4,200
840
44
9
0
104,945
2
W
Xbalanque
3,330
666
38
8
0
82,817
0
L
Arachne
3,465
693
28
6
0
115,743
0
W
Ao Kuang
3,311
662
31
6
0
111,807
0
W
Yu Huang
3,469
694
40
8
0
98,264
1
W
Osiris
3,146
629
24
5
0
99,053
3
L
Kuzenbo
2,936
587
17
3
0
101,123
0
W
Sylvanus
3,257
651
37
7
0
66,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role