Player Matchup

Mercury
Mercury
AlexAres9
Mercury
Level 69
God Stats
1W - 1L
1,314 SR
Queue Stats
7W - 11L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
Blastoyze
Zhong Kui
Level 226
God Stats
1W - 0L
1,734 SR
Queue Stats
22W - 15L
1,689 Elo+
Party 1
Ix Chel
Ix Chel
KoggyS
Ix Chel
Level 170
God Stats
3W - 1L
1,704 SR
Queue Stats
42W - 30L
1,618 Elo+
Party 1
Charybdis
Charybdis
Phoeniixii
Charybdis
Level 155
God Stats
2W - 3L
1,440 SR
Queue Stats
322W - 272L
1,561 Elo+
Party 1
Ares
Ares
ShiftUs
Ares
Level 158
God Stats
21W - 7L
1,719 SR
Queue Stats
117W - 77L
1,608 Elo+
Party 1
Team Averages
Level 156
1,582 SR
1,557 Elo+

VS

Team Averages
Level 122
1,467 SR
1,543 Elo+
Bakasura
Bakasura
Chratrix
Bakasura
Level 103
God Stats
2W - 7L
1,294 SR
Queue Stats
97W - 97L
1,439 Elo+
Solo
Mulan
Mulan
Jammyyz
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,599 Elo+
Party 2
Olorun
Olorun
JingleMcSparkle
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,614 Elo+
Party 2
Chang'e
Chang'e
Orkichrist
Chang'e
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
55W - 60L
1,558 Elo+
Solo
Nike
Nike
Wkhykesd
Nike
Level 60
God Stats
3W - 4L
1,310 SR
Queue Stats
38W - 34L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexAres9
Mercury
11
2 / 2 / 1
5,463
546
2,049
7,962
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Blastoyze
Zhong Kui
12
1 / 0 / 1
5,840
584
5,715
8,705
8,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Ix Chel
KoggyS
Ix Chel
12
3 / 1 / 3
6,381
638
7,482
6,570
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Phoeniixii
Charybdis
12
1 / 0 / 0
6,534
653
5,446
6,537
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
ShiftUs
Ares
10
2 / 0 / 2
6,315
632
5,323
10,320
8,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chratrix
Bakasura
9
0 / 3 / 1
4,959
496
2,396
9,618
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Jammyyz
Mulan
10
0 / 1 / 2
4,701
470
4,339
8,972
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,288
529
3,438
5,108
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Orkichrist
Chang'e
11
2 / 3 / 0
5,736
574
5,105
8,129
2,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
11
1 / 1 / 0
6,738
674
6,512
10,559
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlexAres9
Mercury
2
2
1
1.25
W
Zhong Kui
Blastoyze
Zhong Kui
1
0
1
1.5
L
Bakasura
Chratrix
Bakasura
0
3
1
0.17
L
Mulan
Jammyyz
Mulan
0
1
2
1
L
0
1
0
0
W
Ix Chel
KoggyS
Ix Chel
3
1
3
4.5
L
Chang'e
Orkichrist
Chang'e
2
3
0
0.67
W
Charybdis
Phoeniixii
Charybdis
1
0
0
1
W
Ares
ShiftUs
Ares
2
0
2
3
L
Nike
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
21,790
40,094
Taken
42,386
24,597
Mitigated
20,367
16,226
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlexAres9
Mercury
2,049
941
0
500
7,962
3,142
0
689
6,842
0
39,872
W
Zhong Kui
Blastoyze
Zhong Kui
5,715
1,990
0
6,229
8,705
8,100
0
0
8,705
44,409
1,834
L
Bakasura
Chratrix
Bakasura
2,396
1,657
0
2,000
9,618
4,264
0
3,253
6,201
0
24,882
L
Mulan
Jammyyz
Mulan
4,339
810
0
3,511
8,972
5,535
0
4,053
4,675
0
20,868
L
3,438
1,719
180
1,824
5,108
1,885
0
505
4,603
42,032
0
W
Ix Chel
KoggyS
Ix Chel
7,482
1,507
886
2,027
6,570
2,527
0
2,048
4,188
52,431
0
L
Chang'e
Orkichrist
Chang'e
5,105
414
607
1,739
8,129
2,973
0
4,734
3,113
35,942
1,682
W
Charybdis
Phoeniixii
Charybdis
5,446
3,203
0
4,517
6,537
2,302
112
2,513
3,912
0
67,720
W
Ares
ShiftUs
Ares
5,323
696
0
2,067
10,320
8,526
0
2,473
7,330
23,907
2,956
L
Nike
6,512
1,568
0
1,690
10,559
5,710
0
5,039
5,520
0
58,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
27,422
384
Minions Killed
345
0
Camps Cleared
0
1,044,098
Distance Traveled
1,041,381
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,463
546
74
7
0
222,272
0
W
Zhong Kui
5,840
584
75
8
0
182,149
2
L
Bakasura
4,959
496
64
6
0
225,193
0
L
Mulan
4,701
470
30
3
0
227,116
1
L
Olorun
5,288
529
78
8
0
187,869
0
W
Ix Chel
6,381
638
92
9
0
216,785
1
L
Chang'e
5,736
574
72
7
0
215,893
0
W
Charybdis
6,534
653
120
12
0
202,188
2
W
Ares
6,315
632
23
2
0
220,704
7
L
Nike
6,738
674
101
10
0
185,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role