Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DRUFFunDRUFF
Sylvanus
Level 144
God Stats
20W - 19L
1,449 SR
Queue Stats
144W - 145L
1,487 Elo+
Party 1
Anubis
Anubis
MorxMorxt
Anubis
Level 88
God Stats
96W - 104L
1,511 SR
Queue Stats
141W - 170L
1,447 Elo+
Party 1
Ravana
Ravana
SkuLL96
Ravana
Level 119
God Stats
6W - 9L
1,086 SR
Queue Stats
144W - 143L
1,467 Elo+
Party 1
Bellona
Bellona
mattat
Bellona
Level 117
God Stats
2W - 2L
1,481 SR
Queue Stats
233W - 205L
1,591 Elo+
Solo
Team Averages
Level 125
1,405 SR
1,498 Elo+

VS

Team Averages
Level 81
1,428 SR
1,544 Elo+
Erlang Shen
Erlang Shen
Lakypunchman
Erlang Shen
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,445 Elo+
Solo
Ares
Ares
NikoHelpAHH
Ares
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 73L
1,727 Elo+
Solo
Chang'e
Chang'e
SUVESZ
Chang'e
Level 92
God Stats
6W - 7L
1,414 SR
Queue Stats
37W - 28L
1,543 Elo+
Party 2
Pele
Pele
frzbek
Pele
Level 41
God Stats
0W - 4L
1,227 SR
Queue Stats
62W - 71L
1,452 Elo+
Solo
Olorun
Olorun
xoitachi
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 1 / 4
5,939
540
5,118
5,884
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
DRUFFunDRUFF
Sylvanus
11
3 / 2 / 4
6,856
623
8,564
9,347
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MorxMorxt
Anubis
13
4 / 1 / 0
7,272
661
6,127
5,937
3,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
SkuLL96
Ravana
12
6 / 1 / 1
6,989
635
5,073
3,824
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
mattat
Bellona
13
3 / 0 / 3
7,978
725
10,205
10,994
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lakypunchman
Erlang Shen
10
0 / 4 / 0
5,428
493
4,020
13,863
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 4 / 2
4,984
453
1,945
10,517
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
SUVESZ
Chang'e
10
0 / 3 / 1
5,719
520
2,080
7,346
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
frzbek
Pele
12
4 / 4 / 0
6,860
624
4,519
10,313
3,431
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Olorun
xoitachi
Olorun
10
1 / 4 / 1
5,944
540
7,299
9,558
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
5
5
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
4
5
W
Sylvanus
DRUFFunDRUFF
Sylvanus
3
2
4
2.5
L
Erlang Shen
Lakypunchman
Erlang Shen
0
4
0
0
W
Anubis
MorxMorxt
Anubis
4
1
0
4
L
0
4
2
0.25
L
Chang'e
SUVESZ
Chang'e
0
3
1
0.17
W
Ravana
SkuLL96
Ravana
6
1
1
6.5
L
Pele
frzbek
Pele
4
4
0
1
W
Bellona
mattat
Bellona
3
0
3
4.5
L
Olorun
xoitachi
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
19,863
35,986
Taken
51,597
25,291
Mitigated
27,647
16,749
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,118
1,146
0
1,447
5,884
4,829
0
2,485
3,399
0
22,304
W
Sylvanus
DRUFFunDRUFF
Sylvanus
8,564
4,858
511
3,719
9,347
6,324
559
4,536
4,811
36,833
10,414
L
Erlang Shen
Lakypunchman
Erlang Shen
4,020
2,167
0
3,098
13,863
12,232
0
0
13,819
0
34,571
W
Anubis
MorxMorxt
Anubis
6,127
181
0
3,087
5,937
3,193
0
2,297
3,640
55,425
1,329
L
1,945
157
0
1,653
10,517
6,918
0
3,159
7,142
20,886
2,587
L
Chang'e
SUVESZ
Chang'e
2,080
442
240
1,847
7,346
1,854
0
2,795
4,506
36,937
1,445
W
Ravana
SkuLL96
Ravana
5,073
1,312
0
991
3,824
1,942
0
1,409
2,415
0
49,517
L
Pele
frzbek
Pele
4,519
1,167
0
2,291
10,313
3,431
0
2,971
7,303
0
50,591
W
Bellona
mattat
Bellona
10,205
4,623
0
6,994
10,994
9,003
673
174
10,820
0
66,594
L
Olorun
xoitachi
Olorun
7,299
3,713
195
1,925
9,558
3,212
544
4,707
4,696
40,263
3,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
28,935
386
Minions Killed
328
0
Camps Cleared
0
1,038,625
Distance Traveled
1,062,171
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,939
540
19
2
0
182,603
6
W
Sylvanus
6,856
623
76
7
0
183,923
4
L
Erlang Shen
5,428
493
57
5
0
201,737
0
W
Anubis
7,272
661
86
8
0
211,960
0
L
Ares
4,984
453
38
3
0
220,884
0
L
Chang'e
5,719
520
75
7
0
176,166
0
W
Ravana
6,989
635
84
8
0
259,137
0
L
Pele
6,860
624
88
8
0
260,364
0
W
Bellona
7,978
725
121
11
0
201,002
1
L
Olorun
5,944
540
70
6
0
203,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role