Player Matchup

Thor
Thor
FearPL
Thor
Level 178
God Stats
22W - 14L
1,742 SR
Queue Stats
645W - 638L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Rxhib
Cthulhu
Level 138
God Stats
15W - 11L
1,491 SR
Queue Stats
398W - 423L
1,536 Elo+
Solo
Fafnir
Fafnir
Starstorm
Fafnir
Level 158
God Stats
8W - 7L
1,622 SR
Queue Stats
277W - 258L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
Xavier885
Heimdallr
Level 149
God Stats
12W - 5L
1,951 SR
Queue Stats
527W - 533L
1,561 Elo+
Solo
Olorun
Olorun
tutifrutii
Olorun
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
453W - 437L
1,492 Elo+
Party 1
Team Averages
Level 156
1,661 SR
1,534 Elo+

VS

Team Averages
Level 114
1,627 SR
1,572 Elo+
Pele
Pele
Adrenoxine
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,566 Elo+
Solo
Apollo
Apollo
Fëuanor
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,716 Elo+
Solo
Cupid
Cupid
IFoundMyAirpod
Cupid
Level 125
God Stats
20W - 11L
1,732 SR
Queue Stats
875W - 887L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
OldFelix
Zhong Kui
Level 127
God Stats
2W - 1L
1,750 SR
Queue Stats
64W - 71L
1,523 Elo+
Solo
Chronos
Chronos
bicjaxon
Chronos
Level 220
God Stats
12W - 14L
1,653 SR
Queue Stats
685W - 719L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FearPL
Thor
11
4 / 1 / 4
6,448
1,290
4,481
3,815
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
Rxhib
Cthulhu
11
1 / 0 / 8
6,616
1,323
4,448
5,040
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
Starstorm
Fafnir
10
2 / 1 / 5
6,289
1,258
1,852
4,280
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Xavier885
Heimdallr
11
1 / 0 / 8
6,205
1,241
4,758
3,723
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
tutifrutii
Olorun
11
2 / 0 / 6
6,423
1,285
2,065
2,081
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,553
911
508
4,157
1,502
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Fëuanor
Apollo
8
1 / 4 / 1
4,963
993
1,297
6,144
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,216
843
0
0
0
Zhong Kui
OldFelix
Zhong Kui
10
0 / 1 / 1
4,766
953
4,003
3,237
3,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
bicjaxon
Chronos
10
1 / 2 / 0
4,859
972
1,837
4,966
1,712
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
10
Kills
2
2
Deaths
10
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Thor
FearPL
Thor
4
1
4
6
L
Apollo
Fëuanor
Apollo
1
4
1
0.38
L
0
0
0
0
L
Zhong Kui
OldFelix
Zhong Kui
0
1
1
0.5
W
Cthulhu
Rxhib
Cthulhu
1
0
8
5
W
Fafnir
Starstorm
Fafnir
2
1
5
4.5
W
Heimdallr
Xavier885
Heimdallr
1
0
8
5
L
Chronos
bicjaxon
Chronos
1
2
0
0.5
W
Olorun
tutifrutii
Olorun
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
7,645
18,939
Taken
18,504
11,928
Mitigated
8,487
9,789
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
508
0
0
129
4,157
1,502
0
1,841
2,304
0
4,417
W
Thor
FearPL
Thor
4,481
332
0
400
3,815
1,570
666
1,546
2,269
0
8,884
L
Apollo
Fëuanor
Apollo
1,297
510
0
47
6,144
2,121
0
2,744
3,188
0
1,319
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
OldFelix
Zhong Kui
4,003
287
247
912
3,237
3,152
0
1,706
1,455
9,157
0
W
Cthulhu
Rxhib
Cthulhu
4,448
91
2,311
1,962
5,040
3,461
234
1,239
3,801
11,809
1,346
W
Fafnir
Starstorm
Fafnir
1,852
165
0
324
4,280
4,303
540
1,684
2,596
1,843
0
W
Heimdallr
Xavier885
Heimdallr
4,758
1,445
672
837
3,723
1,588
525
690
3,033
0
12,468
L
Chronos
bicjaxon
Chronos
1,837
486
429
1,113
4,966
1,712
0
1,473
3,445
7,680
314
W
Olorun
tutifrutii
Olorun
2,065
460
2,566
717
2,081
1,006
1,171
681
1,400
8,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
23,357
65
Minions Killed
35
0
Camps Cleared
0
492,812
Distance Traveled
381,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,553
911
4
1
0
105,691
0
W
Thor
6,448
1,290
13
3
0
87,922
0
L
Apollo
4,963
993
1
0
0
87,265
0
L
Cupid
4,216
843
0
0
0
0
0
L
Zhong Kui
4,766
953
17
3
0
88,915
0
W
Cthulhu
6,616
1,323
19
4
0
121,235
0
W
Fafnir
6,289
1,258
0
0
0
89,577
0
W
Heimdallr
6,205
1,241
17
3
0
94,149
0
L
Chronos
4,859
972
13
3
0
99,499
0
W
Olorun
6,423
1,285
16
3
0
99,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role