Player Matchup

Neith
Neith
Skeledone
Neith
Level 141
God Stats
11W - 10L
1,827 SR
Queue Stats
87W - 92L
1,430 Elo+
Party 1
Vulcan
Vulcan
WAKENBAKE699900
Vulcan
Level 29
God Stats
8W - 8L
1,429 SR
Queue Stats
106W - 104L
1,448 Elo+
Party 1
Ymir
Ymir
shino1283
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,644 Elo+
Solo
Team Averages
Level 75
1,585 SR
1,508 Elo+

VS

Team Averages
Level 83
1,652 SR
1,514 Elo+
Chaac
Chaac
Cruubul
Chaac
Level 75
God Stats
6W - 5L
1,734 SR
Queue Stats
451W - 435L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordAndroxus
Morgan Le Fay
Level 127
God Stats
5W - 1L
1,581 SR
Queue Stats
45W - 44L
1,535 Elo+
Solo
Shiva
Shiva
Strelitzia06340
Shiva
Level 47
God Stats
19W - 9L
1,640 SR
Queue Stats
156W - 145L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Skeledone
Neith
13
1 / 2 / 0
8,040
618
8,417
9,400
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,934
610
7,945
8,480
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 2 / 1
7,539
580
5,742
13,532
14,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cruubul
Chaac
14
1 / 1 / 5
9,571
736
9,131
14,900
11,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
LordAndroxus
Morgan Le Fay
15
5 / 0 / 2
9,940
765
13,488
6,347
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 6
9,149
704
5,629
12,047
9,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cruubul
Chaac
1
1
5
3.5
W
Morgan Le Fay
LordAndroxus
Morgan Le Fay
5
0
2
6
L
Neith
Skeledone
Neith
1
2
0
0.5
W
1
0
6
4
L
0
3
0
0
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
28,248
31,412
Taken
33,294
22,746
Mitigated
23,909
5,131
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cruubul
Chaac
9,131
980
0
6,834
14,900
11,665
1,694
5,913
8,909
0
49,043
W
Morgan Le Fay
LordAndroxus
Morgan Le Fay
13,488
798
0
866
6,347
2,540
627
2,488
3,859
41,096
250
L
Neith
Skeledone
Neith
8,417
1,791
0
2,724
9,400
4,115
0
3,532
5,868
0
31,388
W
5,629
966
2,021
1,417
12,047
9,704
493
5,096
6,900
500
24,850
L
7,945
295
0
440
8,480
3,892
0
4,118
4,362
34,535
0
L
Ymir
5,742
1,165
0
1,967
13,532
14,739
0
6,310
7,222
14,537
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
28,660
131
Minions Killed
190
0
Camps Cleared
0
621,710
Distance Traveled
778,437
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,571
736
72
6
0
255,682
0
W
Morgan Le Fay
9,940
765
67
5
0
264,254
4
L
Neith
8,040
618
54
4
0
217,454
3
W
Shiva
9,149
704
51
4
0
258,501
0
L
Vulcan
7,934
610
64
5
0
222,177
3
L
Ymir
7,539
580
13
1
0
182,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role