Player Matchup

Izanami
Izanami
DonnieD4rk0
Izanami
Level 125
God Stats
11W - 5L
1,543 SR
Queue Stats
1,042W - 454L
1,774 Elo+
Party 1
Hou Yi
Hou Yi
Emcу
Hou Yi
Level 262
God Stats
1W - 0L
1,732 SR
Queue Stats
143W - 36L
1,846 Elo+
Party 1
He Bo
He Bo
JestingJoe
He Bo
Level 221
God Stats
14W - 5L
1,512 SR
Queue Stats
1,640W - 520L
1,831 Elo+
Party 1
Ares
Ares
Shulky56
Ares
Level 159
God Stats
7W - 0L
1,882 SR
Queue Stats
635W - 215L
1,768 Elo+
Party 1
Kuzenbo
Kuzenbo
Zoliee
Kuzenbo
Level 179
God Stats
13W - 2L
1,884 SR
Queue Stats
1,072W - 438L
1,708 Elo+
Party 1
Team Averages
Level 189
1,711 SR
1,785 Elo+

VS

Team Averages
Level 149
1,555 SR
1,655 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
L8M87
Gilgamesh
Level 186
God Stats
9W - 1L
1,997 SR
Queue Stats
671W - 190L
1,770 Elo+
Solo
Nut
Nut
Lodе
Nut
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 98L
1,768 Elo+
Party 2
Ganesha
Ganesha
Screwthat1
Ganesha
Level 123
God Stats
1W - 6L
1,102 SR
Queue Stats
165W - 149L
1,559 Elo+
Solo
Scylla
Scylla
SilentFrag
Scylla
Level 129
God Stats
2W - 2L
1,677 SR
Queue Stats
116W - 63L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonnieD4rk0
Izanami
16
5 / 1 / 11
9,537
867
12,592
9,740
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Emcу
Hou Yi
16
5 / 1 / 12
9,726
884
15,050
8,332
4,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
16
7 / 3 / 10
9,843
895
18,832
13,351
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
15
2 / 1 / 14
9,596
872
7,498
12,796
14,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Zoliee
Kuzenbo
15
2 / 3 / 16
9,326
848
7,745
17,364
24,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 5 / 5
7,590
690
10,937
18,598
13,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
L8M87
Gilgamesh
13
2 / 6 / 3
7,848
713
8,225
15,358
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Nut
Lodе
Nut
14
2 / 3 / 2
7,474
679
13,280
8,185
4,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Screwthat1
Ganesha
13
0 / 5 / 4
7,645
695
3,502
14,972
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SilentFrag
Scylla
17
4 / 2 / 5
9,093
827
11,181
7,158
3,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
21
Kills
9
9
Deaths
21
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
5
0.7
W
Izanami
DonnieD4rk0
Izanami
5
1
11
10.5
W
Hou Yi
Emcу
Hou Yi
5
1
12
11
W
He Bo
7
3
10
4
L
Gilgamesh
L8M87
Gilgamesh
2
6
3
0.58
L
Nut
Lodе
Nut
2
3
2
1
L
Ganesha
Screwthat1
Ganesha
0
5
4
0.4
W
Ares
2
1
14
9
L
Scylla
SilentFrag
Scylla
4
2
5
3.25
W
Kuzenbo
Zoliee
Kuzenbo
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
47,125
61,583
Taken
64,271
56,187
Mitigated
57,295
18,235
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,937
565
533
4,264
18,598
13,283
0
9,608
8,568
0
14,583
W
Izanami
DonnieD4rk0
Izanami
12,592
8,177
207
1,241
9,740
5,875
2,154
2,623
7,028
0
34,332
W
Hou Yi
Emcу
Hou Yi
15,050
6,743
2,150
1,609
8,332
4,605
1,402
1,225
6,846
0
29,342
W
He Bo
18,832
1,336
1,213
3,690
13,351
6,904
195
1,972
11,247
30,828
783
L
Gilgamesh
L8M87
Gilgamesh
8,225
1,144
0
667
15,358
17,565
0
6,229
8,739
0
14,012
L
Nut
Lodе
Nut
13,280
7,161
1,002
1,421
8,185
4,526
0
5,161
2,780
0
27,713
L
Ganesha
Screwthat1
Ganesha
3,502
346
1,823
1,925
14,972
18,266
0
6,532
8,124
7,518
0
W
Ares
7,498
535
1,836
2,448
12,796
14,750
311
4,363
8,212
9,228
0
L
Scylla
SilentFrag
Scylla
11,181
890
477
509
7,158
3,655
0
4,445
2,491
34,990
0
W
Kuzenbo
Zoliee
Kuzenbo
7,745
1,886
75
3,766
17,364
24,053
112
4,500
12,682
10,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
39,650
138
Minions Killed
114
0
Camps Cleared
0
1,057,455
Distance Traveled
992,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,590
690
10
1
0
183,489
0
W
Izanami
9,537
867
61
6
0
204,394
0
W
Hou Yi
9,726
884
37
3
0
195,389
0
W
He Bo
9,843
895
35
3
0
233,564
0
L
Gilgamesh
7,848
713
9
1
0
201,277
0
L
Nut
7,474
679
40
4
0
192,794
0
L
Ganesha
7,645
695
0
0
0
201,097
0
W
Ares
9,596
872
1
0
0
211,913
0
L
Scylla
9,093
827
55
5
0
214,091
0
W
Kuzenbo
9,326
848
4
0
0
212,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role