Player Matchup

Raijin
Raijin
BDGxJumPShoTzz
Raijin
Level 156
God Stats
1W - 1L
1,753 SR
Queue Stats
26W - 29L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
DARTHVADER2002
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,595 Elo+
Party 1
Serqet
Serqet
Moutonet
Serqet
Level 120
God Stats
10W - 8L
1,662 SR
Queue Stats
58W - 54L
1,635 Elo+
Party 1
Team Averages
Level 121
1,638 SR
1,570 Elo+

VS

Team Averages
Level 130
1,639 SR
1,553 Elo+
Danzaburou
Danzaburou
Aunnau
Danzaburou
Level 155
God Stats
32W - 19L
1,757 SR
Queue Stats
148W - 144L
1,628 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordAndroxus
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,316 SR
Queue Stats
35W - 33L
1,517 Elo+
Solo
Osiris
Osiris
PotatoShalad
Osiris
Level 107
God Stats
1W - 0L
1,843 SR
Queue Stats
41W - 53L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,672
667
3,962
7,114
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DARTHVADER2002
Cu Chulainn
10
0 / 4 / 0
5,836
584
4,483
9,267
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Moutonet
Serqet
12
2 / 1 / 0
6,811
681
4,099
5,929
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aunnau
Danzaburou
12
3 / 0 / 3
7,809
781
6,300
6,640
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LordAndroxus
Morgan Le Fay
12
2 / 1 / 5
7,420
742
6,435
4,726
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
2 / 1 / 3
7,098
710
4,775
7,607
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
7
7
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aunnau
Danzaburou
3
0
3
4.5
L
0
2
1
0.25
L
Cu Chulainn
DARTHVADER2002
Cu Chulainn
0
4
0
0
W
Morgan Le Fay
LordAndroxus
Morgan Le Fay
2
1
5
4.5
L
Serqet
Moutonet
Serqet
2
1
0
2
W
Osiris
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,544
Damage
17,510
22,310
Taken
18,973
11,515
Mitigated
12,814
2,506
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aunnau
Danzaburou
6,300
1,989
0
2,995
6,640
3,315
512
1,312
5,160
0
31,265
L
3,962
532
0
250
7,114
2,522
36
2,714
3,882
22,785
0
L
Cu Chulainn
DARTHVADER2002
Cu Chulainn
4,483
1,258
0
1,139
9,267
6,073
0
1,947
6,671
0
13,217
W
Morgan Le Fay
LordAndroxus
Morgan Le Fay
6,435
254
0
959
4,726
1,922
168
1,429
3,183
23,995
0
L
Serqet
Moutonet
Serqet
4,099
950
0
1,117
5,929
2,920
0
1,670
4,016
0
24,093
W
Osiris
4,775
1,107
0
606
7,607
7,577
38
1,232
5,906
0
13,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,319
Gold Earned
22,327
113
Minions Killed
107
0
Camps Cleared
0
566,161
Distance Traveled
545,183
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,809
781
49
5
0
167,193
0
L
Raijin
6,672
667
40
4
0
166,348
0
L
Cu Chulainn
5,836
584
28
3
0
177,750
0
W
Morgan Le Fay
7,420
742
42
4
0
185,394
2
L
Serqet
6,811
681
45
5
0
222,063
0
W
Osiris
7,098
710
16
2
0
192,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role