Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OneBigBraincell
Vulcan
Level 63
God Stats
4W - 0L
1,775 SR
Queue Stats
95W - 101L
1,369 Elo+
Solo
Osiris
Osiris
VPturtle
Osiris
Level 67
God Stats
3W - 0L
1,756 SR
Queue Stats
11W - 13L
1,426 Elo+
Party 2
Ares
Ares
VPwillemyns
Ares
Level 38
God Stats
2W - 1L
1,214 SR
Queue Stats
7W - 9L
1,154 Elo+
Party 2
Team Averages
Level 77
1,549 SR
1,390 Elo+

VS

Team Averages
Level 86
1,305 SR
1,385 Elo+
Sylvanus
Sylvanus
G0ld3nn-_-
Sylvanus
Level 143
God Stats
0W - 4L
1,151 SR
Queue Stats
500W - 518L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
PatoJB124
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 53L
1,324 Elo+
Party 3
Cliodhna
Cliodhna
Ronfleeex__I
Cliodhna
Level 103
God Stats
5W - 4L
1,528 SR
Queue Stats
137W - 128L
1,461 Elo+
Solo
Skadi
Skadi
TheMechanicc92
Skadi
Level 117
God Stats
29W - 43L
1,132 SR
Queue Stats
209W - 232L
1,388 Elo+
Party 1
Poseidon
Poseidon
xXSuphaninja_TTV
Poseidon
Level 34
God Stats
0W - 2L
1,216 SR
Queue Stats
22W - 54L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 2
5,964
596
1,841
7,183
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 0 / 2
5,360
536
3,883
3,208
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 1
6,689
669
7,140
5,055
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
VPturtle
Osiris
11
3 / 0 / 0
6,435
644
7,009
8,513
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 1 / 4
5,085
509
2,310
8,616
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G0ld3nn-_-
Sylvanus
9
0 / 3 / 1
4,759
476
3,168
7,390
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
PatoJB124
Sun Wukong
8
0 / 3 / 0
4,591
459
3,744
8,830
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Ronfleeex__I
Cliodhna
11
2 / 1 / 0
5,579
558
3,295
8,582
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 0
4,987
499
5,929
4,610
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 5 / 1
4,691
469
2,171
6,356
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
L
Sylvanus
G0ld3nn-_-
Sylvanus
0
3
1
0.17
W
4
2
1
2.25
L
Sun Wukong
PatoJB124
Sun Wukong
0
3
0
0
L
Cliodhna
Ronfleeex__I
Cliodhna
2
1
0
2
L
1
1
0
1
W
Osiris
VPturtle
Osiris
3
0
0
3
W
1
1
4
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
18,307
32,575
Taken
35,768
18,651
Mitigated
17,318
10,415
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,841
1,455
0
2,967
7,183
2,696
0
752
6,431
0
29,712
W
Ah Muzen Cab
 
Ah Muzen Cab
3,883
1,048
0
649
3,208
1,081
0
509
2,699
0
37,805
L
Sylvanus
G0ld3nn-_-
Sylvanus
3,168
1,528
124
1,316
7,390
3,547
0
1,851
5,539
21,073
10,184
W
7,140
756
0
1,353
5,055
1,914
605
2,171
2,884
42,469
6,035
L
Sun Wukong
PatoJB124
Sun Wukong
3,744
1,087
0
1,377
8,830
7,182
0
0
8,133
0
21,010
L
Cliodhna
Ronfleeex__I
Cliodhna
3,295
560
0
4,616
8,582
3,094
0
1,946
6,468
0
37,465
L
5,929
1,775
0
911
4,610
1,544
0
1,036
3,574
0
34,314
W
Osiris
VPturtle
Osiris
7,009
2,674
0
4,078
8,513
7,563
0
0
8,513
0
44,861
W
2,310
124
0
1,368
8,616
5,397
0
1,484
7,132
7,825
730
L
2,171
430
0
70
6,356
1,951
0
4,066
2,290
26,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
24,607
267
Minions Killed
273
0
Camps Cleared
0
983,346
Distance Traveled
937,381
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,964
596
57
6
0
214,705
0
W
Ah Muzen Cab
5,360
536
69
7
0
188,763
0
L
Sylvanus
4,759
476
77
8
0
165,843
0
W
Vulcan
6,689
669
69
7
0
170,744
0
L
Sun Wukong
4,591
459
32
3
0
174,786
0
L
Cliodhna
5,579
558
74
7
0
236,560
0
L
Skadi
4,987
499
53
5
0
178,898
2
W
Osiris
6,435
644
66
7
0
203,265
0
W
Ares
5,085
509
6
1
0
205,869
4
L
Poseidon
4,691
469
37
4
0
181,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role