Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IndigoDream
Tiamat
Level 157
God Stats
0W - 1L
1,794 SR
Queue Stats
53W - 69L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PelonInc
Ah Muzen Cab
Level 149
God Stats
24W - 15L
1,624 SR
Queue Stats
112W - 96L
1,582 Elo+
Solo
Thanatos
Thanatos
PoWer2ThaPLaya
Thanatos
Level 136
God Stats
1W - 7L
1,449 SR
Queue Stats
160W - 153L
1,526 Elo+
Solo
Team Averages
Level 140
1,573 SR
1,523 Elo+

VS

Team Averages
Level 130
1,634 SR
1,774 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HAWK3Y310
Danzaburou
Level 89
God Stats
6W - 6L
1,618 SR
Queue Stats
26W - 31L
1,455 Elo+
Solo
Ra
Ra
Spacie
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
394W - 49L
2,095 Elo+
Party 1
Poseidon
Poseidon
TheeGraphicWind
Poseidon
Level 120
God Stats
1W - 0L
1,714 SR
Queue Stats
238W - 75L
1,813 Elo+
Party 1
Khepri
Khepri
dvdabc
Khepri
Level 154
God Stats
13W - 2L
1,841 SR
Queue Stats
413W - 58L
2,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 2
5,677
946
2,445
9,510
6,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
10
0 / 3 / 0
5,392
899
1,479
6,102
5,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
11
0 / 2 / 1
5,770
962
2,306
4,876
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
PelonInc
Ah Muzen Cab
11
4 / 2 / 0
6,480
1,080
7,355
6,660
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
10
0 / 3 / 2
5,729
955
3,609
5,837
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 2 / 7
6,709
1,118
4,166
5,620
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
HAWK3Y310
Danzaburou
13
4 / 0 / 5
7,063
1,177
3,270
2,008
835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
12
2 / 1 / 11
6,740
1,123
8,938
6,523
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
12
2 / 1 / 5
6,482
1,080
6,807
4,910
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
dvdabc
Khepri
11
1 / 0 / 12
6,275
1,046
4,332
5,031
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
13
13
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
2
0.33
L
Sobek
 
Sobek
0
3
0
0
W
Chaac
 
Chaac
4
2
7
3.75
W
Danzaburou
HAWK3Y310
Danzaburou
4
0
5
6.5
L
Tiamat
0
2
1
0.25
L
Ah Muzen Cab
PelonInc
Ah Muzen Cab
4
2
0
2
L
Thanatos
0
3
2
0.33
W
Ra
2
1
11
7.5
W
Poseidon
2
1
5
4.5
W
Khepri
dvdabc
Khepri
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
27,513
32,985
Taken
24,092
18,979
Mitigated
15,125
4,265
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,445
336
0
1,340
9,510
6,315
0
4,406
4,616
0
9,582
L
Sobek
 
Sobek
1,479
40
0
852
6,102
5,106
0
2,807
3,036
6,510
0
W
Chaac
 
Chaac
4,166
523
0
1,380
5,620
5,781
377
641
4,979
923
7,161
W
Danzaburou
HAWK3Y310
Danzaburou
3,270
1,112
0
532
2,008
835
2,028
367
1,641
0
21,722
L
Tiamat
2,306
117
0
511
4,876
2,964
0
2,734
1,840
14,441
0
L
Ah Muzen Cab
PelonInc
Ah Muzen Cab
7,355
3,654
0
511
6,660
2,504
0
4,815
1,587
0
17,399
L
Thanatos
3,609
148
0
1,051
5,837
2,090
0
4,127
1,460
0
8,365
W
Ra
8,938
1,315
1,086
2,310
6,523
3,161
157
1,360
5,163
23,678
647
W
Poseidon
6,807
1,056
0
570
4,910
1,623
57
754
4,156
19,074
0
W
Khepri
dvdabc
Khepri
4,332
460
0
460
5,031
3,725
0
663
4,368
6,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
33,269
96
Minions Killed
157
0
Camps Cleared
0
594,636
Distance Traveled
741,121
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,677
946
16
3
0
128,166
2
L
Sobek
5,392
899
9
2
0
85,428
0
W
Chaac
6,709
1,118
16
3
0
130,750
0
W
Danzaburou
7,063
1,177
52
9
0
127,697
0
L
Tiamat
5,770
962
33
6
0
123,830
1
L
Ah Muzen Cab
6,480
1,080
22
4
0
120,755
0
L
Thanatos
5,729
955
16
3
0
136,457
0
W
Ra
6,740
1,123
41
7
0
171,250
0
W
Poseidon
6,482
1,080
44
7
0
152,914
0
W
Khepri
6,275
1,046
4
1
0
158,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role