Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BadmanJSav
Ra
Level 200
God Stats
4W - 7L
1,295 SR
Queue Stats
262W - 259L
1,501 Elo+
Solo
Bakasura
Bakasura
CyberLynx07
Bakasura
Level 83
God Stats
2W - 3L
1,603 SR
Queue Stats
113W - 146L
1,544 Elo+
Solo
Ymir
Ymir
Vrodain
Ymir
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 118L
1,486 Elo+
Solo
Anhur
Anhur
samz122
Anhur
Level 139
God Stats
5W - 5L
1,542 SR
Queue Stats
178W - 135L
1,566 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,520 Elo+

VS

Team Averages
Level 131
1,713 SR
1,576 Elo+
Vulcan
Vulcan
DaddysCreamSock
Vulcan
Level 128
God Stats
25W - 10L
1,838 SR
Queue Stats
302W - 266L
1,578 Elo+
Solo
Cerberus
Cerberus
KittenKitteh
Cerberus
Level 145
God Stats
1W - 1L
1,767 SR
Queue Stats
211W - 187L
1,570 Elo+
Solo
Charybdis
Charybdis
Mei人
Charybdis
Level 118
God Stats
1W - 2L
1,740 SR
Queue Stats
245W - 197L
1,559 Elo+
Solo
Achilles
Achilles
ProLqndon
Achilles
Level 106
God Stats
4W - 6L
1,364 SR
Queue Stats
62W - 49L
1,579 Elo+
Solo
Chaac
Chaac
TheInFinite_F34R
Chaac
Level 156
God Stats
6W - 2L
1,858 SR
Queue Stats
152W - 112L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 0
6,860
624
12,459
10,079
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 0 / 3
7,138
649
3,151
3,911
1,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
CyberLynx07
Bakasura
12
5 / 2 / 1
6,415
583
6,012
10,497
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Vrodain
Ymir
11
1 / 0 / 6
6,295
572
4,744
7,678
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
samz122
Anhur
12
4 / 1 / 3
6,326
575
9,805
7,326
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,952
541
3,036
4,697
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KittenKitteh
Cerberus
10
1 / 3 / 1
5,782
526
4,628
14,059
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Mei人
Charybdis
10
1 / 4 / 0
5,271
479
6,728
8,643
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ProLqndon
Achilles
10
0 / 2 / 1
5,168
470
2,083
9,370
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 1
6,182
562
5,413
13,801
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
0
0
3
1.5
W
Bakasura
CyberLynx07
Bakasura
5
2
1
2.75
L
1
2
0
0.5
L
Cerberus
KittenKitteh
Cerberus
1
3
1
0.5
L
Charybdis
Mei人
Charybdis
1
4
0
0.25
L
Achilles
ProLqndon
Achilles
0
2
1
0.25
L
0
1
1
0.5
W
Ymir
Vrodain
Ymir
1
0
6
4
W
Anhur
samz122
Anhur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
21,888
39,491
Taken
50,570
20,486
Mitigated
23,142
16,693
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,459
2,594
0
4,999
10,079
6,522
0
0
10,079
0
60,144
W
3,151
352
543
1,556
3,911
1,695
0
1,970
1,848
69,504
451
W
Bakasura
CyberLynx07
Bakasura
6,012
3,669
0
3,979
10,497
4,144
0
1,956
8,428
0
40,507
L
3,036
43
0
540
4,697
1,306
0
1,908
2,316
40,837
0
L
Cerberus
KittenKitteh
Cerberus
4,628
388
0
4,013
14,059
7,408
0
3,296
10,102
19,524
967
L
Charybdis
Mei人
Charybdis
6,728
3,931
0
2,241
8,643
2,183
0
2,129
6,481
0
41,170
L
Achilles
ProLqndon
Achilles
2,083
522
0
3,954
9,370
3,921
0
317
8,613
0
35,757
L
5,413
637
0
6,233
13,801
8,324
0
0
13,746
0
47,554
W
Ymir
Vrodain
Ymir
4,744
1,258
0
2,619
7,678
5,544
0
1,666
6,012
19,180
0
W
Anhur
samz122
Anhur
9,805
7,146
0
2,997
7,326
2,581
0
1,716
5,610
0
52,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
28,355
412
Minions Killed
354
0
Camps Cleared
0
1,141,561
Distance Traveled
1,084,614
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,860
624
101
9
0
226,494
0
W
Ra
7,138
649
133
12
0
246,236
4
W
Bakasura
6,415
583
75
7
0
240,750
3
L
Vulcan
5,952
541
87
8
0
206,708
2
L
Cerberus
5,782
526
36
3
0
210,999
0
L
Charybdis
5,271
479
71
6
0
189,196
2
L
Achilles
5,168
470
64
6
0
237,759
0
L
Chaac
6,182
562
96
9
0
239,952
5
W
Ymir
6,295
572
31
3
0
220,846
3
W
Anhur
6,326
575
72
7
0
207,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role