Player Matchup

Ra
Ra
PinMagician1610
Ra
Level 158
God Stats
6W - 4L
1,718 SR
Queue Stats
41W - 48L
1,456 Elo+
Solo
Mercury
Mercury
ThePoultryMan
Mercury
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 31L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
romi0walker
Cthulhu
Level 80
God Stats
18W - 23L
1,206 SR
Queue Stats
286W - 296L
1,436 Elo+
Solo
Artio
Artio
th3BestMelk
Artio
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 75L
1,441 Elo+
Party 1
Discordia
Discordia
whg101422
Discordia
Level 43
God Stats
2W - 8L
1,719 SR
Queue Stats
113W - 217L
1,307 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,399 Elo+

VS

Team Averages
Level 101
1,489 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gleb0212
Osiris
Level 86
God Stats
25W - 18L
1,549 SR
Queue Stats
417W - 413L
1,457 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 68
God Stats
184W - 205L
1,467 SR
Queue Stats
273W - 308L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
SavageSilasDK
Kuzenbo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
441W - 424L
1,494 Elo+
Solo
Neith
Neith
ferrisrafraw
Neith
Level 108
God Stats
18W - 15L
1,430 SR
Queue Stats
145W - 149L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,084
507
2,815
4,839
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
8
0 / 2 / 0
4,943
412
1,281
9,160
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
romi0walker
Cthulhu
11
0 / 2 / 0
6,113
509
5,628
9,464
6,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
6,549
546
7,039
10,049
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
whg101422
Discordia
9
0 / 2 / 0
5,131
428
119
3,690
1,175

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 0 / 3
6,577
548
4,523
9,966
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Gleb0212
Osiris
12
1 / 0 / 1
6,498
542
5,188
12,203
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
MeAnd4Bots
Merlin
10
2 / 0 / 1
6,141
512
2,071
4,831
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
10
2 / 0 / 4
6,471
539
3,900
6,991
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,732
478
4,233
5,947
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
3
4.5
W
Osiris
Gleb0212
Osiris
1
0
1
1.5
W
Merlin
MeAnd4Bots
Merlin
2
0
1
2.5
L
0
1
0
0
W
Kuzenbo
2
0
4
4
L
Mercury
0
2
0
0
W
0
0
3
1.5
L
Cthulhu
romi0walker
Cthulhu
0
2
0
0
L
0
2
0
0
L
Discordia
whg101422
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
19,915
37,202
Taken
39,938
19,209
Mitigated
22,434
9,988
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,523
2,104
0
9,572
9,966
3,780
472
2,949
6,859
0
40,979
W
Osiris
Gleb0212
Osiris
5,188
1,505
0
7,221
12,203
8,126
0
4,676
6,803
0
50,886
W
Merlin
MeAnd4Bots
Merlin
2,071
194
0
1,467
4,831
1,655
104
857
3,974
28,385
0
L
2,815
0
152
2,184
4,839
1,880
0
1,044
3,795
48,638
3,576
W
Kuzenbo
3,900
1,606
0
1,751
6,991
6,446
145
2,584
4,208
19,275
816
L
Mercury
1,281
681
0
1,180
9,160
3,460
0
1,168
7,992
0
30,857
W
4,233
2,511
46
2,874
5,947
2,427
265
3,148
2,729
0
41,891
L
Cthulhu
romi0walker
Cthulhu
5,628
282
805
1,011
9,464
6,305
0
1,968
7,496
45,903
0
L
7,039
1,339
600
4,056
10,049
6,389
0
586
9,463
48,182
542
L
Discordia
whg101422
Discordia
119
62
0
0
3,690
1,175
0
1,179
2,511
11,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
31,419
296
Minions Killed
308
0
Camps Cleared
0
1,114,615
Distance Traveled
1,086,139
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,577
548
70
6
0
251,542
4
W
Osiris
6,498
542
77
6
0
219,885
0
W
Merlin
6,141
512
61
5
0
182,717
0
L
Ra
6,084
507
87
7
0
230,790
0
W
Kuzenbo
6,471
539
36
3
0
229,920
0
L
Mercury
4,943
412
54
5
0
273,039
0
W
Neith
5,732
478
64
5
0
202,075
1
L
Cthulhu
6,113
509
61
5
0
218,812
5
L
Artio
6,549
546
76
6
0
241,446
0
L
Discordia
5,131
428
18
2
0
150,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role