Player Matchup

Medusa
Medusa
 
Medusa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Idk4anios
Jormungandr
Level 60
God Stats
5W - 2L
1,475 SR
Queue Stats
181W - 168L
1,451 Elo+
Party 1
Hercules
Hercules
Pxp Tartsz
Hercules
Level 139
God Stats
9W - 6L
1,723 SR
Queue Stats
265W - 228L
1,500 Elo+
Party 2
Nox
Nox
SplashDem0n
Nox
Level 109
God Stats
4W - 4L
1,493 SR
Queue Stats
105W - 96L
1,484 Elo+
Party 2
Vamana
Vamana
Tusc0
Vamana
Level 85
God Stats
7W - 5L
1,490 SR
Queue Stats
182W - 162L
1,438 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,474 Elo+

VS

Team Averages
Level 104
1,380 SR
1,480 Elo+
Persephone
Persephone
Firewing123
Persephone
Level 109
God Stats
5W - 3L
1,317 SR
Queue Stats
63W - 60L
1,409 Elo+
Solo
Atlas
Atlas
JaX090503
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,466 Elo+
Party 3
Fafnir
Fafnir
KuroKami76
Fafnir
Level 108
God Stats
0W - 3L
1,110 SR
Queue Stats
105W - 96L
1,470 Elo+
Party 3
Apollo
Apollo
Mubelsjedenn
Apollo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 42L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zatulet
Tsukuyomi
Level 69
God Stats
8W - 7L
1,474 SR
Queue Stats
86W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 0
6,579
598
6,888
5,959
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Idk4anios
Jormungandr
12
2 / 0 / 2
7,102
646
6,885
6,723
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Pxp Tartsz
Hercules
9
0 / 0 / 7
5,940
540
3,327
10,215
7,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 0 / 2
6,532
594
3,675
2,972
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Tusc0
Vamana
10
1 / 3 / 3
5,596
509
2,703
9,660
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Firewing123
Persephone
10
1 / 2 / 0
5,682
517
3,886
5,083
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
JaX090503
Atlas
10
0 / 2 / 0
5,339
485
3,592
10,062
8,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
KuroKami76
Fafnir
7
0 / 2 / 0
5,012
456
3,153
6,743
6,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
9
0 / 2 / 0
4,990
454
2,380
7,806
2,444
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Zatulet
Tsukuyomi
9
2 / 1 / 1
5,242
477
3,438
6,915
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
3
3
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
L
Persephone
Firewing123
Persephone
1
2
0
0.5
W
Jormungandr
Idk4anios
Jormungandr
2
0
2
3
L
Atlas
JaX090503
Atlas
0
2
0
0
L
Fafnir
KuroKami76
Fafnir
0
2
0
0
L
Apollo
0
2
0
0
W
Hercules
Pxp Tartsz
Hercules
0
0
7
3.5
W
3
0
2
4
W
Vamana
Tusc0
Vamana
1
3
3
0.83
L
Tsukuyomi
Zatulet
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
16,449
35,529
Taken
36,609
18,616
Mitigated
21,617
13,663
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,888
2,305
0
2,126
5,959
2,154
382
808
5,151
0
46,097
L
Persephone
Firewing123
Persephone
3,886
438
0
2,067
5,083
1,818
0
1,148
3,921
39,161
1,395
W
Jormungandr
Idk4anios
Jormungandr
6,885
1,705
0
3,628
6,723
3,126
0
2,730
3,505
55,461
1,347
L
Atlas
JaX090503
Atlas
3,592
1,157
0
2,730
10,062
8,106
0
6,664
3,398
31,668
827
L
Fafnir
KuroKami76
Fafnir
3,153
1,126
0
2,133
6,743
6,585
0
909
5,834
12,566
0
L
Apollo
2,380
1,397
0
1,989
7,806
2,444
0
0
7,806
0
28,432
W
Hercules
Pxp Tartsz
Hercules
3,327
897
0
3,326
10,215
7,566
0
4,014
6,101
0
18,818
W
3,675
346
0
500
2,972
1,262
0
994
1,978
39,288
1,384
W
Vamana
Tusc0
Vamana
2,703
1,540
0
4,083
9,660
4,508
0
1,466
8,194
0
42,049
L
Tsukuyomi
Zatulet
Tsukuyomi
3,438
734
0
3,403
6,915
2,664
0
1,581
5,334
0
25,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
26,265
343
Minions Killed
248
0
Camps Cleared
0
1,091,101
Distance Traveled
1,056,545
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,579
598
72
7
0
195,740
0
L
Persephone
5,682
517
74
7
0
197,744
0
W
Jormungandr
7,102
646
90
8
0
207,226
0
L
Atlas
5,339
485
65
6
0
191,661
0
L
Fafnir
5,012
456
10
1
0
219,109
1
L
Apollo
4,990
454
45
4
0
202,555
0
W
Hercules
5,940
540
25
2
0
211,393
3
W
Nox
6,532
594
92
8
0
225,293
1
W
Vamana
5,596
509
64
6
0
251,449
0
L
Tsukuyomi
5,242
477
54
5
0
245,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role