Player Matchup

Fenrir
Fenrir
Silver III
DarthKert
Fenrir
Silver III
Level 104
God Stats
2W - 7L
1,244 SR
Queue Stats
161W - 163L
1,446 MMR
Solo
Olorun
Olorun
Gold IV
Lertyse
Olorun
Gold IV
Level 83
God Stats
7W - 4L
1,741 SR
Queue Stats
205W - 218L
1,437 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Waiiikiki
Sun Wukong
Gold III
Level 141
God Stats
3W - 3L
1,640 SR
Queue Stats
96W - 104L
1,418 MMR
Solo
Odin
Odin
Gold IV
julu1105
Odin
Gold IV
Level 124
God Stats
3W - 1L
1,712 SR
Queue Stats
153W - 153L
1,389 MMR
Solo
Anubis
Anubis
Bronze III
sakadeek
Anubis
Bronze III
Level 89
God Stats
1W - 3L
1,486 SR
Queue Stats
10W - 14L
1,436 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,565 SR
1,425 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,522 SR
1,445 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
CrazyGman
Vulcan
Gold IV
Level 149
God Stats
7W - 5L
1,563 SR
Queue Stats
132W - 134L
1,397 MMR
Solo
Arachne
Arachne
Bronze III
RoxSnow
Arachne
Bronze III
Level 75
God Stats
0W - 2L
1,548 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Sylvanus
Sylvanus
Silver III
ocelatas
Sylvanus
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthKert
Fenrir
6
0 / 0 / 0
3,229
646
661
3,626
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Lertyse
Olorun
7
2 / 0 / 0
3,831
766
3,615
1,791
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Waiiikiki
Sun Wukong
7
1 / 0 / 0
4,339
868
2,232
3,538
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
6
0 / 0 / 1
3,672
734
1,382
3,660
1,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
sakadeek
Anubis
7
0 / 0 / 0
3,728
746
477
1,272
539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangThothHachimanBacchus

VS

Bans
AgniAwilixJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,314
663
1,688
4,021
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
 
Apollo
5
0 / 1 / 0
2,999
600
1,371
3,104
1,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
CrazyGman
Vulcan
7
0 / 0 / 0
3,300
660
1,290
1,332
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RoxSnow
Arachne
3
0 / 0 / 0
2,681
536
268
1,345
322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ocelatas
Sylvanus
5
0 / 1 / 0
3,135
627
1,032
4,667
1,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Apollo
 
Apollo
0
1
0
0
L
Vulcan
CrazyGman
Vulcan
0
0
0
0
W
Fenrir
DarthKert
Fenrir
0
0
0
0
W
Olorun
Lertyse
Olorun
2
0
0
2
L
Arachne
RoxSnow
Arachne
0
0
0
0
W
Sun Wukong
Waiiikiki
Sun Wukong
1
0
0
1
W
Odin
0
0
1
0.5
L
Sylvanus
ocelatas
Sylvanus
0
1
0
0
W
Anubis
sakadeek
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,367
Damage
5,649
13,887
Taken
14,469
5,928
Mitigated
6,364
6,730
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,688
349
0
1,260
4,021
2,774
0
0
4,021
15,091
0
L
Apollo
 
Apollo
1,371
1,083
0
831
3,104
1,079
0
1,324
1,780
0
14,904
L
Vulcan
CrazyGman
Vulcan
1,290
0
0
500
1,332
285
0
336
996
17,960
0
W
Fenrir
DarthKert
Fenrir
661
57
0
2,514
3,626
1,180
0
445
3,181
0
18,153
W
Olorun
Lertyse
Olorun
3,615
2,032
60
733
1,791
627
0
365
1,426
26,312
1,807
L
Arachne
RoxSnow
Arachne
268
163
0
905
1,345
322
0
141
1,204
0
5,344
W
Sun Wukong
Waiiikiki
Sun Wukong
2,232
755
0
858
3,538
1,607
0
1,688
1,850
0
25,602
W
Odin
1,382
572
0
1,738
3,660
1,975
0
667
2,993
0
8,842
L
Sylvanus
ocelatas
Sylvanus
1,032
574
860
1,505
4,667
1,904
0
2,173
2,494
8,177
0
W
Anubis
sakadeek
Anubis
477
88
0
827
1,272
539
0
845
427
21,244
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,799
Gold Earned
15,429
184
Minions Killed
121
0
Camps Cleared
0
498,501
Distance Traveled
455,466
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,314
663
26
5
0
99,646
2
L
Apollo
2,999
600
37
7
0
94,012
2
L
Vulcan
3,300
660
40
8
0
100,068
0
W
Fenrir
3,229
646
35
7
0
114,695
0
W
Olorun
3,831
766
52
10
0
86,650
0
L
Arachne
2,681
536
11
2
0
75,452
0
W
Sun Wukong
4,339
868
48
10
0
96,009
0
W
Odin
3,672
734
6
1
0
110,065
0
L
Sylvanus
3,135
627
7
1
0
86,288
2
W
Anubis
3,728
746
43
9
0
91,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role