Player Matchup

Chaac
Chaac
Carlitrus84
Chaac
Level 128
God Stats
1W - 2L
1,337 SR
Queue Stats
240W - 236L
1,539 Elo+
Solo
Kukulkan
Kukulkan
HanBen02
Kukulkan
Level 87
God Stats
4W - 4L
1,692 SR
Queue Stats
25W - 43L
1,448 Elo+
Party 2
Arachne
Arachne
MrxNihilus
Arachne
Level 157
God Stats
5W - 3L
1,635 SR
Queue Stats
100W - 136L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
MrxRevan
Heimdallr
Level 158
God Stats
7W - 7L
1,579 SR
Queue Stats
116W - 148L
1,453 Elo+
Party 2
Ares
Ares
inconnuMONDIAL
Ares
Level 149
God Stats
30W - 17L
1,613 SR
Queue Stats
293W - 269L
1,520 Elo+
Solo
Team Averages
Level 136
1,571 SR
1,481 Elo+

VS

Team Averages
Level 99
1,556 SR
1,484 Elo+
Aphrodite
Aphrodite
Nepkan
Aphrodite
Level 67
God Stats
10W - 6L
1,491 SR
Queue Stats
106W - 88L
1,553 Elo+
Solo
Chang'e
Chang'e
Pride_Loukario
Chang'e
Level 95
God Stats
16W - 14L
1,555 SR
Queue Stats
60W - 69L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
Xartam
Ne Zha
Level 148
God Stats
1W - 1L
1,736 SR
Queue Stats
88W - 97L
1,508 Elo+
Party 1
Merlin
Merlin
iRacerZ25
Merlin
Level 123
God Stats
2W - 1L
1,695 SR
Queue Stats
36W - 48L
1,446 Elo+
Solo
Nut
Nut
jujukurby
Nut
Level 63
God Stats
1W - 1L
1,305 SR
Queue Stats
106W - 133L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,814
630
7,710
15,202
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
HanBen02
Kukulkan
15
1 / 0 / 4
8,617
616
5,810
3,652
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
MrxNihilus
Arachne
14
4 / 2 / 3
8,096
578
6,050
16,445
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Heimdallr
MrxRevan
Heimdallr
14
3 / 1 / 3
7,883
563
9,004
6,220
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 6
7,464
533
4,932
12,145
12,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nepkan
Aphrodite
11
1 / 1 / 1
6,699
479
5,058
10,210
5,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

12
1 / 3 / 1
6,809
486
8,008
10,970
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Xartam
Ne Zha
14
4 / 3 / 1
7,722
552
10,262
14,965
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iRacerZ25
Merlin
11
0 / 3 / 1
6,669
476
1,564
6,956
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
6,293
450
5,996
9,235
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
6
6
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Kukulkan
HanBen02
Kukulkan
1
0
4
3
W
Arachne
MrxNihilus
Arachne
4
2
3
2.75
W
Heimdallr
MrxRevan
Heimdallr
3
1
3
4.5
L
Aphrodite
Nepkan
Aphrodite
1
1
1
1.5
L
1
3
1
0.5
L
Ne Zha
Xartam
Ne Zha
4
3
1
1.5
L
Merlin
iRacerZ25
Merlin
0
3
1
0.17
W
1
1
6
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
30,888
53,664
Taken
52,336
33,808
Mitigated
26,790
14,684
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,710
748
0
5,291
15,202
9,902
0
5,663
8,511
0
67,583
W
Kukulkan
HanBen02
Kukulkan
5,810
560
0
250
3,652
1,517
330
807
2,845
71,431
740
W
Arachne
MrxNihilus
Arachne
6,050
4,492
0
6,393
16,445
7,260
808
1,430
14,933
0
63,937
W
Heimdallr
MrxRevan
Heimdallr
9,004
4,030
0
1,172
6,220
3,017
420
631
5,589
0
68,878
L
Aphrodite
Nepkan
Aphrodite
5,058
1,071
2,526
5,640
10,210
5,437
0
3,107
7,103
26,529
0
L
8,008
783
0
4,028
10,970
7,615
0
1,385
9,585
36,963
478
L
Ne Zha
Xartam
Ne Zha
10,262
2,944
0
2,136
14,965
7,471
0
1,882
13,083
0
74,835
L
Merlin
iRacerZ25
Merlin
1,564
40
0
986
6,956
2,585
0
2,806
4,150
48,416
775
W
4,932
387
186
1,392
12,145
12,112
489
4,465
7,612
21,080
504
L
5,996
2,679
0
3,129
9,235
3,682
6
1,402
7,833
0
48,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
34,192
470
Minions Killed
392
0
Camps Cleared
0
1,453,840
Distance Traveled
1,407,366
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,814
630
118
8
0
293,367
2
W
Kukulkan
8,617
616
136
10
0
278,040
0
W
Arachne
8,096
578
100
7
0
325,570
0
W
Heimdallr
7,883
563
107
8
0
263,370
0
L
Aphrodite
6,699
479
30
2
0
320,542
0
L
Chang'e
6,809
486
67
5
0
261,821
3
L
Ne Zha
7,722
552
112
8
0
374,101
5
L
Merlin
6,669
476
96
7
0
186,593
0
W
Ares
7,464
533
9
1
0
293,493
0
L
Nut
6,293
450
87
6
0
264,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role