Player Matchup

Anubis
Anubis
Gold II
AmroIsBack
Anubis
Gold II
Level 62
God Stats
15W - 13L
1,613 SR
Queue Stats
125W - 133L
1,132 MMR
Solo
Cthulhu
Cthulhu
Silver I
Chris_Jcc
Cthulhu
Silver I
Level 127
God Stats
12W - 4L
1,707 SR
Queue Stats
137W - 145L
1,098 MMR
Solo
Lancelot
Lancelot
Silver II
foxerbolt
Lancelot
Silver II
Level 139
God Stats
20W - 9L
1,703 SR
Queue Stats
35W - 35L
1,158 MMR
Solo
Chiron
Chiron
Silver II
japerezca
Chiron
Silver II
Level 145
God Stats
4W - 5L
1,487 SR
Queue Stats
111W - 126L
1,019 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
psylixx__
Sun Wukong
Silver I
Level 125
God Stats
14W - 12L
1,571 SR
Queue Stats
614W - 624L
1,115 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,616 SR
1,104 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,499 SR
1,093 MMR
Tyr
Tyr
Silver II
FireDarckness007
Tyr
Silver II
Level 126
God Stats
31W - 35L
1,517 SR
Queue Stats
77W - 91L
1,172 MMR
Solo
Medusa
Medusa
Silver III
OMBOBA
Medusa
Silver III
Level 129
God Stats
28W - 29L
1,246 SR
Queue Stats
84W - 89L
1,158 MMR
Solo
Ares
Ares
Silver II
RatChet C07
Ares
Silver II
Level 157
God Stats
3W - 4L
1,464 SR
Queue Stats
92W - 103L
1,170 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
SiltySquire8815
Morgan Le Fay
Silver V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 120L
794 MMR
Solo
Pele
Pele
Silver II
o0-mAgicLoBu-0o
Pele
Silver II
Level 157
God Stats
1W - 3L
1,767 SR
Queue Stats
26W - 43L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmroIsBack
Anubis
15
9 / 1 / 2
9,629
688
13,082
9,137
5,033
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Chris_Jcc
Cthulhu
12
1 / 2 / 7
7,778
556
5,905
11,418
10,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
foxerbolt
Lancelot
14
6 / 0 / 3
8,124
580
9,510
10,491
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
japerezca
Chiron
13
2 / 1 / 3
8,060
576
6,853
6,771
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
psylixx__
Sun Wukong
15
1 / 0 / 3
8,952
639
8,327
13,074
10,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangAnhurArachneBellona

VS

Bans
ThorRavanaZeusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,655
547
7,958
13,692
11,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
OMBOBA
Medusa
10
2 / 3 / 0
6,544
467
3,391
8,876
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 2
6,938
496
4,650
10,928
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SiltySquire8815
Morgan Le Fay
11
0 / 9 / 1
6,235
445
4,899
13,289
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
6,626
473
5,513
14,729
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
4
4
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AmroIsBack
Anubis
9
1
2
10
W
Cthulhu
Chris_Jcc
Cthulhu
1
2
7
2.25
L
1
2
1
0.75
L
Medusa
OMBOBA
Medusa
2
3
0
0.67
L
1
1
2
2
L
Morgan Le Fay
SiltySquire8815
Morgan Le Fay
0
9
1
0.06
W
Lancelot
foxerbolt
Lancelot
6
0
3
7.5
W
Chiron
japerezca
Chiron
2
1
3
3.5
L
0
4
3
0.38
W
Sun Wukong
psylixx__
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
26,411
50,891
Taken
61,514
34,031
Mitigated
33,484
20,639
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AmroIsBack
Anubis
13,082
448
0
6,346
9,137
5,033
0
3,195
5,942
85,985
2,413
W
Cthulhu
Chris_Jcc
Cthulhu
5,905
577
321
2,472
11,418
10,392
0
2,728
8,690
33,576
0
L
7,958
240
0
6,131
13,692
11,340
0
728
12,964
0
66,814
L
Medusa
OMBOBA
Medusa
3,391
1,051
0
3,026
8,876
3,719
0
1,566
7,310
0
41,228
L
4,650
176
0
2,118
10,928
9,065
0
2,790
8,138
32,169
0
L
Morgan Le Fay
SiltySquire8815
Morgan Le Fay
4,899
1,121
0
1,512
13,289
3,960
0
8,672
4,617
39,268
0
W
Lancelot
foxerbolt
Lancelot
9,510
1,595
0
2,272
10,491
5,669
123
2,576
7,915
0
69,627
W
Chiron
japerezca
Chiron
6,853
2,148
247
2,501
6,771
2,880
201
2,056
4,715
0
55,075
L
5,513
1,371
0
7,664
14,729
5,400
0
4,968
9,761
0
60,335
W
Sun Wukong
psylixx__
Sun Wukong
8,327
2,122
0
6,480
13,074
10,057
0
0
13,074
0
77,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
33,998
515
Minions Killed
395
0
Camps Cleared
0
1,418,405
Distance Traveled
1,302,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,629
688
144
10
0
263,419
3
W
Cthulhu
7,778
556
26
2
0
279,394
1
L
Tyr
7,655
547
114
8
0
276,544
2
L
Medusa
6,544
467
76
5
0
206,845
1
L
Ares
6,938
496
37
3
0
268,483
0
L
Morgan Le Fay
6,235
445
70
5
0
247,983
0
W
Lancelot
8,124
580
83
6
0
351,278
0
W
Chiron
8,060
576
118
8
0
268,855
0
L
Pele
6,626
473
98
7
0
302,391
0
W
Sun Wukong
8,952
639
144
10
0
255,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role