Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Platinum IV
JaviMunilla
Skadi
Platinum IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,702 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Qvoh
Nu Wa
Gold II
Level 143
God Stats
0W - 1L
1,264 SR
Queue Stats
56W - 61L
1,396 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,421 SR
1,533 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,654 SR
1,403 MMR
Medusa
Medusa
Gold IV
Browner_x
Medusa
Gold IV
Level 110
God Stats
7W - 5L
1,573 SR
Queue Stats
50W - 54L
1,434 MMR
Solo
Bacchus
Bacchus
Bronze III
SkunkyDog
Bacchus
Bronze III
Level 149
God Stats
1W - 0L
1,889 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Hel
Hel
Bronze V
TheBlackMan
Hel
Bronze V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 7 / 3
9,299
664
10,572
22,103
25,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 1
10,789
771
18,295
15,379
5,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Qvoh
Nu Wa
15
1 / 3 / 4
9,799
700
12,682
11,846
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AchillesAnubisPersephoneAtlas

VS

Bans
ThothHou YiAresSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Browner_x
Medusa
18
7 / 1 / 7
12,014
858
16,539
20,612
9,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SkunkyDog
Bacchus
15
4 / 4 / 8
10,185
728
9,451
18,737
24,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 9
11,343
810
17,898
15,778
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
3
0.36
W
Medusa
Browner_x
Medusa
7
1
7
10.5
L
3
6
1
0.58
L
Nu Wa
Qvoh
Nu Wa
1
3
4
1
W
Bacchus
SkunkyDog
Bacchus
4
4
8
2
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,549
Damage
43,888
49,328
Taken
55,127
37,451
Mitigated
42,009
7,246
Healing
31,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,572
3,492
0
2,326
22,103
25,993
9
10,498
11,533
19,956
0
W
Medusa
Browner_x
Medusa
16,539
6,695
0
8,080
20,612
9,910
1,483
8,092
11,722
0
94,973
L
18,295
8,257
0
2,460
15,379
5,991
1,028
8,175
7,187
0
44,114
L
Nu Wa
Qvoh
Nu Wa
12,682
2,482
0
2,460
11,846
5,467
553
8,263
3,497
42,157
677
W
Bacchus
SkunkyDog
Bacchus
9,451
647
0
2,712
18,737
24,578
430
7,138
10,435
19,283
0
W
17,898
201
9,013
11,237
15,778
7,521
949
5,507
9,862
56,387
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
33,542
146
Minions Killed
245
0
Camps Cleared
0
735,187
Distance Traveled
853,481
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,299
664
17
1
0
267,558
0
W
Medusa
12,014
858
138
10
0
265,811
0
L
Skadi
10,789
771
57
4
0
221,455
0
L
Nu Wa
9,799
700
72
5
0
246,174
0
W
Bacchus
10,185
728
9
1
0
259,127
6
W
Hel
11,343
810
98
7
0
328,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role