Player Matchup

Anubis
Anubis
 
Anubis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
HabbyBee
Thanatos
Level 142
God Stats
1W - 1L
1,743 SR
Queue Stats
85W - 76L
1,587 Elo+
Solo
Chiron
Chiron
XhatridFallen
Chiron
Level 158
God Stats
2W - 3L
1,656 SR
Queue Stats
98W - 98L
1,488 Elo+
Party 2
Team Averages
Level 99
1,580 SR
1,515 Elo+

VS

Team Averages
Level 142
1,692 SR
1,651 Elo+
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CR4Zii
Hercules
Level 148
God Stats
6W - 4L
1,537 SR
Queue Stats
151W - 159L
1,547 Elo+
Solo
Sol
Sol
Milgas
Sol
Level 159
God Stats
6W - 1L
1,821 SR
Queue Stats
293W - 94L
1,789 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sataniac
Ah Muzen Cab
Level 157
God Stats
11W - 0L
2,103 SR
Queue Stats
284W - 82L
1,820 Elo+
Party 1
Maui
Maui
Zabuza74
Maui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 4 / 4
8,469
847
9,216
10,427
7,421
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
 
Hou Yi
14
1 / 3 / 4
7,446
745
9,958
7,532
3,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
 
Hera
11
0 / 4 / 0
6,605
661
4,394
6,755
2,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
HabbyBee
Thanatos
12
1 / 4 / 3
7,244
724
5,308
8,906
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
7,981
798
11,032
12,248
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 11
8,058
806
5,623
7,230
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
CR4Zii
Hercules
15
4 / 1 / 11
8,540
854
6,791
13,896
9,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
Milgas
Sol
14
2 / 3 / 8
8,313
831
10,082
8,843
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Sataniac
Ah Muzen Cab
17
6 / 1 / 8
9,916
992
15,634
9,488
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
15
3 / 1 / 12
8,407
841
5,418
9,838
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
7
Kills
16
17
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
4
1.25
L
Hou Yi
 
Hou Yi
1
3
4
1
L
Hera
 
Hera
0
4
0
0
W
Rama
 
Rama
1
2
11
3.25
W
Hercules
CR4Zii
Hercules
4
1
11
9.5
L
Thanatos
HabbyBee
Thanatos
1
4
3
0.63
W
Sol
Milgas
Sol
2
3
8
2
W
Ah Muzen Cab
Sataniac
Ah Muzen Cab
6
1
8
10
L
2
2
2
1.5
W
Maui
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
43,548
45,868
Taken
49,295
22,860
Mitigated
31,770
16,268
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,216
515
607
3,825
10,427
7,421
0
2,457
7,642
25,564
432
L
Hou Yi
 
Hou Yi
9,958
3,412
0
977
7,532
3,480
0
3,129
4,320
0
17,730
L
Hera
 
Hera
4,394
760
267
660
6,755
2,416
0
3,176
3,531
9,247
56
W
Rama
 
Rama
5,623
2,267
904
2,125
7,230
3,229
683
1,474
5,756
0
13,686
W
Hercules
CR4Zii
Hercules
6,791
1,215
1,123
6,402
13,896
9,455
0
4,666
9,230
0
8,956
L
Thanatos
HabbyBee
Thanatos
5,308
368
901
3,792
8,906
3,467
58
2,138
6,406
0
6,766
W
Sol
Milgas
Sol
10,082
1,836
1,524
2,677
8,843
3,902
769
1,977
6,866
20,631
2,119
W
Ah Muzen Cab
Sataniac
Ah Muzen Cab
15,634
2,649
657
280
9,488
5,607
916
3,037
6,451
0
47,454
L
11,032
2,273
801
4,438
12,248
6,076
301
3,182
8,506
0
28,158
W
Maui
5,418
442
505
2,229
9,838
9,577
0
2,214
7,624
5,889
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
43,234
133
Minions Killed
137
0
Camps Cleared
0
999,706
Distance Traveled
1,013,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,469
847
61
6
0
178,135
0
L
Hou Yi
7,446
745
31
3
0
205,422
0
L
Hera
6,605
661
13
1
0
189,742
0
W
Rama
8,058
806
25
3
0
161,828
0
W
Hercules
8,540
854
8
1
0
186,389
0
L
Thanatos
7,244
724
2
0
0
219,455
0
W
Sol
8,313
831
34
3
0
190,991
0
W
Ah Muzen Cab
9,916
992
67
7
0
241,954
0
L
Chiron
7,981
798
26
3
0
206,952
0
W
Maui
8,407
841
3
0
0
232,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role