Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Exreptell
Kukulkan
Level 77
God Stats
0W - 2L
1,460 SR
Queue Stats
47W - 47L
1,453 Elo+
Solo
Sol
Sol
PtitNanyZz
Sol
Level 58
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Twigathon13
Geb
Level 105
God Stats
6W - 6L
1,107 SR
Queue Stats
216W - 206L
1,429 Elo+
Solo
Team Averages
Level 88
1,365 SR
1,476 Elo+

VS

Team Averages
Level 81
1,481 SR
1,450 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chxyan
Jormungandr
Level 117
God Stats
58W - 49L
1,409 SR
Queue Stats
201W - 196L
1,393 Elo+
Solo
Awilix
Awilix
CosmasX
Awilix
Level 127
God Stats
4W - 1L
1,272 SR
Queue Stats
51W - 47L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Krymson49
Morgan Le Fay
Level 64
God Stats
12W - 6L
1,529 SR
Queue Stats
36W - 45L
1,369 Elo+
Party 1
Anhur
Anhur
Neeyyzen
Anhur
Level 28
God Stats
7W - 4L
1,693 SR
Queue Stats
12W - 16L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 1 / 0
6,456
587
4,240
7,177
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
 
Sun Wukong
8
0 / 5 / 0
5,125
466
4,400
10,398
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Exreptell
Kukulkan
11
1 / 2 / 0
5,979
544
3,701
3,795
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
4,525
411
629
6,230
1,606
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 0 / 3
5,044
459
3,285
6,884
4,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 3
7,099
645
5,772
8,361
7,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Chxyan
Jormungandr
10
2 / 0 / 2
5,849
532
3,758
7,871
6,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
CosmasX
Awilix
12
3 / 0 / 4
6,693
608
3,168
7,469
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Krymson49
Morgan Le Fay
10
1 / 1 / 2
5,900
536
4,021
5,892
2,345
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Neeyyzen
Anhur
12
1 / 2 / 0
6,817
620
4,646
6,572
2,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
0
2
L
Sun Wukong
 
Sun Wukong
0
5
0
0
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
W
Jormungandr
Chxyan
Jormungandr
2
0
2
3
W
Awilix
CosmasX
Awilix
3
0
4
5
L
Kukulkan
Exreptell
Kukulkan
1
2
0
0.5
W
Morgan Le Fay
Krymson49
Morgan Le Fay
1
1
2
2
W
Anhur
Neeyyzen
Anhur
1
2
0
0.5
L
0
2
0
0
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
21,365
34,484
Taken
36,165
14,002
Mitigated
21,429
6,804
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,240
3,311
0
1,463
7,177
2,031
0
329
6,848
0
49,566
L
Sun Wukong
 
Sun Wukong
4,400
1,287
0
857
10,398
4,891
0
6,119
4,279
0
24,785
W
Zhong Kui
 
Zhong Kui
5,772
760
0
5,183
8,361
7,312
146
1,212
7,149
48,214
0
W
Jormungandr
Chxyan
Jormungandr
3,758
1,123
0
2,662
7,871
6,225
0
2,643
5,228
28,934
0
W
Awilix
CosmasX
Awilix
3,168
544
0
300
7,469
3,454
94
420
7,049
0
55,890
L
Kukulkan
Exreptell
Kukulkan
3,701
90
0
240
3,795
1,009
0
1,923
1,872
39,397
731
W
Morgan Le Fay
Krymson49
Morgan Le Fay
4,021
878
0
1,191
5,892
2,345
0
2,582
3,310
30,915
0
W
Anhur
Neeyyzen
Anhur
4,646
2,845
0
2,797
6,572
2,093
0
452
6,120
0
44,730
L
629
166
0
2,398
6,230
1,606
62
1,360
4,870
20,481
0
L
3,285
754
0
1,846
6,884
4,465
0
3,820
3,064
20,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
32,358
271
Minions Killed
320
0
Camps Cleared
0
1,047,985
Distance Traveled
1,151,196
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,456
587
96
9
0
208,656
0
L
Sun Wukong
5,125
466
47
4
0
182,210
0
W
Zhong Kui
7,099
645
76
7
0
197,607
0
W
Jormungandr
5,849
532
40
4
0
228,333
0
W
Awilix
6,693
608
85
8
0
284,221
2
L
Kukulkan
5,979
544
68
6
0
222,825
1
W
Morgan Le Fay
5,900
536
41
4
0
206,894
1
W
Anhur
6,817
620
78
7
0
234,141
5
L
Sol
4,525
411
32
3
0
206,167
0
L
Geb
5,044
459
28
3
0
228,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role