Player Matchup

Cerberus
Cerberus
BON3 CO113CTOR5
Cerberus
Level 125
God Stats
16W - 25L
1,332 SR
Queue Stats
215W - 210L
1,489 Elo+
Party 2
Bastet
Bastet
MC SNIPES 920
Bastet
Level 127
God Stats
26W - 5L
1,810 SR
Queue Stats
144W - 136L
1,490 Elo+
Party 2
Hades
Hades
NiinjaHypierR
Hades
Level 69
God Stats
3W - 6L
1,265 SR
Queue Stats
237W - 286L
1,339 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,439 Elo+

VS

Team Averages
Level 32
1,461 SR
1,157 Elo+
Cerberus
Cerberus
JudeKBSK
Cerberus
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Ishtar
Ishtar
Sovietgondor
Ishtar
Level 61
God Stats
3W - 7L
1,353 SR
Queue Stats
6W - 9L
1,179 Elo+
Party 1
Tiamat
Tiamat
Řoåčħ
Tiamat
Level 28
God Stats
2W - 1L
1,710 SR
Queue Stats
2W - 6L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 5 / 13
11,639
727
10,267
16,611
13,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
12 / 1 / 10
13,613
851
28,357
17,319
8,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 0 / 11
13,011
813
9,026
12,303
7,272
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JudeKBSK
Cerberus
14
1 / 8 / 1
9,336
584
7,917
21,199
12,778
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
14
2 / 7 / 4
9,806
613
14,756
17,217
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Řoåčħ
Tiamat
15
3 / 8 / 3
10,187
637
13,178
16,247
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
6
6
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
5
13
2.1
L
Cerberus
JudeKBSK
Cerberus
1
8
1
0.19
W
12
1
10
17
W
7
0
11
12.5
L
Ishtar
2
7
4
0.57
L
Tiamat
Řoåčħ
Tiamat
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,650
Damage
35,851
46,233
Taken
54,663
28,889
Mitigated
24,565
16,507
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,267
563
195
2,483
16,611
13,123
81
8,908
7,587
30,994
293
L
Cerberus
JudeKBSK
Cerberus
7,917
1,082
0
2,879
21,199
12,778
0
6,588
14,540
26,317
167
W
28,357
7,855
0
7,315
17,319
8,494
87
7,498
9,665
0
95,134
W
9,026
1,348
987
5,527
12,303
7,272
2,015
4,492
7,714
50,133
0
L
Ishtar
14,756
8,070
45
1,802
17,217
5,232
0
6,157
11,018
0
34,424
L
Tiamat
Řoåčħ
Tiamat
13,178
1,027
378
2,058
16,247
6,555
0
6,255
9,927
27,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
29,329
224
Minions Killed
133
0
Camps Cleared
0
825,614
Distance Traveled
668,438
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,639
727
49
3
0
205,085
0
L
Cerberus
9,336
584
45
3
0
212,073
0
W
Bastet
13,613
851
88
6
0
335,292
0
W
Hades
13,011
813
87
5
0
285,237
3
L
Ishtar
9,806
613
57
4
0
232,660
0
L
Tiamat
10,187
637
31
2
0
223,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role