Player Matchup

Arachne
Arachne
Crystaaal Baby
Arachne
Level 135
God Stats
286W - 251L
1,589 SR
Queue Stats
320W - 293L
1,597 Elo+
Solo
Vulcan
Vulcan
NeonKnight994
Vulcan
Level 147
God Stats
5W - 3L
1,611 SR
Queue Stats
20W - 20L
1,603 Elo+
Party 1
Achilles
Achilles
Āngel
Achilles
Level 199
God Stats
4W - 1L
1,719 SR
Queue Stats
11W - 7L
1,615 Elo+
Party 1
Team Averages
Level 160
1,640 SR
1,605 Elo+

VS

Team Averages
Level 133
1,565 SR
1,541 Elo+
Merlin
Merlin
DarthVesskel
Merlin
Level 158
God Stats
4W - 6L
1,438 SR
Queue Stats
232W - 248L
1,562 Elo+
Party 2
Anhur
Anhur
ThrobGronkowski
Anhur
Level 179
God Stats
1W - 1L
1,689 SR
Queue Stats
32W - 28L
1,676 Elo+
Party 2
Arachne
Arachne
epic_dreadnaught
Arachne
Level 62
God Stats
44W - 25L
1,569 SR
Queue Stats
88W - 86L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
8,858
886
7,687
9,942
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
6 / 0 / 10
9,192
919
11,372
5,545
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Āngel
Achilles
14
5 / 1 / 10
8,993
899
8,197
10,571
11,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 2
6,973
697
3,751
7,857
4,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 0
7,435
744
7,033
11,598
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,166
617
1,202
11,242
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
3
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Merlin
0
4
2
0.25
W
6
0
10
11
L
2
6
0
0.33
L
0
7
1
0.07
W
Achilles
Āngel
Achilles
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
11,986
26,058
Taken
30,697
18,109
Mitigated
13,009
7,399
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,687
4,828
0
3,750
9,942
4,226
83
1,569
8,373
0
24,392
L
Merlin
3,751
225
0
879
7,857
4,085
0
2,542
5,006
27,348
0
W
11,372
41
0
1,202
5,545
2,409
1,023
901
4,644
39,950
0
L
7,033
2,660
0
3,033
11,598
3,714
0
3,512
7,522
0
31,140
L
1,202
514
0
318
11,242
5,210
0
4,116
6,677
0
7,862
W
Achilles
Āngel
Achilles
8,197
1,522
0
2,447
10,571
11,474
219
1,329
9,242
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
20,574
149
Minions Killed
130
0
Camps Cleared
0
627,995
Distance Traveled
504,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,858
886
37
4
0
183,110
0
L
Merlin
6,973
697
60
6
0
176,612
0
W
Vulcan
9,192
919
75
8
0
225,489
0
L
Anhur
7,435
744
57
6
0
173,110
0
L
Arachne
6,166
617
13
1
0
155,218
0
W
Achilles
8,993
899
37
4
0
219,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role