Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
KaptinGo
Anhur
Gold II
Level 157
God Stats
20W - 11L
1,691 SR
Queue Stats
98W - 96L
1,567 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
S3WFellGlobe
Kuzenbo
Bronze III
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 8L
1,570 MMR
Solo
Thanatos
Thanatos
Bronze III
SsjZay
Thanatos
Bronze III
Level 87
God Stats
0W - 1L
1,802 SR
Queue Stats
2W - 3L
1,581 MMR
Solo
Ra
Ra
Bronze III
eaturbabiez
Ra
Bronze III
Level 109
God Stats
0W - 3L
1,384 SR
Queue Stats
21W - 26L
1,600 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,531 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,631 SR
1,565 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
Brmntd
Hun Batz
Gold II
Level 146
God Stats
1W - 0L
1,679 SR
Queue Stats
16W - 13L
1,615 MMR
Solo
Hercules
Hercules
Gold III
COOMSHYTLER
Hercules
Gold III
Level 104
God Stats
11W - 4L
1,928 SR
Queue Stats
165W - 168L
1,550 MMR
Solo
Ix Chel
Ix Chel
Silver I
GibPwn
Ix Chel
Silver I
Level 114
God Stats
2W - 1L
1,747 SR
Queue Stats
13W - 11L
1,594 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Tsupremacy
Sylvanus
Platinum V
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
94W - 87L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 3 / 0
7,300
562
11,238
14,523
15,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
KaptinGo
Anhur
12
0 / 4 / 2
6,926
533
5,915
7,777
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
S3WFellGlobe
Kuzenbo
8
0 / 7 / 1
5,599
431
5,025
14,223
14,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SsjZay
Thanatos
13
4 / 3 / 0
7,179
552
7,581
14,705
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 0
6,772
521
2,558
9,998
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliSusanoThothKukulkan

VS

Bans
AthenaAresBellonaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 1 / 2
9,738
749
8,326
9,785
4,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Brmntd
Hun Batz
13
5 / 1 / 5
7,776
598
5,503
11,014
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
COOMSHYTLER
Hercules
13
3 / 3 / 3
7,680
591
10,699
15,823
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
GibPwn
Ix Chel
15
7 / 1 / 1
9,271
713
11,202
6,078
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tsupremacy
Sylvanus
13
2 / 1 / 11
8,096
623
7,401
16,016
15,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
22
22
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
W
Danzaburou
 
Danzaburou
5
1
2
6
W
Hun Batz
Brmntd
Hun Batz
5
1
5
7.5
W
Hercules
COOMSHYTLER
Hercules
3
3
3
1.5
W
Ix Chel
GibPwn
Ix Chel
7
1
1
7.5
L
Anhur
KaptinGo
Anhur
0
4
2
0.25
L
Kuzenbo
S3WFellGlobe
Kuzenbo
0
7
1
0.07
L
Thanatos
SsjZay
Thanatos
4
3
0
1.33
W
Sylvanus
Tsupremacy
Sylvanus
2
1
11
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
43,131
61,226
Taken
58,716
42,747
Mitigated
41,251
18,310
Healing
27,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,238
1,010
0
3,329
14,523
15,895
0
1,483
12,447
259
53,684
W
Danzaburou
 
Danzaburou
8,326
3,580
0
4,173
9,785
4,791
508
798
8,987
0
97,654
W
Hun Batz
Brmntd
Hun Batz
5,503
1,271
0
4,243
11,014
4,717
0
633
10,381
0
60,138
W
Hercules
COOMSHYTLER
Hercules
10,699
5,035
0
7,289
15,823
13,150
0
1,184
14,639
0
52,142
W
Ix Chel
GibPwn
Ix Chel
11,202
2,085
255
1,767
6,078
2,766
927
3,111
2,967
75,656
631
L
Anhur
KaptinGo
Anhur
5,915
3,364
0
1,503
7,777
2,623
0
1,219
6,558
0
51,659
L
Kuzenbo
S3WFellGlobe
Kuzenbo
5,025
1,555
0
2,047
14,223
14,132
0
4,285
9,694
16,130
573
L
Thanatos
SsjZay
Thanatos
7,581
2,198
0
8,403
14,705
6,728
0
3,256
11,359
0
63,567
W
Sylvanus
Tsupremacy
Sylvanus
7,401
2,520
3,536
6,678
16,016
15,827
56
2,096
13,920
25,454
0
L
2,558
452
240
2,788
9,998
3,369
0
8,322
1,676
50,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
42,561
378
Minions Killed
495
0
Camps Cleared
0
1,289,280
Distance Traveled
1,281,767
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,300
562
69
5
0
249,187
2
W
Danzaburou
9,738
749
154
12
0
249,730
0
W
Hun Batz
7,776
598
96
7
0
316,195
2
W
Hercules
7,680
591
78
6
0
236,943
0
W
Ix Chel
9,271
713
131
10
0
254,871
0
L
Anhur
6,926
533
94
7
0
246,136
2
L
Kuzenbo
5,599
431
30
2
0
244,673
1
L
Thanatos
7,179
552
91
7
0
296,446
0
W
Sylvanus
8,096
623
36
3
0
224,028
0
L
Ra
6,772
521
94
7
0
252,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role