Player Matchup

Izanami
Izanami
Bamajama
Izanami
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 19L
1,584 Elo+
Party 1
Ix Chel
Ix Chel
LOLxNasty
Ix Chel
Level 141
God Stats
92W - 77L
1,513 SR
Queue Stats
186W - 184L
1,452 Elo+
Solo
Fenrir
Fenrir
Putz97
Fenrir
Level 79
God Stats
23W - 21L
1,123 SR
Queue Stats
35W - 37L
1,208 Elo+
Party 1
Bellona
Bellona
UliLimon
Bellona
Level 123
God Stats
1W - 1L
1,279 SR
Queue Stats
233W - 216L
1,455 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 129
God Stats
97W - 77L
1,570 SR
Queue Stats
275W - 247L
1,535 Elo+
Solo
Team Averages
Level 120
1,397 SR
1,447 Elo+

VS

Team Averages
Level 108
1,405 SR
1,491 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AZAB0DA158
Geb
Level 126
God Stats
9W - 5L
1,699 SR
Queue Stats
30W - 34L
1,560 Elo+
Solo
Jing Wei
Jing Wei
OMEGARudester
Jing Wei
Level 56
God Stats
0W - 3L
1,179 SR
Queue Stats
126W - 140L
1,436 Elo+
Party 2
Ravana
Ravana
OmegaBananaKing
Ravana
Level 70
God Stats
3W - 5L
1,396 SR
Queue Stats
161W - 154L
1,477 Elo+
Party 2
Hades
Hades
ParaBellator
Hades
Level 127
God Stats
6W - 3L
1,253 SR
Queue Stats
130W - 121L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bamajama
Izanami
12
3 / 1 / 2
6,542
595
7,996
8,231
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
LOLxNasty
Ix Chel
14
4 / 0 / 1
7,607
692
4,561
5,717
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Putz97
Fenrir
12
4 / 1 / 5
6,927
630
5,323
9,122
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
UliLimon
Bellona
11
0 / 3 / 2
6,860
624
4,382
10,414
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
11
1 / 0 / 4
6,700
609
2,565
4,934
1,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 4 / 1
5,841
531
4,598
6,762
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,456
496
3,181
10,065
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
OMEGARudester
Jing Wei
8
0 / 3 / 1
4,636
421
2,042
7,340
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 0 / 0
5,350
486
3,156
3,880
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
6,775
616
6,360
9,009
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
1
0.13
L
1
3
0
0.33
W
Izanami
Bamajama
Izanami
3
1
2
4
W
Ix Chel
LOLxNasty
Ix Chel
4
0
1
4.5
L
Jing Wei
OMEGARudester
Jing Wei
0
3
1
0.17
L
2
0
0
2
L
2
2
1
1.25
W
Fenrir
Putz97
Fenrir
4
1
5
6.5
W
Bellona
UliLimon
Bellona
0
3
2
0.33
W
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
19,337
38,418
Taken
37,056
18,259
Mitigated
16,171
18,551
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,598
130
0
530
6,762
2,180
0
3,316
3,446
40,185
1,813
L
3,181
578
0
1,612
10,065
5,944
0
1,743
8,322
25,174
1,070
W
Izanami
Bamajama
Izanami
7,996
5,977
0
1,507
8,231
3,179
253
2,204
6,027
0
61,053
W
Ix Chel
LOLxNasty
Ix Chel
4,561
362
208
2,015
5,717
2,523
0
2,613
3,104
61,057
0
L
Jing Wei
OMEGARudester
Jing Wei
2,042
1,274
0
512
7,340
2,095
0
1,679
5,661
0
18,216
L
3,156
713
0
807
3,880
1,494
0
367
3,513
0
19,688
L
6,360
800
0
4,400
9,009
4,458
0
0
9,009
40,360
2,271
W
Fenrir
Putz97
Fenrir
5,323
877
0
4,199
9,122
3,947
0
1,644
7,438
0
48,209
W
Bellona
UliLimon
Bellona
4,382
1,666
0
4,100
10,414
6,847
447
4,947
4,843
0
49,875
W
Aphrodite
2,565
430
3,379
3,143
4,934
1,763
192
1,073
3,861
22,700
2,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
28,058
389
Minions Killed
265
0
Camps Cleared
0
1,168,504
Distance Traveled
1,068,448
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,841
531
79
7
0
218,358
2
L
Geb
5,456
496
27
2
0
246,282
1
W
Izanami
6,542
595
82
7
0
231,249
0
W
Ix Chel
7,607
692
105
10
0
242,266
0
L
Jing Wei
4,636
421
33
3
0
235,149
0
L
Ravana
5,350
486
35
3
0
197,741
0
L
Hades
6,775
616
91
8
0
170,918
0
W
Fenrir
6,927
630
67
6
0
266,411
0
W
Bellona
6,860
624
87
8
0
201,710
0
W
Aphrodite
6,700
609
48
4
0
226,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role