Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DeuceDinero23
Shiva
Level 175
God Stats
9W - 8L
1,613 SR
Queue Stats
624W - 601L
1,483 Elo+
Solo
Cthulhu
Cthulhu
HypnoticTreasure
Cthulhu
Level 67
God Stats
22W - 13L
1,506 SR
Queue Stats
209W - 216L
1,399 Elo+
Party 1
Neith
Neith
Xx-Dakiva-xX
Neith
Level 208
God Stats
9W - 8L
1,225 SR
Queue Stats
317W - 320L
1,538 Elo+
Party 1
Team Averages
Level 148
1,469 SR
1,484 Elo+

VS

Team Averages
Level 80
1,452 SR
1,355 Elo+
Ymir
Ymir
BillClint8043
Ymir
Level 39
God Stats
0W - 1L
1,205 SR
Queue Stats
56W - 89L
1,317 Elo+
Party 2
Eset
Eset
HeavyLimes
Eset
Level 109
God Stats
3W - 5L
1,691 SR
Queue Stats
26W - 31L
1,414 Elo+
Party 2
King Arthur
King Arthur
Raymon445
King Arthur
Level 158
God Stats
1W - 3L
1,455 SR
Queue Stats
38W - 42L
1,442 Elo+
Solo
Bakasura
Bakasura
SQD Zomhuntr
Bakasura
Level 62
God Stats
11W - 13L
1,411 SR
Queue Stats
69W - 84L
1,372 Elo+
Solo
Xbalanque
Xbalanque
Speedviper0
Xbalanque
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 0
6,465
647
2,984
3,989
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
11
4 / 0 / 1
6,018
602
3,223
8,097
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 2
6,592
659
5,344
9,009
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 0
5,753
575
4,568
5,986
3,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,148
515
3,648
3,782
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,083
508
2,302
8,373
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
5,579
558
2,699
5,276
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Raymon445
King Arthur
9
1 / 3 / 0
5,161
516
3,873
8,113
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SQD Zomhuntr
Bakasura
9
0 / 1 / 1
4,875
488
2,403
7,518
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Speedviper0
Xbalanque
9
0 / 2 / 0
4,374
437
2,437
5,423
1,917
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
W
Fenrir
 
Fenrir
4
0
1
4.5
L
0
0
0
0
W
2
1
2
3
L
0
2
0
0
W
1
0
0
1
L
King Arthur
Raymon445
King Arthur
1
3
0
0.33
L
Bakasura
SQD Zomhuntr
Bakasura
0
1
1
0.5
L
Xbalanque
Speedviper0
Xbalanque
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
13,714
30,863
Taken
34,703
17,411
Mitigated
16,426
11,645
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,984
57
0
1,096
3,989
1,594
0
2,359
1,630
46,658
769
W
Fenrir
 
Fenrir
3,223
551
0
3,099
8,097
3,670
0
136
7,765
0
41,613
L
2,302
616
195
2,151
8,373
5,987
0
2,938
5,435
21,852
0
W
5,344
1,077
220
3,226
9,009
6,944
0
0
8,527
0
41,731
L
2,699
156
0
812
5,276
1,927
0
2,870
2,406
40,186
1,054
W
4,568
501
904
1,766
5,986
3,878
81
1,476
4,490
28,973
0
L
King Arthur
Raymon445
King Arthur
3,873
165
0
1,256
8,113
3,687
0
0
7,513
0
28,041
L
Bakasura
SQD Zomhuntr
Bakasura
2,403
1,376
0
4,555
7,518
2,908
0
108
7,327
0
33,928
L
Xbalanque
Speedviper0
Xbalanque
2,437
927
115
1,267
5,423
1,917
0
1,522
3,901
0
24,215
W
3,648
664
0
1,334
3,782
1,325
360
826
2,956
0
35,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
25,072
336
Minions Killed
249
0
Camps Cleared
0
988,198
Distance Traveled
1,024,737
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,465
647
89
9
0
189,354
1
W
Fenrir
6,018
602
64
6
0
201,384
0
L
Ymir
5,083
508
23
2
0
197,353
5
W
Shiva
6,592
659
68
7
0
199,031
0
L
Eset
5,579
558
78
8
0
186,648
2
W
Cthulhu
5,753
575
51
5
0
209,302
2
L
King Arthur
5,161
516
49
5
0
195,637
0
L
Bakasura
4,875
488
56
6
0
267,599
0
L
Xbalanque
4,374
437
43
4
0
177,500
2
W
Neith
5,148
515
64
6
0
189,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role