Player Matchup

Set
Set
 
Set
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bou3ooo
Scylla
Level 125
God Stats
9W - 13L
1,497 SR
Queue Stats
375W - 363L
1,461 Elo+
Solo
Hercules
Hercules
Marlako
Hercules
Level 49
God Stats
59W - 63L
1,410 SR
Queue Stats
351W - 379L
1,333 Elo+
Solo
Artemis
Artemis
Rayanctv
Artemis
Level 65
God Stats
42W - 30L
1,557 SR
Queue Stats
175W - 156L
1,490 Elo+
Solo
Yemoja
Yemoja
sweet_nisshoku
Yemoja
Level 133
God Stats
5W - 8L
1,581 SR
Queue Stats
232W - 243L
1,460 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,449 Elo+

VS

Team Averages
Level 104
1,434 SR
1,430 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
nasreatt
King Arthur
Level 129
God Stats
10W - 14L
1,282 SR
Queue Stats
93W - 93L
1,404 Elo+
Solo
Chernobog
Chernobog
paulina1999p
Chernobog
Level 86
God Stats
17W - 9L
1,632 SR
Queue Stats
360W - 359L
1,497 Elo+
Solo
Nu Wa
Nu Wa
qulzin
Nu Wa
Level 106
God Stats
1W - 0L
1,257 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo
Ymir
Ymir
ххФаильхх
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 0 / 0
5,079
726
2,023
4,918
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Bou3ooo
Scylla
7
0 / 4 / 0
3,984
569
2,036
5,886
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Marlako
Hercules
2
0 / 1 / 0
3,061
437
0
1,223
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Rayanctv
Artemis
8
2 / 0 / 0
4,077
582
4,452
4,524
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 2
4,337
620
3,347
5,827
3,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 0 / 3
4,368
624
2,139
5,627
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
nasreatt
King Arthur
9
2 / 1 / 0
5,808
830
1,143
3,613
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
paulina1999p
Chernobog
7
0 / 1 / 0
4,085
584
4,325
3,637
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
qulzin
Nu Wa
9
3 / 1 / 0
5,173
739
3,280
3,199
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
3,841
549
2,326
7,067
3,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
0
0
2
W
Ao Kuang
 
Ao Kuang
0
0
3
1.5
L
Scylla
Bou3ooo
Scylla
0
4
0
0
L
Hercules
Marlako
Hercules
0
1
0
0
L
Artemis
Rayanctv
Artemis
2
0
0
2
W
King Arthur
nasreatt
King Arthur
2
1
0
2
W
Chernobog
paulina1999p
Chernobog
0
1
0
0
W
Nu Wa
qulzin
Nu Wa
3
1
0
3
L
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,858
Damage
13,213
22,378
Taken
23,143
9,478
Mitigated
8,571
8,942
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,023
881
0
2,955
4,918
2,027
0
1,156
3,762
0
31,460
W
Ao Kuang
 
Ao Kuang
2,139
554
0
1,032
5,627
2,000
0
816
4,682
23,943
0
L
Scylla
Bou3ooo
Scylla
2,036
0
0
885
5,886
1,709
0
4,283
1,603
18,769
0
L
Hercules
Marlako
Hercules
0
0
0
45
1,223
501
0
0
1,223
0
1,932
L
Artemis
Rayanctv
Artemis
4,452
2,222
0
738
4,524
1,624
0
1,244
3,280
0
25,042
W
King Arthur
nasreatt
King Arthur
1,143
234
0
183
3,613
1,526
130
0
3,613
2,662
32,676
W
Chernobog
paulina1999p
Chernobog
4,325
2,522
0
906
3,637
1,110
0
1,220
2,417
0
34,147
W
Nu Wa
qulzin
Nu Wa
3,280
855
0
814
3,199
894
585
935
2,108
27,404
1,738
L
3,347
948
1,654
2,665
5,827
3,617
0
1,082
4,745
16,370
0
W
2,326
583
96
2,298
7,067
3,041
0
2,127
4,940
9,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,538
Gold Earned
23,275
164
Minions Killed
194
0
Camps Cleared
0
584,643
Distance Traveled
735,610
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,079
726
59
8
0
172,529
0
W
Ao Kuang
4,368
624
38
5
0
166,108
0
L
Scylla
3,984
569
43
6
0
131,522
1
L
Hercules
3,061
437
3
0
0
24,844
0
L
Artemis
4,077
582
42
6
0
132,127
0
W
King Arthur
5,808
830
66
9
0
157,711
0
W
Chernobog
4,085
584
38
5
0
130,543
2
W
Nu Wa
5,173
739
38
5
0
136,945
2
L
Yemoja
4,337
620
17
2
0
123,621
0
W
Ymir
3,841
549
14
2
0
144,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role