Player Matchup

Discordia
Discordia
AgentxStone
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Arachne
Arachne
Bombenaffe
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
RIPJuan
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Rama
Rama
RontoxSucks
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,500 Elo+
Party 1
Chaac
Chaac
Zwergezenturio
Chaac
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,529 SR
1,510 Elo+
Cabrakan
Cabrakan
ANIMALTEAM
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,525 Elo+
Party 3
Scylla
Scylla
BabaaFIFA
Scylla
Level 25
God Stats
1W - 1L
1,327 SR
Queue Stats
33W - 42L
1,483 Elo+
Party 2
Ares
Ares
Boblaplonge77
Ares
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,530 Elo+
Party 2
Horus
Horus
PinkyNya
Horus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 96L
1,488 Elo+
Solo
Xbalanque
Xbalanque
xXxYKCYCxXx
Xbalanque
Level 17
God Stats
12W - 9L
1,820 SR
Queue Stats
40W - 35L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgentxStone
Discordia
10
1 / 8 / 4
6,244
520
3,801
9,106
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Bombenaffe
Arachne
9
1 / 4 / 1
5,330
444
3,233
11,661
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RIPJuan
Kuzenbo
8
1 / 5 / 2
5,620
468
4,528
11,953
12,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,034
503
4,002
7,731
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
6,366
531
5,732
8,584
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ANIMALTEAM
Cabrakan
13
4 / 1 / 9
7,576
631
7,649
8,071
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
BabaaFIFA
Scylla
13
9 / 1 / 1
8,517
710
9,175
6,676
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 9
6,828
569
5,887
9,124
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Horus
PinkyNya
Horus
13
1 / 1 / 2
7,459
622
5,224
9,742
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
xXxYKCYCxXx
Xbalanque
13
6 / 1 / 2
7,381
615
7,011
5,993
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
23
23
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ANIMALTEAM
Cabrakan
4
1
9
8.5
L
Discordia
AgentxStone
Discordia
1
8
4
0.38
W
Scylla
BabaaFIFA
Scylla
9
1
1
9.5
W
3
2
9
3.75
L
Arachne
Bombenaffe
Arachne
1
4
1
0.38
W
Horus
PinkyNya
Horus
1
1
2
2
L
Kuzenbo
RIPJuan
Kuzenbo
1
5
2
0.4
L
2
4
0
0.5
L
1
2
0
0.5
W
Xbalanque
xXxYKCYCxXx
Xbalanque
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
34,946
49,035
Taken
39,606
26,609
Mitigated
25,105
6,768
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ANIMALTEAM
Cabrakan
7,649
1,125
0
4,078
8,071
5,652
0
1,748
6,323
63,183
1,067
L
Discordia
AgentxStone
Discordia
3,801
655
0
290
9,106
3,005
0
7,200
1,906
23,232
0
W
Scylla
BabaaFIFA
Scylla
9,175
969
0
1,417
6,676
2,574
2,782
1,597
5,079
58,141
0
W
5,887
650
0
1,384
9,124
8,043
167
2,883
6,241
17,230
0
L
Arachne
Bombenaffe
Arachne
3,233
2,437
0
1,155
11,661
4,043
0
4,866
6,759
0
32,565
W
Horus
PinkyNya
Horus
5,224
1,831
40
4,246
9,742
6,303
0
0
9,153
0
50,978
L
Kuzenbo
RIPJuan
Kuzenbo
4,528
1,789
0
1,391
11,953
12,165
42
5,989
5,964
11,415
0
L
4,002
3,135
0
766
7,731
2,976
0
4,086
3,645
0
39,332
L
5,732
595
0
3,166
8,584
4,420
0
332
7,718
0
39,909
W
Xbalanque
xXxYKCYCxXx
Xbalanque
7,011
4,218
0
2,445
5,993
2,533
186
2,101
3,892
0
50,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
37,761
238
Minions Killed
405
0
Camps Cleared
0
1,095,202
Distance Traveled
1,078,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,576
631
103
9
0
228,162
2
L
Discordia
6,244
520
31
3
0
206,145
0
W
Scylla
8,517
710
115
10
0
198,344
1
W
Ares
6,828
569
12
1
0
199,652
0
L
Arachne
5,330
444
52
4
0
246,549
0
W
Horus
7,459
622
82
7
0
234,512
0
L
Kuzenbo
5,620
468
14
1
0
224,470
0
L
Rama
6,034
503
71
6
0
201,661
0
L
Chaac
6,366
531
70
6
0
216,377
0
W
Xbalanque
7,381
615
93
8
0
218,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role