Player Matchup

Horus
Horus
Ensar1223
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,095 Elo+
Party 2
Raijin
Raijin
KingGala-No1
Raijin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,095 Elo+
Party 2
Danzaburou
Danzaburou
Wyngman_1
Danzaburou
Level 57
God Stats
1W - 5L
1,183 SR
Queue Stats
1W - 14L
1,011 Elo+
Party 2
Team Averages
Level 50
1,394 SR
1,067 Elo+

VS

Team Averages
Level 59
1,505 SR
1,314 Elo+
Bastet
Bastet
Bloovotina
Bastet
Level 60
God Stats
10W - 11L
1,506 SR
Queue Stats
269W - 312L
1,388 Elo+
Solo
Mulan
Mulan
DarkP4nic_88
Mulan
Level 55
God Stats
33W - 16L
1,606 SR
Queue Stats
70W - 88L
1,270 Elo+
Party 1
Medusa
Medusa
KuehlesPilz
Medusa
Level 61
God Stats
27W - 25L
1,403 SR
Queue Stats
70W - 93L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ensar1223
Horus
11
0 / 6 / 1
6,868
572
2,313
12,317
10,473
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
1 / 4 / 3
7,867
656
6,835
9,476
3,615
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Wyngman_1
Danzaburou
13
3 / 5 / 0
8,768
731
6,468
11,028
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bloovotina
Bastet
14
4 / 2 / 9
9,538
795
8,939
9,692
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 8
9,921
827
6,911
8,919
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
6 / 1 / 8
10,339
862
10,528
9,792
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bloovotina
Bastet
4
2
9
4.25
W
5
1
8
9
L
Horus
Ensar1223
Horus
0
6
1
0.08
L
Raijin
1
4
3
0.63
W
Medusa
6
1
8
10
L
Danzaburou
Wyngman_1
Danzaburou
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
26,378
32,821
Taken
28,403
19,133
Mitigated
13,955
4,253
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bloovotina
Bastet
8,939
1,633
0
1,892
9,692
3,708
663
1,893
7,799
0
30,985
W
6,911
1,453
0
2,396
8,919
5,975
384
1,521
7,398
0
35,345
L
Horus
Ensar1223
Horus
2,313
916
678
1,111
12,317
10,473
0
6
12,252
0
10,815
L
Raijin
6,835
650
0
960
9,476
3,615
0
39
9,423
30,311
381
W
Medusa
10,528
4,301
0
1,941
9,792
4,272
1,403
3,518
6,274
0
50,078
L
Danzaburou
Wyngman_1
Danzaburou
6,468
2,671
0
1,504
11,028
5,045
0
0
10,974
0
35,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
29,798
141
Minions Killed
174
0
Camps Cleared
0
552,011
Distance Traveled
717,816
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,538
795
43
4
0
250,737
0
W
Mulan
9,921
827
50
4
0
221,402
0
L
Horus
6,868
572
13
1
0
176,782
0
L
Raijin
7,867
656
57
5
0
176,469
3
W
Medusa
10,339
862
81
7
0
245,677
0
L
Danzaburou
8,768
731
71
6
0
198,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role