Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aenath
Guan Yu
Level 66
God Stats
31W - 12L
1,310 SR
Queue Stats
171W - 147L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
THE__BLACKMAFFIA
Baron Samedi
Level 108
God Stats
12W - 10L
1,732 SR
Queue Stats
186W - 191L
1,483 Elo+
Solo
Danzaburou
Danzaburou
evil_princess2k
Danzaburou
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 1
Izanami
Izanami
ouTi2k-
Izanami
Level 89
God Stats
3W - 2L
1,458 SR
Queue Stats
18W - 26L
1,439 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,439 Elo+

VS

Team Averages
Level 82
1,498 SR
1,456 Elo+
Arachne
Arachne
PHYT138
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Riperus96
Kukulkan
Level 88
God Stats
6W - 10L
1,126 SR
Queue Stats
493W - 534L
1,397 Elo+
Solo
Hercules
Hercules
TarikDoxX
Hercules
Level 87
God Stats
2W - 4L
1,695 SR
Queue Stats
139W - 143L
1,466 Elo+
Party 2
Atlas
Atlas
fLOw3r1_1pOwEr
Atlas
Level 87
God Stats
3W - 2L
1,667 SR
Queue Stats
58W - 75L
1,470 Elo+
Solo
Skadi
Skadi
kapica39
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 1 / 12
9,993
999
9,382
8,047
3,239
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Aenath
Guan Yu
17
3 / 0 / 15
10,414
1,041
15,993
15,564
15,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
THE__BLACKMAFFIA
Baron Samedi
16
2 / 0 / 14
10,008
1,001
8,431
7,104
3,030
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
evil_princess2k
Danzaburou
16
4 / 0 / 13
10,868
1,087
9,493
5,241
2,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ouTi2k-
Izanami
17
9 / 0 / 10
11,868
1,187
11,126
10,263
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

301

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PHYT138
Arachne
14
0 / 7 / 0
8,505
851
2,601
13,118
6,308
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Riperus96
Kukulkan
15
1 / 2 / 0
9,763
976
22,276
8,511
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TarikDoxX
Hercules
15
0 / 4 / 0
9,375
938
9,545
15,393
10,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 1
9,242
924
6,003
18,438
22,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
kapica39
Skadi
14
0 / 0 / 0
8,499
850
2,256
3,082
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
2
20
Kills
1
1
Deaths
20
64
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
12
8
W
Guan Yu
Aenath
Guan Yu
3
0
15
10.5
L
Arachne
PHYT138
Arachne
0
7
0
0
L
Kukulkan
Riperus96
Kukulkan
1
2
0
0.5
W
Baron Samedi
THE__BLACKMAFFIA
Baron Samedi
2
0
14
9
L
Hercules
TarikDoxX
Hercules
0
4
0
0
W
Danzaburou
evil_princess2k
Danzaburou
4
0
13
10.5
L
0
7
1
0.07
L
Skadi
kapica39
Skadi
0
0
0
0
W
Izanami
ouTi2k-
Izanami
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,425
Damage
42,681
46,219
Taken
58,542
28,560
Mitigated
42,727
13,456
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,382
2,210
0
1,710
8,047
3,239
0
5,385
2,662
0
24,411
W
Guan Yu
Aenath
Guan Yu
15,993
1,527
1,272
2,093
15,564
15,720
0
8,772
6,792
5,796
27,558
L
Arachne
PHYT138
Arachne
2,601
1,717
0
948
13,118
6,308
0
2,078
11,040
0
6,157
L
Kukulkan
Riperus96
Kukulkan
22,276
868
0
0
8,511
3,419
0
1,540
6,971
70,480
0
W
Baron Samedi
THE__BLACKMAFFIA
Baron Samedi
8,431
305
1,928
1,370
7,104
3,030
0
4,878
2,226
16,676
212
L
Hercules
TarikDoxX
Hercules
9,545
2,084
0
3,564
15,393
10,023
0
3,589
11,804
0
23,045
W
Danzaburou
evil_princess2k
Danzaburou
9,493
3,376
0
1,864
5,241
2,144
0
4,820
421
0
33,931
L
6,003
2,743
155
45
18,438
22,038
0
3,067
15,371
15,869
0
L
Skadi
kapica39
Skadi
2,256
745
0
358
3,082
939
0
463
2,619
0
8,088
W
Izanami
ouTi2k-
Izanami
11,126
8,813
0
3,219
10,263
4,427
0
4,424
5,839
0
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
45,384
242
Minions Killed
194
12
Camps Cleared
6
989,970
Distance Traveled
752,787
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,993
999
42
4
2
226,118
0
W
Guan Yu
10,414
1,041
41
4
0
220,449
0
L
Arachne
8,505
851
4
0
1
151,837
0
L
Kukulkan
9,763
976
103
10
0
183,167
0
W
Baron Samedi
10,008
1,001
19
2
0
170,490
0
L
Hercules
9,375
938
36
4
4
197,842
0
W
Danzaburou
10,868
1,087
62
6
3
198,524
4
L
Atlas
9,242
924
32
3
1
143,705
0
L
Skadi
8,499
850
19
2
0
76,236
0
W
Izanami
11,868
1,187
78
8
7
174,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role