Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Annablond
Charybdis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 82L
1,501 Elo+
Party 2
Izanami
Izanami
DaniilGivi
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Dranias_-
Sylvanus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,425 Elo+
Solo
Olorun
Olorun
sinalcko1
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,247 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,422 Elo+

VS

Team Averages
Level 94
1,589 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
darth_tia14
Surtr
Level 28
God Stats
1W - 1L
1,435 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 3
Baron Samedi
Baron Samedi
rikilosi
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 3
Artemis
Artemis
冥界之花艾蕾
Artemis
Level 86
God Stats
31W - 1L
2,012 SR
Queue Stats
364W - 119L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 0
5,198
866
2,904
7,572
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Annablond
Charybdis
9
0 / 3 / 0
5,269
878
2,788
7,482
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
DaniilGivi
Izanami
10
0 / 4 / 0
5,269
878
1,709
6,179
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Dranias_-
Sylvanus
10
0 / 1 / 0
5,234
872
2,205
3,526
2,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
sinalcko1
Olorun
8
0 / 1 / 0
5,067
845
655
1,943
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 0 / 5
7,137
1,190
8,685
4,611
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
11
0 / 0 / 12
5,939
990
2,948
2,897
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 7
5,880
980
1,631
4,874
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
rikilosi
Baron Samedi
11
2 / 0 / 6
5,976
996
5,078
2,423
1,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 6
6,846
1,141
5,180
3,667
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
13
13
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Bastet
 
Bastet
7
0
5
9.5
W
Kuzenbo
 
Kuzenbo
0
0
12
6
L
Charybdis
Annablond
Charybdis
0
3
0
0
L
Izanami
DaniilGivi
Izanami
0
4
0
0
L
Sylvanus
Dranias_-
Sylvanus
0
1
0
0
W
1
0
7
4.5
W
Baron Samedi
rikilosi
Baron Samedi
2
0
6
5
L
Olorun
sinalcko1
Olorun
0
1
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
23,522
26,702
Taken
18,472
14,865
Mitigated
10,749
4,446
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,904
663
0
319
7,572
6,777
0
1,132
6,340
0
5,453
W
Bastet
 
Bastet
8,685
1,838
0
1,965
4,611
1,841
109
570
3,925
0
18,652
W
Kuzenbo
 
Kuzenbo
2,948
1,309
0
622
2,897
2,767
105
364
2,422
6,262
1,024
L
Charybdis
Annablond
Charybdis
2,788
830
0
1,751
7,482
2,514
0
2,206
5,174
0
16,681
L
Izanami
DaniilGivi
Izanami
1,709
355
0
164
6,179
2,042
0
1,199
4,893
0
4,297
L
Sylvanus
Dranias_-
Sylvanus
2,205
584
907
1,065
3,526
2,839
0
2,277
1,118
7,507
0
W
1,631
639
0
735
4,874
3,164
130
814
3,980
145
8,094
W
Baron Samedi
rikilosi
Baron Samedi
5,078
580
840
511
2,423
1,385
321
467
1,956
9,136
0
L
Olorun
sinalcko1
Olorun
655
323
0
240
1,943
693
0
689
1,234
3,791
0
W
5,180
1,417
0
728
3,667
1,592
1,424
645
2,981
0
26,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
31,778
77
Minions Killed
133
0
Camps Cleared
0
511,852
Distance Traveled
659,204
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,198
866
9
2
0
131,140
0
W
Bastet
7,137
1,190
27
5
0
162,297
0
W
Kuzenbo
5,939
990
17
3
0
132,269
3
L
Charybdis
5,269
878
30
5
0
109,103
0
L
Izanami
5,269
878
15
3
0
115,502
0
L
Sylvanus
5,234
872
14
2
0
104,823
0
W
Surtr
5,880
980
22
4
0
123,640
0
W
Baron Samedi
5,976
996
5
1
0
125,021
0
L
Olorun
5,067
845
9
2
0
51,284
0
W
Artemis
6,846
1,141
62
10
0
115,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role