Player Matchup

Charon
Charon
B00GS2002
Charon
Level 37
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 15L
1,173 Elo+
Solo
Nut
Nut
KaijuPuft
Nut
Level 142
God Stats
5W - 5L
1,386 SR
Queue Stats
22W - 17L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
MancusoVincent
Baron Samedi
Level 39
God Stats
8W - 2L
1,733 SR
Queue Stats
29W - 31L
1,449 Elo+
Solo
Eset
Eset
roxaskh3
Eset
Level 159
God Stats
57W - 5L
2,015 SR
Queue Stats
660W - 78L
1,960 Elo+
Solo
Arachne
Arachne
shoulinprince
Arachne
Level 141
God Stats
34W - 27L
1,493 SR
Queue Stats
188W - 209L
1,469 Elo+
Solo
Team Averages
Level 104
1,587 SR
1,527 Elo+

VS

Team Averages
Level 109
1,528 SR
1,515 Elo+
Anubis
Anubis
Duke
Anubis
Level 159
God Stats
43W - 26L
1,587 SR
Queue Stats
123W - 122L
1,506 Elo+
Solo
Nike
Nike
Piggort
Nike
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Vienna19737609
Kukulkan
Level 148
God Stats
552W - 607L
1,489 SR
Queue Stats
725W - 800L
1,502 Elo+
Solo
Anhur
Anhur
shawji
Anhur
Level 129
God Stats
6W - 6L
1,565 SR
Queue Stats
40W - 39L
1,490 Elo+
Solo
Atlas
Atlas
uttergirth
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
B00GS2002
Charon
14
0 / 0 / 8
8,948
1,119
7,342
7,254
6,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 7
9,213
1,152
13,011
3,758
1,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MancusoVincent
Baron Samedi
14
1 / 1 / 8
8,359
1,045
6,861
6,151
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
6 / 2 / 4
9,891
1,236
11,349
6,292
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
5 / 2 / 7
9,262
1,158
9,417
8,394
4,290
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

331

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Duke
Anubis
13
0 / 2 / 4
7,689
961
3,652
4,595
2,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Piggort
Nike
13
2 / 1 / 3
8,195
1,024
6,519
9,542
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
13
1 / 3 / 2
7,958
995
7,688
8,717
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
shawji
Anhur
13
2 / 6 / 3
8,491
1,061
5,633
10,720
4,829
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
13
0 / 4 / 5
8,423
1,053
5,716
16,454
19,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
16
Kills
5
5
Deaths
16
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
B00GS2002
Charon
0
0
8
4
L
Anubis
Duke
Anubis
0
2
4
1
W
4
0
7
7.5
W
Baron Samedi
MancusoVincent
Baron Samedi
1
1
8
5
L
Nike
Piggort
Nike
2
1
3
3.5
L
Kukulkan
1
3
2
0.67
W
Eset
6
2
4
4
L
Anhur
shawji
Anhur
2
6
3
0.58
W
Arachne
5
2
7
4.25
L
Atlas
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
29,208
31,849
Taken
50,028
18,416
Mitigated
39,469
7,844
Healing
1,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
B00GS2002
Charon
7,342
1,078
0
1,338
7,254
6,356
0
4,328
2,926
10,421
1,817
L
Anubis
Duke
Anubis
3,652
47
0
0
4,595
2,622
0
1,529
3,066
19,603
0
W
13,011
8,620
0
1,117
3,758
1,686
0
1,945
1,813
0
32,625
W
Baron Samedi
MancusoVincent
Baron Samedi
6,861
323
1,647
1,550
6,151
3,386
0
3,583
2,568
23,378
671
L
Nike
Piggort
Nike
6,519
961
0
310
9,542
8,644
0
5,057
4,485
0
16,770
L
Kukulkan
7,688
580
0
0
8,717
4,231
0
3,670
5,047
24,577
389
W
Eset
11,349
949
433
510
6,292
2,698
0
1,935
4,357
32,409
0
L
Anhur
shawji
Anhur
5,633
2,981
0
139
10,720
4,829
0
6,121
4,599
0
15,223
W
Arachne
9,417
6,993
37
1,212
8,394
4,290
0
5,112
3,282
0
12,640
L
Atlas
5,716
2,483
0
1,036
16,454
19,143
0
7,391
9,063
16,904
26

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
40,756
162
Minions Killed
161
9
Camps Cleared
3
791,386
Distance Traveled
700,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,948
1,119
12
2
2
153,296
0
L
Anubis
7,689
961
47
6
0
117,445
0
W
Nut
9,213
1,152
46
6
4
155,400
0
W
Baron Samedi
8,359
1,045
28
4
0
154,258
0
L
Nike
8,195
1,024
13
2
1
158,641
0
L
Kukulkan
7,958
995
46
6
0
158,481
0
W
Eset
9,891
1,236
66
8
3
174,891
0
L
Anhur
8,491
1,061
39
5
2
132,114
0
W
Arachne
9,262
1,158
10
1
0
153,541
0
L
Atlas
8,423
1,053
16
2
0
134,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role