Player Matchup

Horus
Horus
Charco45
Horus
Level 177
God Stats
4W - 1L
1,745 SR
Queue Stats
29W - 27L
1,554 Elo+
Party 2
Apollo
Apollo
ElCamp3sino
Apollo
Level 129
God Stats
3W - 1L
1,717 SR
Queue Stats
71W - 54L
1,594 Elo+
Solo
Sylvanus
Sylvanus
JohnW_a_y_n_e
Sylvanus
Level 180
God Stats
2W - 2L
1,643 SR
Queue Stats
17W - 20L
1,484 Elo+
Solo
Serqet
Serqet
TobyJerksNoMore
Serqet
Level 140
God Stats
0W - 3L
1,257 SR
Queue Stats
22W - 28L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
gOwHOMEY
Zhong Kui
Level 160
God Stats
1W - 1L
1,870 SR
Queue Stats
91W - 67L
1,597 Elo+
Solo
Team Averages
Level 157
1,647 SR
1,545 Elo+

VS

Team Averages
Level 108
1,644 SR
1,537 Elo+
Jormungandr
Jormungandr
Endorpoint
Jormungandr
Level 63
God Stats
3W - 2L
1,641 SR
Queue Stats
3W - 8L
1,292 Elo+
Party 1
Artemis
Artemis
Leonidas540480
Artemis
Level 129
God Stats
4W - 4L
1,521 SR
Queue Stats
110W - 97L
1,525 Elo+
Solo
Thoth
Thoth
RumpunchJR
Thoth
Level 159
God Stats
16W - 10L
1,700 SR
Queue Stats
85W - 75L
1,610 Elo+
Solo
Mulan
Mulan
SheWantMeAnhur
Mulan
Level 146
God Stats
6W - 4L
1,861 SR
Queue Stats
64W - 76L
1,527 Elo+
Party 1
Geb
Geb
notfinenotokay
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Charco45
Horus
9
0 / 4 / 2
5,619
511
4,136
10,290
8,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Apollo
9
1 / 5 / 2
5,711
519
4,885
10,151
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JohnW_a_y_n_e
Sylvanus
11
1 / 6 / 0
6,308
573
6,135
12,352
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
2 / 4 / 3
6,085
553
3,114
11,031
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
gOwHOMEY
Zhong Kui
12
2 / 3 / 0
6,441
586
6,834
10,539
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Endorpoint
Jormungandr
13
6 / 2 / 4
8,278
753
11,114
11,960
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 6
6,633
603
6,471
7,511
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
14
7 / 0 / 3
8,036
731
6,465
4,176
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
6 / 0 / 5
7,811
710
9,094
10,899
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
1 / 1 / 4
6,818
620
6,213
13,537
9,483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
22
22
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
Charco45
Horus
0
4
2
0.25
L
Apollo
1
5
2
0.4
W
Jormungandr
Endorpoint
Jormungandr
6
2
4
4
L
Sylvanus
JohnW_a_y_n_e
Sylvanus
1
6
0
0.17
W
2
3
6
1.67
W
Thoth
7
0
3
8.5
W
6
0
5
8.5
L
2
4
3
0.88
L
Zhong Kui
gOwHOMEY
Zhong Kui
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
39,357
54,363
Taken
48,083
31,267
Mitigated
26,209
14,073
Healing
21,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Charco45
Horus
4,136
1,840
642
2,731
10,290
8,055
0
3,082
7,208
0
18,842
L
Apollo
4,885
3,421
0
1,963
10,151
3,812
0
3,696
6,455
0
37,827
W
Jormungandr
Endorpoint
Jormungandr
11,114
2,925
0
5,303
11,960
6,460
0
4,474
7,320
63,289
767
L
Sylvanus
JohnW_a_y_n_e
Sylvanus
6,135
1,870
42
3,190
12,352
5,918
0
8,764
3,588
36,148
10,362
W
6,471
2,711
0
1,611
7,511
2,813
918
1,935
5,482
0
36,532
W
Thoth
6,465
415
0
342
4,176
1,634
499
2,126
1,768
58,398
579
W
9,094
1,892
0
9,103
10,899
5,819
0
2,125
8,528
0
69,252
L
3,114
492
0
896
11,031
5,260
0
3,850
7,181
0
31,736
L
Zhong Kui
gOwHOMEY
Zhong Kui
6,834
1,066
0
4,609
10,539
8,222
0
4,187
6,352
48,762
874
W
6,213
764
1,355
4,087
13,537
9,483
168
1,558
11,979
31,035
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
37,576
321
Minions Killed
426
0
Camps Cleared
0
1,102,772
Distance Traveled
1,156,060
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,619
511
23
2
0
235,869
0
L
Apollo
5,711
519
63
6
0
216,150
0
W
Jormungandr
8,278
753
107
10
0
196,071
3
L
Sylvanus
6,308
573
82
7
0
178,446
0
W
Artemis
6,633
603
77
7
0
181,223
0
W
Thoth
8,036
731
100
9
0
251,689
4
W
Mulan
7,811
710
118
11
0
272,116
0
L
Serqet
6,085
553
60
5
0
258,841
0
L
Zhong Kui
6,441
586
93
8
0
213,466
0
W
Geb
6,818
620
24
2
0
254,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role