Player Matchup

Da Ji
Da Ji
GareldJones
Da Ji
Level 79
God Stats
14W - 12L
1,575 SR
Queue Stats
612W - 571L
1,504 Elo+
Party 2
Medusa
Medusa
GutMeGhosty
Medusa
Level 147
God Stats
14W - 11L
1,500 SR
Queue Stats
570W - 532L
1,503 Elo+
Party 2
Anubis
Anubis
HUSSQ8_
Anubis
Level 157
God Stats
12W - 3L
1,567 SR
Queue Stats
230W - 256L
1,482 Elo+
Party 1
Khepri
Khepri
MISTERAZOZ
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 231L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
SammyDooky
Hun Batz
Level 53
God Stats
1W - 0L
1,731 SR
Queue Stats
115W - 136L
1,385 Elo+
Solo
Team Averages
Level 118
1,575 SR
1,464 Elo+

VS

Team Averages
Level 106
1,547 SR
1,492 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
IlNoShadowHereIl
Nemesis
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Scylla
Scylla
TeachMeHowToo
Scylla
Level 82
God Stats
0W - 2L
1,301 SR
Queue Stats
40W - 23L
1,458 Elo+
Solo
Amaterasu
Amaterasu
TheSlyGoose1
Amaterasu
Level 84
God Stats
13W - 6L
1,625 SR
Queue Stats
125W - 113L
1,429 Elo+
Solo
Nu Wa
Nu Wa
nomarmango
Nu Wa
Level 147
God Stats
27W - 20L
1,809 SR
Queue Stats
168W - 168L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
8,736
624
12,327
12,950
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
12
1 / 2 / 1
6,994
500
7,141
11,213
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
HUSSQ8_
Anubis
15
6 / 1 / 0
8,778
627
10,644
9,366
5,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MISTERAZOZ
Khepri
12
0 / 2 / 5
7,278
520
2,575
9,882
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
SammyDooky
Hun Batz
12
1 / 3 / 0
6,846
489
1,765
12,379
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 2
6,200
443
3,434
8,094
6,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 4 / 2
7,130
509
7,544
11,137
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 2
7,180
513
4,156
7,733
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TheSlyGoose1
Amaterasu
12
2 / 4 / 1
7,090
506
4,468
15,781
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
12
2 / 2 / 2
6,712
479
12,333
10,598
3,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
14
Kills
10
11
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
6
3
1
2.17
W
Medusa
1
2
1
0.75
W
Anubis
HUSSQ8_
Anubis
6
1
0
6
L
5
4
2
1.5
W
Khepri
MISTERAZOZ
Khepri
0
2
5
1.25
W
Hun Batz
SammyDooky
Hun Batz
1
3
0
0.33
L
1
2
2
1
L
Amaterasu
TheSlyGoose1
Amaterasu
2
4
1
0.63
L
Nu Wa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
31,935
55,790
Taken
53,343
26,081
Mitigated
24,101
19,297
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,434
461
2,472
4,228
8,094
6,191
308
1,192
6,902
25,144
2,164
W
12,327
4,203
0
4,634
12,950
5,492
0
1,071
11,879
253
60,885
W
Medusa
7,141
1,960
0
1,507
11,213
3,409
0
7,244
3,969
0
62,039
W
Anubis
HUSSQ8_
Anubis
10,644
641
0
5,460
9,366
5,031
166
3,433
5,933
71,855
1,159
L
7,544
3,462
0
1,404
11,137
3,513
412
3,778
7,359
0
35,606
W
Khepri
MISTERAZOZ
Khepri
2,575
103
0
2,526
9,882
7,596
0
4,625
5,257
30,503
0
W
Hun Batz
SammyDooky
Hun Batz
1,765
95
0
5,170
12,379
4,553
151
2,974
9,405
0
51,244
L
4,156
114
0
1,730
7,733
2,115
295
4,552
3,181
47,115
313
L
Amaterasu
TheSlyGoose1
Amaterasu
4,468
2,383
0
4,983
15,781
9,070
0
2,198
13,583
0
40,098
L
Nu Wa
12,333
4,566
0
2,622
10,598
3,212
32
1,718
8,880
56,718
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
34,312
428
Minions Killed
319
0
Camps Cleared
0
1,343,736
Distance Traveled
1,291,233
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,200
443
44
3
0
197,248
0
W
Da Ji
8,736
624
95
7
0
266,906
4
W
Medusa
6,994
500
86
6
0
266,503
0
W
Anubis
8,778
627
126
9
0
257,525
0
L
Nemesis
7,130
509
40
3
0
324,896
0
W
Khepri
7,278
520
36
3
0
262,420
3
W
Hun Batz
6,846
489
85
6
0
290,382
0
L
Scylla
7,180
513
84
6
0
242,446
0
L
Amaterasu
7,090
506
77
6
0
257,767
0
L
Nu Wa
6,712
479
74
5
0
268,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role