Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Locus95
Kuzenbo
Level 141
God Stats
7W - 5L
1,799 SR
Queue Stats
396W - 371L
1,570 Elo+
Party 1
Mulan
Mulan
Victibiris
Mulan
Level 147
God Stats
7W - 7L
1,418 SR
Queue Stats
168W - 171L
1,589 Elo+
Party 1
Scylla
Scylla
tbhsweet
Scylla
Level 108
God Stats
1W - 3L
1,473 SR
Queue Stats
59W - 53L
1,569 Elo+
Solo
Nut
Nut
vladgamer
Nut
Level 149
God Stats
11W - 22L
1,457 SR
Queue Stats
51W - 57L
1,505 Elo+
Solo
Team Averages
Level 141
1,530 SR
1,546 Elo+

VS

Team Averages
Level 125
1,531 SR
1,528 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
EmpxBoss
Xing Tian
Level 124
God Stats
14W - 5L
1,352 SR
Queue Stats
599W - 567L
1,494 Elo+
Party 2
Pele
Pele
itsAlejoTM
Pele
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 79L
1,585 Elo+
Solo
Nox
Nox
loveyouuuu
Nox
Level 155
God Stats
10W - 10L
1,762 SR
Queue Stats
282W - 280L
1,523 Elo+
Solo
Medusa
Medusa
nardofish23
Medusa
Level 116
God Stats
8W - 5L
1,540 SR
Queue Stats
530W - 542L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 0
5,201
578
5,154
4,433
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Locus95
Kuzenbo
9
0 / 0 / 0
5,084
565
788
4,775
3,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
11
2 / 0 / 0
6,546
727
4,701
6,348
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
tbhsweet
Scylla
9
0 / 2 / 0
4,930
548
1,234
3,421
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
4,889
543
1,510
5,752
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,117
569
3,025
7,754
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
EmpxBoss
Xing Tian
10
2 / 0 / 2
6,154
684
2,846
5,025
3,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 1
5,660
629
2,362
6,574
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 3
6,216
691
2,606
2,860
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
11
0 / 1 / 2
5,589
621
3,803
5,132
1,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
6
6
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
W
Achilles
 
Achilles
0
2
0
0
W
Xing Tian
EmpxBoss
Xing Tian
2
0
2
3
L
Kuzenbo
Locus95
Kuzenbo
0
0
0
0
L
Mulan
2
0
0
2
W
3
1
1
3.5
W
1
0
3
2.5
W
Medusa
0
1
2
1
L
Scylla
tbhsweet
Scylla
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,387
Damage
14,642
24,729
Taken
27,345
12,723
Mitigated
12,698
8,210
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,154
471
0
1,974
4,433
2,065
0
951
3,482
39,025
0
W
Achilles
 
Achilles
3,025
668
0
2,752
7,754
4,818
0
495
6,836
0
29,635
W
Xing Tian
EmpxBoss
Xing Tian
2,846
377
0
1,320
5,025
3,439
0
980
4,001
16,961
729
L
Kuzenbo
Locus95
Kuzenbo
788
361
0
1,119
4,775
3,906
0
1,594
3,181
17,111
0
L
Mulan
4,701
939
0
3,781
6,348
3,649
0
116
5,787
0
44,844
W
2,362
962
0
939
6,574
2,027
532
2,328
4,164
0
43,561
W
2,606
270
0
750
2,860
905
516
1,276
1,498
54,098
0
W
Medusa
3,803
1,454
0
1,875
5,132
1,509
0
1,929
3,203
0
49,492
L
Scylla
tbhsweet
Scylla
1,234
376
0
386
3,421
1,201
0
1,979
1,442
30,369
0
L
1,510
986
0
950
5,752
1,902
0
737
5,015
0
29,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
28,736
300
Minions Killed
342
0
Camps Cleared
0
882,554
Distance Traveled
982,804
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,201
578
63
7
0
209,221
0
W
Achilles
5,117
569
55
6
0
180,570
1
W
Xing Tian
6,154
684
32
4
0
207,236
0
L
Kuzenbo
5,084
565
27
3
0
191,919
2
L
Mulan
6,546
727
78
9
0
191,753
3
W
Pele
5,660
629
72
8
0
225,240
1
W
Nox
6,216
691
100
11
0
192,482
0
W
Medusa
5,589
621
83
9
0
177,276
0
L
Scylla
4,930
548
68
8
0
137,529
0
L
Nut
4,889
543
64
7
0
152,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role