Player Matchup

Mulan
Mulan
Gold II
Akawo
Mulan
Gold II
Level 180
God Stats
6W - 3L
1,436 SR
Queue Stats
61W - 33L
1,569 MMR
Solo
Chiron
Chiron
Gold III
CaptainDNK
Chiron
Gold III
Level 86
God Stats
27W - 23L
1,561 SR
Queue Stats
81W - 87L
1,535 MMR
Party 2
Ravana
Ravana
Gold III
ELMUSHRUUM
Ravana
Gold III
Level 89
God Stats
17W - 13L
1,664 SR
Queue Stats
49W - 51L
1,580 MMR
Party 2
Bacchus
Bacchus
Gold II
GNKK-Dope
Bacchus
Gold II
Level 159
God Stats
2W - 1L
1,638 SR
Queue Stats
37W - 37L
1,563 MMR
Solo
Sol
Sol
Gold I
Heterochromia98
Sol
Gold I
Level 145
God Stats
16W - 15L
1,371 SR
Queue Stats
205W - 208L
1,569 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,534 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 177
1,552 SR
1,579 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Icaunais
Xbalanque
Gold IV
Level 159
God Stats
1W - 1L
1,855 SR
Queue Stats
106W - 99L
1,401 MMR
Party 3
Yu Huang
Yu Huang
Gold I
JUMA7AUTA
Yu Huang
Gold I
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 128L
1,787 MMR
Party 1
Nike
Nike
Platinum V
stome145
Nike
Platinum V
Level 155
God Stats
3W - 3L
1,609 SR
Queue Stats
206W - 204L
1,559 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
álliasK
Aphrodite
Platinum IV
Level 242
God Stats
0W - 4L
1,294 SR
Queue Stats
224W - 217L
1,646 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akawo
Mulan
13
3 / 0 / 0
7,441
744
6,071
5,623
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
CaptainDNK
Chiron
11
3 / 0 / 1
6,248
625
4,973
8,838
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
ELMUSHRUUM
Ravana
11
2 / 2 / 5
5,867
587
5,320
6,453
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
GNKK-Dope
Bacchus
10
1 / 0 / 3
6,032
603
3,995
7,373
6,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
6,679
668
7,398
6,387
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
ThanatosAthenaNemesisOsiris

VS

Bans
JanusAo KuangSylvanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 1
4,953
495
3,530
9,570
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Icaunais
Xbalanque
9
0 / 2 / 0
4,948
495
5,258
7,921
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JUMA7AUTA
Yu Huang
10
2 / 3 / 0
5,518
552
7,324
6,992
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
10
0 / 3 / 0
4,741
474
1,087
9,217
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
álliasK
Aphrodite
9
0 / 1 / 0
5,009
501
1,262
6,364
4,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Mulan
Akawo
Mulan
3
0
0
3
W
Chiron
CaptainDNK
Chiron
3
0
1
3.5
W
Ravana
ELMUSHRUUM
Ravana
2
2
5
2.25
W
Bacchus
GNKK-Dope
Bacchus
1
0
3
2.5
W
3
0
1
3.5
L
Xbalanque
Icaunais
Xbalanque
0
2
0
0
L
Yu Huang
JUMA7AUTA
Yu Huang
2
3
0
0.67
L
Nike
0
3
0
0
L
Aphrodite
álliasK
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,757
Damage
18,461
34,674
Taken
40,064
17,479
Mitigated
19,663
16,908
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,530
859
0
1,353
9,570
4,587
0
1,354
8,216
0
31,748
W
Mulan
Akawo
Mulan
6,071
1,087
0
2,918
5,623
3,294
0
0
5,358
0
61,858
W
Chiron
CaptainDNK
Chiron
4,973
1,125
276
3,376
8,838
2,962
0
4,224
4,088
0
45,773
W
Ravana
ELMUSHRUUM
Ravana
5,320
1,716
0
2,731
6,453
2,483
0
1,863
4,322
0
31,431
W
Bacchus
GNKK-Dope
Bacchus
3,995
439
0
2,740
7,373
6,504
0
904
6,397
17,264
0
W
7,398
3,883
0
4,867
6,387
2,236
1,082
729
5,658
50,267
6,564
L
Xbalanque
Icaunais
Xbalanque
5,258
2,959
0
1,976
7,921
3,312
0
5,597
2,324
0
39,939
L
Yu Huang
JUMA7AUTA
Yu Huang
7,324
885
0
1,171
6,992
2,639
0
691
6,301
35,712
0
L
Nike
1,087
150
0
2,844
9,217
4,648
0
0
9,217
0
33,629
L
Aphrodite
álliasK
Aphrodite
1,262
226
1,699
3,836
6,364
4,477
0
3,617
2,747
19,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
25,169
369
Minions Killed
279
0
Camps Cleared
0
1,065,414
Distance Traveled
975,433
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,953
495
54
5
0
199,288
4
W
Mulan
7,441
744
107
11
0
173,722
0
W
Chiron
6,248
625
73
7
0
238,170
2
W
Ravana
5,867
587
64
6
0
237,061
0
W
Bacchus
6,032
603
13
1
0
240,820
1
W
Sol
6,679
668
112
11
0
175,641
2
L
Xbalanque
4,948
495
77
8
0
172,696
1
L
Yu Huang
5,518
552
67
7
0
188,815
1
L
Nike
4,741
474
56
6
0
206,755
4
L
Aphrodite
5,009
501
25
3
0
207,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role