Player Matchup

Athena
Athena
 
Athena
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrimReaperNav
Anubis
Level 85
God Stats
34W - 17L
1,500 SR
Queue Stats
222W - 202L
1,471 Elo+
Solo
Neith
Neith
LEITO57220
Neith
Level 158
God Stats
55W - 44L
1,431 SR
Queue Stats
109W - 105L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
SHERSAK
Baron Samedi
Level 118
God Stats
47W - 33L
1,598 SR
Queue Stats
295W - 292L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
anakadabra
Tsukuyomi
Level 34
God Stats
16W - 23L
1,401 SR
Queue Stats
42W - 57L
1,311 Elo+
Party 1
Team Averages
Level 94
1,486 SR
1,426 Elo+

VS

Team Averages
Level 85
1,429 SR
1,455 Elo+
Sylvanus
Sylvanus
A7l2
Sylvanus
Level 109
God Stats
1W - 7L
1,173 SR
Queue Stats
104W - 97L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Alex_o_lotl
Jormungandr
Level 124
God Stats
9W - 8L
1,279 SR
Queue Stats
506W - 509L
1,393 Elo+
Solo
Izanami
Izanami
IzzyImzOfficial
Izanami
Level 30
God Stats
7W - 17L
1,500 SR
Queue Stats
70W - 110L
1,500 Elo+
Solo
Sol
Sol
Xoxonagerr
Sol
Level 58
God Stats
90W - 78L
1,560 SR
Queue Stats
106W - 97L
1,481 Elo+
Solo
Camazotz
Camazotz
xSeRiOuSMaDmAnx
Camazotz
Level 102
God Stats
12W - 8L
1,634 SR
Queue Stats
54W - 62L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 3
7,329
524
6,060
12,749
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 0
8,685
620
10,691
9,251
4,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 0 / 4
6,583
470
6,995
7,316
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SHERSAK
Baron Samedi
10
1 / 2 / 0
6,224
445
2,898
5,430
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
anakadabra
Tsukuyomi
11
1 / 1 / 2
6,146
439
3,327
9,889
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A7l2
Sylvanus
10
0 / 3 / 2
6,457
461
3,330
12,497
8,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Alex_o_lotl
Jormungandr
12
2 / 5 / 0
7,844
560
5,905
12,655
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
5,456
390
2,907
5,709
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 0
7,520
537
9,910
7,402
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
12
1 / 0 / 0
6,521
466
3,872
11,781
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
3
3.5
L
Sylvanus
A7l2
Sylvanus
0
3
2
0.33
L
Jormungandr
Alex_o_lotl
Jormungandr
2
5
0
0.4
W
5
2
0
2.5
L
0
1
0
0
W
Neith
1
0
4
3
W
Baron Samedi
SHERSAK
Baron Samedi
1
2
0
0.5
L
3
1
0
3
W
Tsukuyomi
anakadabra
Tsukuyomi
1
1
2
2
L
Camazotz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
25,924
44,635
Taken
50,044
26,010
Mitigated
23,313
20,227
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,060
1,642
247
3,836
12,749
11,971
80
4,178
8,571
25,045
1,550
L
Sylvanus
A7l2
Sylvanus
3,330
1,190
2,162
3,408
12,497
8,049
26
2,997
9,420
14,754
1,245
L
Jormungandr
Alex_o_lotl
Jormungandr
5,905
2,356
0
1,955
12,655
6,888
0
9,400
3,255
38,615
7,512
W
10,691
1,097
0
6,226
9,251
4,844
176
5,421
3,830
64,334
0
L
2,907
2,143
0
1,814
5,709
1,739
0
1,722
3,987
0
19,242
W
Neith
6,995
3,802
226
4,063
7,316
2,870
714
3,280
4,036
0
48,639
W
Baron Samedi
SHERSAK
Baron Samedi
2,898
35
64
381
5,430
2,371
0
3,287
2,143
21,782
0
L
9,910
4,235
0
3,136
7,402
2,531
2,364
1,954
5,254
58,096
5,607
W
Tsukuyomi
anakadabra
Tsukuyomi
3,327
198
0
5,184
9,889
3,954
0
1,762
8,127
0
33,887
L
Camazotz
3,872
458
0
6,516
11,781
4,106
0
3,228
8,371
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,967
Gold Earned
33,798
283
Minions Killed
276
0
Camps Cleared
0
1,157,906
Distance Traveled
1,167,305
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,329
524
36
3
0
271,839
5
L
Sylvanus
6,457
461
18
1
0
225,717
0
L
Jormungandr
7,844
560
81
6
0
206,834
1
W
Anubis
8,685
620
96
7
0
188,041
0
L
Izanami
5,456
390
41
3
0
148,710
0
W
Neith
6,583
470
61
4
0
232,781
1
W
Baron Samedi
6,224
445
40
3
0
171,500
0
L
Sol
7,520
537
79
6
0
240,991
0
W
Tsukuyomi
6,146
439
50
4
0
293,745
0
L
Camazotz
6,521
466
57
4
0
345,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role