Player Matchup

Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
ArdubaESP
Tyr
Silver IV
Level 141
God Stats
2W - 5L
1,522 SR
Queue Stats
47W - 64L
915 MMR
Solo
Izanami
Izanami
Silver II
PTMatik
Izanami
Silver II
Level 154
God Stats
9W - 10L
1,533 SR
Queue Stats
476W - 504L
1,041 MMR
Solo
Kukulkan
Kukulkan
Silver V
PabloMuru
Kukulkan
Silver V
Level 69
God Stats
2W - 6L
1,489 SR
Queue Stats
22W - 32L
1,058 MMR
Solo
Mercury
Mercury
Silver III
WCKDsRunner
Mercury
Silver III
Level 107
God Stats
1W - 5L
1,190 SR
Queue Stats
164W - 181L
1,043 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,447 SR
1,112 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,539 SR
992 MMR
Vamana
Vamana
Silver IV
OhhBoogieX
Vamana
Silver IV
Level 120
God Stats
1W - 0L
1,303 SR
Queue Stats
65W - 82L
983 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Toniscowo
Kuzenbo
Silver II
Level 83
God Stats
3W - 2L
1,464 SR
Queue Stats
126W - 131L
1,062 MMR
Solo
Nu Wa
Nu Wa
Silver III
carlossaez1328
Nu Wa
Silver III
Level 121
God Stats
35W - 22L
1,592 SR
Queue Stats
103W - 119L
939 MMR
Solo
Lancelot
Lancelot
Silver II
foxerbolt
Lancelot
Silver II
Level 139
God Stats
21W - 10L
1,725 SR
Queue Stats
38W - 38L
1,111 MMR
Solo
Medusa
Medusa
Silver III
xCombo8reakerx
Medusa
Silver III
Level 106
God Stats
30W - 22L
1,612 SR
Queue Stats
103W - 124L
867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 4 / 1
8,969
561
12,352
21,773
14,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 6 / 1
7,468
467
7,400
15,988
11,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PTMatik
Izanami
15
1 / 3 / 1
8,860
554
6,296
14,387
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PabloMuru
Kukulkan
13
1 / 4 / 2
7,925
495
7,392
9,364
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
WCKDsRunner
Mercury
14
0 / 5 / 0
7,607
475
1,296
13,863
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
HachimanAthenaVulcan

VS

Bans
BellonaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OhhBoogieX
Vamana
15
4 / 1 / 6
9,271
579
13,437
18,135
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Toniscowo
Kuzenbo
12
2 / 0 / 10
8,218
514
6,947
9,780
11,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 3 / 8
8,646
540
11,498
8,874
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
foxerbolt
Lancelot
16
11 / 2 / 5
9,677
605
9,990
11,701
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 2 / 2
8,884
555
8,564
12,682
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
22
22
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
1
0.63
L
4
6
1
0.75
W
Vamana
OhhBoogieX
Vamana
4
1
6
7
L
Izanami
PTMatik
Izanami
1
3
1
0.5
L
Kukulkan
PabloMuru
Kukulkan
1
4
2
0.5
W
Kuzenbo
Toniscowo
Kuzenbo
2
0
10
7
L
Mercury
WCKDsRunner
Mercury
0
5
0
0
W
2
3
8
2
W
Lancelot
foxerbolt
Lancelot
11
2
5
6.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
50,436
75,375
Taken
61,172
41,710
Mitigated
41,068
16,166
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,352
3,883
0
8,419
21,773
14,404
352
5,839
15,218
75,058
2,921
L
7,400
91
0
2,562
15,988
11,897
0
5,135
10,612
0
31,183
W
Vamana
OhhBoogieX
Vamana
13,437
7,265
0
7,944
18,135
13,964
451
8,495
9,640
0
76,975
L
Izanami
PTMatik
Izanami
6,296
3,827
0
4,355
14,387
5,241
775
1,688
12,699
0
82,169
L
Kukulkan
PabloMuru
Kukulkan
7,392
577
0
810
9,364
3,949
0
4,259
5,009
65,460
346
W
Kuzenbo
Toniscowo
Kuzenbo
6,947
2,310
615
2,556
9,780
11,410
0
3,441
6,339
21,099
1,091
L
Mercury
WCKDsRunner
Mercury
1,296
535
0
20
13,863
6,219
0
1,093
12,725
0
82,413
W
11,498
2,306
0
925
8,874
3,577
485
4,272
4,602
63,416
1,888
W
Lancelot
foxerbolt
Lancelot
9,990
1,756
0
2,007
11,701
6,677
0
2,139
9,562
0
75,193
W
8,564
2,518
0
3,683
12,682
5,440
814
865
11,817
0
82,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
44,696
533
Minions Killed
433
0
Camps Cleared
0
1,465,741
Distance Traveled
1,654,568
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,969
561
107
7
0
273,044
0
L
Tyr
7,468
467
40
3
0
317,825
6
W
Vamana
9,271
579
113
7
0
313,072
4
L
Izanami
8,860
554
150
9
0
265,544
0
L
Kukulkan
7,925
495
120
8
0
309,897
0
W
Kuzenbo
8,218
514
22
1
0
342,547
4
L
Mercury
7,607
475
116
7
0
299,431
0
W
Nu Wa
8,646
540
95
6
0
287,621
0
W
Lancelot
9,677
605
95
6
0
403,885
0
W
Medusa
8,884
555
108
7
0
307,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role