Player Matchup

Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 148
God Stats
442W - 382L
1,531 SR
Queue Stats
805W - 865L
1,419 Elo+
Solo
Jormungandr
Jormungandr
oOzowieOo
Jormungandr
Level 180
God Stats
93W - 65L
1,490 SR
Queue Stats
523W - 575L
1,425 Elo+
Solo
Xbalanque
Xbalanque
rottzn9
Xbalanque
Level 122
God Stats
0W - 4L
1,153 SR
Queue Stats
11W - 18L
1,305 Elo+
Solo
Team Averages
Level 150
1,392 SR
1,383 Elo+

VS

Team Averages
Level 74
1,624 SR
1,398 Elo+
Medusa
Medusa
GuitarGodSRV
Medusa
Level 78
God Stats
41W - 28L
1,535 SR
Queue Stats
176W - 195L
1,422 Elo+
Party 1
Bacchus
Bacchus
HaraldWozniew
Bacchus
Level 19
God Stats
36W - 34L
1,680 SR
Queue Stats
72W - 89L
1,363 Elo+
Party 1
Ix Chel
Ix Chel
simon7777
Ix Chel
Level 125
God Stats
6W - 4L
1,657 SR
Queue Stats
160W - 162L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
11,320
666
20,091
11,159
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
oOzowieOo
Jormungandr
17
4 / 0 / 2
11,947
703
12,140
11,301
10,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
rottzn9
Xbalanque
17
2 / 5 / 2
11,564
680
13,009
14,889
7,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 4 / 0
12,702
747
13,827
18,756
9,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
15
0 / 2 / 4
10,187
599
7,065
24,333
28,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
simon7777
Ix Chel
18
0 / 1 / 3
10,976
646
8,848
17,008
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
7
7
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
4
0
1.75
W
Bacchus
0
2
4
1
L
1
2
5
1.75
L
Jormungandr
oOzowieOo
Jormungandr
4
0
2
5
L
Xbalanque
rottzn9
Xbalanque
2
5
2
0.6
W
Ix Chel
simon7777
Ix Chel
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
29,740
37,349
Taken
60,097
23,521
Mitigated
46,367
8,150
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,827
5,255
0
3,731
18,756
9,231
2,135
7,899
10,857
0
77,928
W
Bacchus
7,065
502
0
966
24,333
28,694
410
12,584
11,699
21,402
0
L
20,091
6,637
0
2,870
11,159
5,546
1,047
5,164
5,964
57,712
743
L
Jormungandr
oOzowieOo
Jormungandr
12,140
1,530
0
2,878
11,301
10,393
132
5,823
5,472
36,888
6,552
L
Xbalanque
rottzn9
Xbalanque
13,009
5,890
0
2,402
14,889
7,582
1,294
4,996
9,730
0
62,248
W
Ix Chel
simon7777
Ix Chel
8,848
1,180
4,784
10,924
17,008
8,442
407
9,733
7,275
72,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
33,865
201
Minions Killed
225
0
Camps Cleared
0
837,978
Distance Traveled
975,596
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,702
747
112
7
0
311,368
0
W
Bacchus
10,187
599
21
1
0
332,601
0
L
Nu Wa
11,320
666
67
4
0
281,926
0
L
Jormungandr
11,947
703
50
3
0
265,947
1
L
Xbalanque
11,564
680
84
5
0
290,105
0
W
Ix Chel
10,976
646
92
5
0
331,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role