Player Matchup

Vulcan
Vulcan
Silver II
Fucyo
Vulcan
Silver II
Level 118
God Stats
6W - 8L
1,464 SR
Queue Stats
192W - 211L
1,043 MMR
Solo
Cerberus
Cerberus
Silver V
MUDDBUTT100
Cerberus
Silver V
Level 136
God Stats
8W - 15L
1,360 SR
Queue Stats
42W - 64L
781 MMR
Solo
Mercury
Mercury
Silver V
SinOkumura96
Mercury
Silver V
Level 127
God Stats
31W - 40L
1,229 SR
Queue Stats
141W - 167L
972 MMR
Party 2
Zhong Kui
Zhong Kui
Silver III
Vanguarda
Zhong Kui
Silver III
Level 149
God Stats
11W - 8L
1,489 SR
Queue Stats
128W - 153L
1,045 MMR
Solo
Izanami
Izanami
Bronze I
ciguapa_
Izanami
Bronze I
Level 146
God Stats
12W - 19L
1,176 SR
Queue Stats
124W - 153L
834 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,344 SR
935 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,517 SR
944 MMR
Ah Puch
Ah Puch
Silver V
AtomicQUOMO
Ah Puch
Silver V
Level 180
God Stats
6W - 14L
1,421 SR
Queue Stats
189W - 225L
686 MMR
Solo
Anhur
Anhur
Silver IV
HippieWarrior
Anhur
Silver IV
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 77L
962 MMR
Solo
Bacchus
Bacchus
Silver IV
MOTUB
Bacchus
Silver IV
Level 59
God Stats
6W - 9L
1,697 SR
Queue Stats
122W - 163L
955 MMR
Party 1
Nemesis
Nemesis
Silver III
THE REAPER4317
Nemesis
Silver III
Level 126
God Stats
1W - 1L
1,607 SR
Queue Stats
74W - 102L
986 MMR
Solo
Neith
Neith
Silver III
Азриелла
Neith
Silver III
Level 176
God Stats
10W - 18L
1,362 SR
Queue Stats
45W - 65L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fucyo
Vulcan
16
4 / 1 / 5
10,508
618
11,140
5,534
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
MUDDBUTT100
Cerberus
14
3 / 1 / 4
9,468
557
5,190
9,891
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SinOkumura96
Mercury
17
7 / 0 / 4
10,499
618
6,414
11,281
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Vanguarda
Zhong Kui
18
2 / 1 / 2
11,241
661
7,802
13,804
10,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ciguapa_
Izanami
15
2 / 1 / 3
9,105
536
5,526
8,165
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaKuzenboThanatosMulan

VS

Bans
Bake KujiraBastetCharybdisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtomicQUOMO
Ah Puch
11
0 / 5 / 0
6,971
410
3,805
11,106
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 0
8,020
472
7,356
12,631
4,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MOTUB
Bacchus
9
0 / 2 / 1
5,892
347
3,297
9,848
11,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 1
6,758
398
4,321
14,708
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 0
8,376
493
5,849
7,898
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
4
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AtomicQUOMO
Ah Puch
0
5
0
0
W
Vulcan
Fucyo
Vulcan
4
1
5
6.5
L
1
4
0
0.25
L
Bacchus
MOTUB
Bacchus
0
2
1
0.25
W
Cerberus
MUDDBUTT100
Cerberus
3
1
4
5
W
Mercury
SinOkumura96
Mercury
7
0
4
9
L
1
5
1
0.3
W
Zhong Kui
Vanguarda
Zhong Kui
2
1
2
3
W
Izanami
ciguapa_
Izanami
2
1
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
24,628
48,675
Taken
56,191
28,971
Mitigated
28,663
16,952
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AtomicQUOMO
Ah Puch
3,805
0
0
3,325
11,106
3,772
0
7,762
3,344
45,619
1,386
W
Vulcan
Fucyo
Vulcan
11,140
382
0
232
5,534
2,265
218
1,422
4,073
74,373
0
L
7,356
3,577
0
3,987
12,631
4,121
70
2,132
10,499
0
69,372
L
Bacchus
MOTUB
Bacchus
3,297
116
0
1,377
9,848
11,113
0
2,378
7,470
28,309
0
W
Cerberus
MUDDBUTT100
Cerberus
5,190
51
0
4,001
9,891
7,626
460
2,449
7,289
24,369
3,165
W
Mercury
SinOkumura96
Mercury
6,414
3,399
0
2,706
11,281
5,372
1,544
1,574
9,707
0
87,311
L
4,321
1,434
0
4,255
14,708
6,117
0
5,943
8,765
0
41,796
W
Zhong Kui
Vanguarda
Zhong Kui
7,802
2,034
0
7,463
13,804
10,980
5,791
325
12,737
86,193
17,821
W
Izanami
ciguapa_
Izanami
5,526
3,442
0
2,550
8,165
2,728
1,116
2,330
5,835
0
68,638
L
5,849
1,398
0
3,187
7,898
3,540
0
5,201
2,697
0
71,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
36,017
569
Minions Killed
448
0
Camps Cleared
0
1,757,257
Distance Traveled
1,362,259
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,971
410
82
5
0
241,781
0
W
Vulcan
10,508
618
122
7
0
369,775
0
L
Anhur
8,020
472
119
7
0
279,390
0
L
Bacchus
5,892
347
37
2
0
278,707
2
W
Cerberus
9,468
557
53
3
0
329,735
0
W
Mercury
10,499
618
131
8
0
435,729
0
L
Nemesis
6,758
398
73
4
0
292,218
0
W
Zhong Kui
11,241
661
145
9
0
297,504
0
W
Izanami
9,105
536
118
7
0
324,514
3
L
Neith
8,376
493
137
8
0
270,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role