Player Matchup

Lancelot
Lancelot
Adaptinga
Lancelot
Level 51
God Stats
4W - 4L
1,500 SR
Queue Stats
161W - 182L
1,458 Elo+
Solo
Fafnir
Fafnir
Winterscall1
Fafnir
Level 87
God Stats
2W - 2L
1,337 SR
Queue Stats
53W - 39L
1,511 Elo+
Solo
Bacchus
Bacchus
heldopsneakerz
Bacchus
Level 102
God Stats
24W - 23L
1,507 SR
Queue Stats
104W - 103L
1,496 Elo+
Solo
Artemis
Artemis
trebaje87
Artemis
Level 157
God Stats
5W - 9L
1,361 SR
Queue Stats
229W - 228L
1,464 Elo+
Solo
Xbalanque
Xbalanque
抓老头好手
Xbalanque
Level 86
God Stats
2W - 0L
1,746 SR
Queue Stats
36W - 32L
1,486 Elo+
Solo
Team Averages
Level 97
1,490 SR
1,483 Elo+

VS

Team Averages
Level 151
1,367 SR
1,452 Elo+
Apollo
Apollo
Bärengard
Apollo
Level 260
God Stats
17W - 18L
1,436 SR
Queue Stats
321W - 307L
1,433 Elo+
Solo
Mulan
Mulan
Driigo
Mulan
Level 116
God Stats
1W - 2L
1,155 SR
Queue Stats
9W - 11L
1,463 Elo+
Solo
Anubis
Anubis
ELwasonBB-ernest
Anubis
Level 145
God Stats
25W - 22L
1,529 SR
Queue Stats
71W - 76L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
VladBuh
Cthulhu
Level 89
God Stats
0W - 1L
1,254 SR
Queue Stats
85W - 76L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
jokker99
Ao Kuang
Level 144
God Stats
1W - 3L
1,461 SR
Queue Stats
65W - 72L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adaptinga
Lancelot
10
2 / 1 / 3
5,363
536
3,913
7,608
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
10
2 / 0 / 0
5,387
539
4,016
6,438
4,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
2 / 0 / 6
5,812
581
3,854
5,841
5,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
trebaje87
Artemis
11
6 / 0 / 2
6,661
666
5,934
5,458
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
抓老头好手
Xbalanque
9
1 / 2 / 0
5,454
545
3,138
5,644
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bärengard
Apollo
7
0 / 5 / 0
4,539
454
2,719
8,321
2,896
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mulan
Driigo
Mulan
9
0 / 2 / 2
5,759
576
3,501
6,923
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,532
553
1,974
4,346
2,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
VladBuh
Cthulhu
7
1 / 5 / 0
4,774
477
4,586
10,054
5,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
jokker99
Ao Kuang
10
2 / 1 / 1
5,319
532
4,056
8,010
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Adaptinga
Lancelot
2
1
3
3.5
L
Apollo
Bärengard
Apollo
0
5
0
0
L
Mulan
Driigo
Mulan
0
2
2
0.5
L
0
0
0
0
L
Cthulhu
VladBuh
Cthulhu
1
5
0
0.2
W
Fafnir
2
0
0
2
W
2
0
6
5
L
Ao Kuang
jokker99
Ao Kuang
2
1
1
2.5
W
Artemis
trebaje87
Artemis
6
0
2
7
W
Xbalanque
抓老头好手
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
16,836
30,989
Taken
37,654
16,255
Mitigated
17,021
10,765
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Adaptinga
Lancelot
3,913
1,207
0
773
7,608
3,242
0
2,595
5,013
0
34,201
L
Apollo
Bärengard
Apollo
2,719
1,598
0
297
8,321
2,896
45
2,449
5,872
0
22,675
L
Mulan
Driigo
Mulan
3,501
533
0
1,538
6,923
3,790
0
689
6,234
0
34,632
L
1,974
43
0
2,103
4,346
2,143
0
2,059
2,287
47,449
0
L
Cthulhu
VladBuh
Cthulhu
4,586
587
664
1,532
10,054
5,512
0
1,597
8,457
17,550
0
W
Fafnir
4,016
754
0
3,422
6,438
4,008
0
1,972
4,466
30,024
942
W
3,854
831
112
2,802
5,841
5,288
0
1,997
3,844
15,168
3,306
L
Ao Kuang
jokker99
Ao Kuang
4,056
781
0
4,679
8,010
2,680
0
787
7,223
32,790
0
W
Artemis
trebaje87
Artemis
5,934
3,162
78
2,820
5,458
1,920
667
2,706
2,752
0
41,322
W
Xbalanque
抓老头好手
Xbalanque
3,138
1,467
0
758
5,644
1,797
0
1,346
4,298
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
25,923
244
Minions Killed
248
0
Camps Cleared
0
926,808
Distance Traveled
924,495
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,363
536
55
6
0
208,789
0
L
Apollo
4,539
454
33
3
0
162,652
0
L
Mulan
5,759
576
60
6
0
151,178
1
L
Anubis
5,532
553
86
9
0
193,286
2
L
Cthulhu
4,774
477
13
1
0
173,451
3
W
Fafnir
5,387
539
52
5
0
190,588
0
W
Bacchus
5,812
581
18
2
0
190,587
2
L
Ao Kuang
5,319
532
56
6
0
243,928
0
W
Artemis
6,661
666
62
6
0
166,732
0
W
Xbalanque
5,454
545
57
6
0
170,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role