Player Matchup

Nu Wa
Nu Wa
Gold II
AsapHxCanelO
Nu Wa
Gold II
Level 129
God Stats
1W - 1L
1,846 SR
Queue Stats
262W - 266L
1,442 MMR
Solo
Athena
Athena
Gold V
GodMelanie
Athena
Gold V
Level 159
God Stats
0W - 1L
1,359 SR
Queue Stats
16W - 19L
1,436 MMR
Solo
Osiris
Osiris
Gold II
KaGe_Fr3NesY
Osiris
Gold II
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,539 MMR
Party 2
Hachiman
Hachiman
Silver I
Msasuke199
Hachiman
Silver I
Level 157
God Stats
1W - 4L
1,560 SR
Queue Stats
56W - 63L
1,367 MMR
Party 2
Thor
Thor
Platinum V
xHiyokoSaionji
Thor
Platinum V
Level 152
God Stats
2W - 4L
1,479 SR
Queue Stats
120W - 120L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,549 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,489 SR
1,450 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold III
GizmoLover
Lancelot
Gold III
Level 170
God Stats
3W - 2L
1,458 SR
Queue Stats
124W - 106L
1,463 MMR
Party 1
Jormungandr
Jormungandr
Gold III
Krishnafro
Jormungandr
Gold III
Level 256
God Stats
3W - 2L
1,500 SR
Queue Stats
424W - 415L
1,396 MMR
Solo
Sylvanus
Sylvanus
Gold V
WiiiizyGn
Sylvanus
Gold V
Level 104
God Stats
12W - 16L
1,488 SR
Queue Stats
83W - 97L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,313
663
2,173
3,489
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
GodMelanie
Athena
4
0 / 2 / 1
2,943
589
842
4,291
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
6
0 / 2 / 0
3,351
670
1,850
4,736
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Msasuke199
Hachiman
6
1 / 1 / 0
3,296
659
2,305
2,938
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,185
637
1,025
4,385
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AgniSusanoKuzenboArachne

VS

Bans
ThanatosChironKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 1 / 2
3,864
773
3,460
2,830
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
 
Janus
5
0 / 0 / 0
3,224
645
2,476
2,437
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
GizmoLover
Lancelot
6
1 / 0 / 1
3,278
656
1,777
4,386
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Krishnafro
Jormungandr
7
1 / 0 / 1
3,915
783
1,436
3,903
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
WiiiizyGn
Sylvanus
6
1 / 0 / 2
3,954
791
1,839
5,111
2,222
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
W
Janus
 
Janus
0
0
0
0
L
0
0
0
0
W
Lancelot
GizmoLover
Lancelot
1
0
1
1.5
L
Athena
GodMelanie
Athena
0
2
1
0.25
L
Osiris
0
2
0
0
W
Jormungandr
Krishnafro
Jormungandr
1
0
1
1.5
L
Hachiman
Msasuke199
Hachiman
1
1
0
1
W
Sylvanus
WiiiizyGn
Sylvanus
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,195
Damage
10,988
19,839
Taken
18,667
8,517
Mitigated
7,562
5,463
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,460
1,473
0
333
2,830
874
18
346
2,484
0
19,232
W
Janus
 
Janus
2,476
727
0
580
2,437
707
0
912
1,525
16,687
0
L
2,173
508
0
1,000
3,489
986
0
1,823
1,432
16,806
0
W
Lancelot
GizmoLover
Lancelot
1,777
848
0
795
4,386
1,699
0
993
3,393
0
12,203
L
Athena
GodMelanie
Athena
842
368
0
1,276
4,291
2,197
0
1,033
3,258
3,216
0
L
Osiris
1,850
398
0
1,687
4,736
2,894
0
1,270
3,466
0
17,492
W
Jormungandr
Krishnafro
Jormungandr
1,436
606
0
2,331
3,903
2,060
0
88
3,815
18,743
1,983
L
Hachiman
Msasuke199
Hachiman
2,305
1,185
0
1,000
2,938
876
0
579
2,359
0
20,262
W
Sylvanus
WiiiizyGn
Sylvanus
1,839
799
645
1,807
5,111
2,222
0
676
4,435
12,952
3,012
L
1,025
470
0
500
4,385
1,564
0
361
3,966
0
16,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,088
Gold Earned
18,235
128
Minions Killed
139
0
Camps Cleared
0
445,489
Distance Traveled
492,954
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,864
773
33
7
0
92,403
0
W
Janus
3,224
645
32
6
0
101,629
0
L
Nu Wa
3,313
663
32
6
0
93,814
0
W
Lancelot
3,278
656
21
4
0
119,943
0
L
Athena
2,943
589
6
1
0
66,014
0
L
Osiris
3,351
670
29
6
0
86,818
0
W
Jormungandr
3,915
783
37
7
0
84,828
0
L
Hachiman
3,296
659
23
5
0
91,097
0
W
Sylvanus
3,954
791
16
3
0
94,151
2
L
Thor
3,185
637
38
8
0
107,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role