Player Matchup

Ix Chel
Ix Chel
CORNELIES626
Ix Chel
Level 149
God Stats
1W - 1L
1,771 SR
Queue Stats
25W - 18L
1,554 Elo+
Solo
Anhur
Anhur
Cryotypez
Anhur
Level 158
God Stats
0W - 1L
1,572 SR
Queue Stats
80W - 70L
1,444 Elo+
Solo
Arachne
Arachne
Figenrad
Arachne
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,495 Elo+
Solo
Hera
Hera
LautiPro
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sobek
Sobek
concwest
Sobek
Level 145
God Stats
3W - 3L
1,531 SR
Queue Stats
209W - 228L
1,515 Elo+
Solo
Team Averages
Level 120
1,575 SR
1,501 Elo+

VS

Team Averages
Level 149
1,522 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FyreOnPC
Eset
Level 97
God Stats
12W - 10L
1,582 SR
Queue Stats
86W - 87L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Geminice_-_
Sun Wukong
Level 171
God Stats
19W - 24L
1,536 SR
Queue Stats
223W - 280L
1,496 Elo+
Party 1
Chronos
Chronos
JohnAllynMyth
Chronos
Level 198
God Stats
4W - 4L
1,517 SR
Queue Stats
287W - 370L
1,498 Elo+
Party 1
Nike
Nike
SirKtardius
Nike
Level 143
God Stats
4W - 1L
1,475 SR
Queue Stats
43W - 33L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CORNELIES626
Ix Chel
10
0 / 1 / 0
6,681
445
4,692
11,773
9,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Cryotypez
Anhur
13
2 / 1 / 0
7,270
485
7,787
11,020
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Figenrad
Arachne
12
0 / 2 / 1
6,702
447
4,551
16,087
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hera
9
0 / 9 / 0
5,960
397
3,990
9,662
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
concwest
Sobek
13
1 / 2 / 0
7,005
467
9,704
15,929
14,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 1 / 5
7,665
511
6,451
11,997
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eset
14
9 / 0 / 1
9,278
619
12,532
9,646
4,483
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sun Wukong
Geminice_-_
Sun Wukong
14
2 / 1 / 1
8,747
583
10,675
14,504
11,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Chronos
13
1 / 0 / 1
7,577
505
6,628
9,032
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 1 / 3
7,269
485
6,570
12,595
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
15
15
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
5
5.5
L
Ix Chel
CORNELIES626
Ix Chel
0
1
0
0
L
Anhur
Cryotypez
Anhur
2
1
0
2
L
Arachne
Figenrad
Arachne
0
2
1
0.25
W
Eset
9
0
1
9.5
W
Sun Wukong
Geminice_-_
Sun Wukong
2
1
1
2.5
W
Chronos
1
0
1
1.5
L
Hera
0
9
0
0
W
0
1
3
1.5
L
Sobek
concwest
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,724
Damage
42,856
64,471
Taken
57,774
37,279
Mitigated
32,448
20,059
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,451
1,184
0
11,833
11,997
4,858
0
2,506
9,187
0
51,134
L
Ix Chel
CORNELIES626
Ix Chel
4,692
532
620
3,680
11,773
9,237
0
3,054
8,719
32,224
0
L
Anhur
Cryotypez
Anhur
7,787
3,545
0
2,551
11,020
4,310
0
4,493
6,527
0
60,594
L
Arachne
Figenrad
Arachne
4,551
2,445
0
7,034
16,087
5,949
0
4,523
11,564
0
62,526
W
Eset
12,532
1,164
241
3,344
9,646
4,483
382
3,761
5,773
74,846
1,484
W
Sun Wukong
Geminice_-_
Sun Wukong
10,675
2,312
0
4,211
14,504
11,153
255
5,459
8,197
0
68,968
W
Chronos
6,628
1,818
0
2,322
9,032
2,925
2,023
1,607
7,425
56,105
2,065
L
Hera
3,990
1,709
0
230
9,662
2,956
132
5,642
4,020
26,332
361
W
6,570
375
0
4,038
12,595
9,029
22
3,962
8,475
0
33,457
L
Sobek
concwest
Sobek
9,704
482
0
5,944
15,929
14,827
0
1,459
14,470
41,525
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
40,536
365
Minions Killed
457
0
Camps Cleared
0
1,338,570
Distance Traveled
1,524,767
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,665
511
78
5
0
352,498
0
L
Ix Chel
6,681
445
45
3
0
270,888
0
L
Anhur
7,270
485
101
7
0
254,374
0
L
Arachne
6,702
447
100
7
0
298,923
1
W
Eset
9,278
619
127
8
0
281,069
0
W
Sun Wukong
8,747
583
107
7
0
278,380
3
W
Chronos
7,577
505
104
7
0
286,557
3
L
Hera
5,960
397
50
3
0
235,707
0
W
Nike
7,269
485
41
3
0
326,263
0
L
Sobek
7,005
467
69
5
0
278,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role