Player Matchup

Chernobog
Chernobog
MR HIPPOPOTOMUS
Chernobog
Level 116
God Stats
1W - 2L
1,311 SR
Queue Stats
29W - 23L
1,482 Elo+
Party 1
Sobek
Sobek
Mizur1z
Sobek
Level 36
God Stats
1W - 1L
1,290 SR
Queue Stats
27W - 40L
1,337 Elo+
Solo
Neith
Neith
RawLemmy
Neith
Level 127
God Stats
2W - 3L
1,177 SR
Queue Stats
120W - 99L
1,467 Elo+
Solo
Surtr
Surtr
l-Zodin-l
Surtr
Level 86
God Stats
11W - 22L
1,454 SR
Queue Stats
190W - 234L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
xanmeister
Zhong Kui
Level 126
God Stats
5W - 1L
1,816 SR
Queue Stats
29W - 37L
1,393 Elo+
Party 1
Team Averages
Level 98
1,410 SR
1,414 Elo+

VS

Team Averages
Level 96
1,425 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Adrianofsp
Medusa
Level 114
God Stats
41W - 32L
1,510 SR
Queue Stats
81W - 66L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Pato_2331
Zhong Kui
Level 122
God Stats
2W - 4L
1,456 SR
Queue Stats
38W - 36L
1,472 Elo+
Solo
Serqet
Serqet
Targaryen2A
Serqet
Level 37
God Stats
3W - 6L
1,292 SR
Queue Stats
50W - 62L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
kapadonne
Kuzenbo
Level 138
God Stats
8W - 8L
1,369 SR
Queue Stats
464W - 472L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MR HIPPOPOTOMUS
Chernobog
13
0 / 0 / 1
7,353
566
2,380
7,408
4,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Mizur1z
Sobek
11
1 / 1 / 2
6,468
498
2,468
8,552
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
RawLemmy
Neith
11
2 / 1 / 3
6,607
508
7,650
7,669
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Surtr
l-Zodin-l
Surtr
13
5 / 1 / 4
7,418
571
9,978
12,569
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
xanmeister
Zhong Kui
13
6 / 1 / 1
8,560
658
11,501
10,267
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 5 / 1
5,629
433
2,566
12,510
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Adrianofsp
Medusa
11
2 / 2 / 1
6,385
491
5,509
6,909
2,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
Pato_2331
Zhong Kui
12
1 / 1 / 1
7,101
546
5,262
7,448
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
9
1 / 5 / 0
5,362
412
2,009
12,230
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
kapadonne
Kuzenbo
8
0 / 1 / 2
5,524
425
3,005
10,404
9,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
4
4
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
L
Medusa
Adrianofsp
Medusa
2
2
1
1.25
W
Chernobog
MR HIPPOPOTOMUS
Chernobog
0
0
1
0.5
W
Sobek
Mizur1z
Sobek
1
1
2
2
L
Zhong Kui
Pato_2331
Zhong Kui
1
1
1
1.5
W
Neith
RawLemmy
Neith
2
1
3
3.5
L
Serqet
1
5
0
0.2
L
Kuzenbo
kapadonne
Kuzenbo
0
1
2
1
W
Surtr
l-Zodin-l
Surtr
5
1
4
7
W
Zhong Kui
xanmeister
Zhong Kui
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
18,351
46,465
Taken
49,501
26,471
Mitigated
32,025
19,979
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,566
553
0
2,508
12,510
9,288
0
7,576
4,934
0
28,360
L
Medusa
Adrianofsp
Medusa
5,509
1,156
0
939
6,909
2,515
0
734
6,175
0
49,575
W
Chernobog
MR HIPPOPOTOMUS
Chernobog
2,380
1,669
0
2,295
7,408
4,288
304
2,168
5,240
0
63,220
W
Sobek
Mizur1z
Sobek
2,468
104
0
3,472
8,552
6,742
0
1,608
6,944
13,888
1,135
L
Zhong Kui
Pato_2331
Zhong Kui
5,262
356
0
3,712
7,448
6,050
0
933
6,515
51,567
2,013
W
Neith
RawLemmy
Neith
7,650
2,970
0
2,324
7,669
2,791
0
1,427
6,242
0
55,767
L
Serqet
2,009
574
0
3,103
12,230
4,737
0
3,157
9,073
0
23,905
L
Kuzenbo
kapadonne
Kuzenbo
3,005
1,081
399
1,603
10,404
9,435
0
1,822
8,582
13,889
0
W
Surtr
l-Zodin-l
Surtr
9,978
4,735
0
5,264
12,569
5,891
0
2,181
10,068
2,071
45,684
W
Zhong Kui
xanmeister
Zhong Kui
11,501
2,825
0
6,624
10,267
6,759
1,937
1,154
8,436
64,299
4,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
30,001
402
Minions Killed
306
0
Camps Cleared
0
1,203,382
Distance Traveled
1,197,787
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,629
433
51
4
0
233,400
0
L
Medusa
6,385
491
81
6
0
231,704
0
W
Chernobog
7,353
566
115
9
0
249,921
0
W
Sobek
6,468
498
15
1
0
252,578
4
L
Zhong Kui
7,101
546
109
8
0
248,522
2
W
Neith
6,607
508
86
7
0
214,286
0
L
Serqet
5,362
412
49
4
0
249,937
0
L
Kuzenbo
5,524
425
16
1
0
234,224
2
W
Surtr
7,418
571
71
5
0
266,098
0
W
Zhong Kui
8,560
658
115
9
0
220,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role