Player Matchup

Nike
Nike
Silver III
 
Nike
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
DarkF3r
Skadi
Silver IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 96L
941 MMR
Solo
Geb
Geb
Silver III
Misry III
Geb
Silver III
Level 122
God Stats
1W - 1L
1,287 SR
Queue Stats
39W - 47L
1,448 MMR
Solo
Ishtar
Ishtar
Gold III
PrinceDstylZ
Ishtar
Gold III
Level 169
God Stats
9W - 2L
1,649 SR
Queue Stats
69W - 69L
1,496 MMR
Solo
Thor
Thor
Gold IV
heyrefustink
Thor
Gold IV
Level 147
God Stats
2W - 0L
1,555 SR
Queue Stats
47W - 50L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,498 SR
1,375 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,581 SR
1,309 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
CAPT41N
Mulan
Gold III
Level 72
God Stats
10W - 9L
1,577 SR
Queue Stats
250W - 256L
1,501 MMR
Solo
Ganesha
Ganesha
Bronze II
Da_Puni5h3r-187_
Ganesha
Bronze II
Level 117
God Stats
5W - 1L
1,827 SR
Queue Stats
56W - 89L
768 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
ItsDreYooo
Tsukuyomi
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
1 / 0 / 0
3,969
794
1,714
4,112
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
DarkF3r
Skadi
6
0 / 0 / 0
3,469
694
946
1,801
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 2
3,777
755
1,219
3,067
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
6
2 / 0 / 0
3,685
737
1,681
2,308
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,199
640
605
3,633
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesAnhurAresAo Kuang

VS

Bans
ThothThanatosBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,574
715
817
1,055
314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
 
Rama
2
0 / 1 / 0
2,620
524
948
1,578
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
CAPT41N
Mulan
6
0 / 1 / 0
3,466
693
2,129
4,432
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
2,956
591
840
2,355
978
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
ItsDreYooo
Tsukuyomi
6
0 / 0 / 0
3,125
625
1,154
3,483
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
Neith
 
Neith
0
0
0
0
L
Rama
 
Rama
0
1
0
0
L
Mulan
CAPT41N
Mulan
0
1
0
0
L
0
1
0
0
W
Skadi
DarkF3r
Skadi
0
0
0
0
L
Tsukuyomi
ItsDreYooo
Tsukuyomi
0
0
0
0
W
0
0
2
1
W
Ishtar
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,165
Damage
5,888
14,921
Taken
12,903
5,407
Mitigated
5,222
7,526
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,714
51
0
1,010
4,112
1,397
0
0
4,112
0
24,316
L
Neith
 
Neith
817
51
0
315
1,055
314
0
0
1,055
0
19,758
L
Rama
 
Rama
948
796
0
577
1,578
387
0
433
1,145
0
6,768
L
Mulan
CAPT41N
Mulan
2,129
334
0
692
4,432
2,571
0
0
4,432
0
20,823
L
840
44
0
60
2,355
978
0
714
1,641
8,048
0
W
Skadi
DarkF3r
Skadi
946
365
0
639
1,801
515
0
0
1,801
0
20,847
L
Tsukuyomi
ItsDreYooo
Tsukuyomi
1,154
200
0
1,864
3,483
972
0
72
3,411
0
12,453
W
1,219
235
0
1,898
3,067
1,776
0
604
2,463
9,038
0
W
Ishtar
1,681
894
0
1,800
2,308
661
0
236
2,072
0
23,500
W
605
183
0
2,179
3,633
1,058
0
0
3,633
0
13,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,099
Gold Earned
15,741
169
Minions Killed
133
0
Camps Cleared
0
491,731
Distance Traveled
421,815
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,969
794
44
9
0
85,224
0
L
Neith
3,574
715
38
8
0
92,263
0
L
Rama
2,620
524
15
3
0
31,157
0
L
Mulan
3,466
693
38
8
0
89,004
0
L
Ganesha
2,956
591
8
2
0
86,256
0
W
Skadi
3,469
694
36
7
0
94,727
0
L
Tsukuyomi
3,125
625
34
7
0
123,135
0
W
Geb
3,777
755
8
2
0
115,744
0
W
Ishtar
3,685
737
50
10
0
94,075
0
W
Thor
3,199
640
31
6
0
101,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role