Player Matchup

Tiamat
Tiamat
DBlockInc
Tiamat
Level 190
God Stats
3W - 5L
1,565 SR
Queue Stats
202W - 203L
1,559 Elo+
Solo
Tyr
Tyr
ELITE LINK DJ23
Tyr
Level 143
God Stats
13W - 10L
1,304 SR
Queue Stats
217W - 218L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Healer Main9131
Sylvanus
Level 156
God Stats
8W - 7L
1,489 SR
Queue Stats
146W - 138L
1,580 Elo+
Solo
Awilix
Awilix
IL0VEPUNCAKE
Awilix
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 132L
1,702 Elo+
Solo
Olorun
Olorun
Savage Skorge
Olorun
Level 144
God Stats
8W - 7L
1,791 SR
Queue Stats
562W - 543L
1,498 Elo+
Solo
Team Averages
Level 152
1,530 SR
1,562 Elo+

VS

Team Averages
Level 148
1,497 SR
1,537 Elo+
Vulcan
Vulcan
 
Vulcan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrainDeadBiden
Cthulhu
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Diehardamerican
Heimdallr
Level 128
God Stats
4W - 4L
1,572 SR
Queue Stats
187W - 173L
1,543 Elo+
Solo
Awilix
Awilix
PvpChad
Awilix
Level 155
God Stats
1W - 2L
1,601 SR
Queue Stats
94W - 92L
1,533 Elo+
Solo
Ymir
Ymir
pecaomenggg
Ymir
Level 108
God Stats
0W - 1L
1,310 SR
Queue Stats
88W - 85L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DBlockInc
Tiamat
12
7 / 0 / 4
6,756
676
9,005
5,654
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 1
5,867
587
4,227
9,975
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
2 / 0 / 7
6,416
642
4,350
9,303
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
2 / 0 / 6
6,173
617
4,645
9,130
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 3
6,112
611
6,857
9,814
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 1
5,345
535
3,456
6,982
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 1
6,195
620
7,568
9,195
7,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Diehardamerican
Heimdallr
9
1 / 4 / 2
5,126
513
6,533
7,558
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
PvpChad
Awilix
8
0 / 3 / 1
4,516
452
5,402
10,164
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 3 / 1
4,995
500
6,497
7,893
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
L
2
1
1
2.5
W
Tiamat
DBlockInc
Tiamat
7
0
4
9
L
Heimdallr
Diehardamerican
Heimdallr
1
4
2
0.5
W
1
2
1
0.75
W
Sylvanus
2
0
7
5.5
W
Awilix
2
0
6
5
L
Awilix
PvpChad
Awilix
0
3
1
0.17
W
3
3
3
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
29,456
43,876
Taken
41,792
23,265
Mitigated
18,681
16,471
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,456
149
0
945
6,982
2,217
0
4,201
2,404
32,912
1,565
L
7,568
242
65
1,345
9,195
7,419
0
1,787
7,269
42,041
255
W
Tiamat
DBlockInc
Tiamat
9,005
859
0
1,605
5,654
3,948
0
2,244
3,230
36,429
0
L
Heimdallr
Diehardamerican
Heimdallr
6,533
2,225
0
1,182
7,558
2,558
0
4,048
3,435
0
28,017
W
4,227
639
0
3,745
9,975
6,568
0
5,226
3,879
0
42,007
W
Sylvanus
4,350
728
3,299
3,758
9,303
5,335
0
2,262
6,704
12,933
1,501
W
Awilix
4,645
2,116
0
1,095
9,130
3,698
0
2,404
6,532
0
48,497
L
Awilix
PvpChad
Awilix
5,402
1,705
0
2,538
10,164
3,054
0
4,376
5,590
0
22,991
W
6,857
3,470
160
2,809
9,814
3,716
234
3,125
6,290
45,148
3,274
L
6,497
672
0
500
7,893
3,433
0
4,568
3,235
16,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
26,177
309
Minions Killed
251
0
Camps Cleared
0
1,178,268
Distance Traveled
1,026,676
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,345
535
65
7
0
201,524
0
L
Cthulhu
6,195
620
82
8
0
217,815
2
W
Tiamat
6,756
676
78
8
0
232,922
1
L
Heimdallr
5,126
513
47
5
0
173,680
0
W
Tyr
5,867
587
67
7
0
204,545
0
W
Sylvanus
6,416
642
8
1
0
240,633
0
W
Awilix
6,173
617
78
8
0
300,329
3
L
Awilix
4,516
452
34
3
0
248,305
0
W
Olorun
6,112
611
78
8
0
199,839
0
L
Ymir
4,995
500
23
2
0
185,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role